// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef _DOM_STORAGE_CONTEXT_H #define _DOM_STORAGE_CONTEXT_H #include #include #include "base/file_path.h" #include "base/string16.h" #include "base/time.h" class DOMStorageArea; class DOMStorageNamespace; // This is owned by CefContext and is all the dom storage information that's // shared by all of the browser windows. The specifics of responsibilities are // fairly well documented here and in StorageNamespace and StorageArea. // Everything is only to be accessed on the WebKit thread unless noted // otherwise. // // NOTE: Virtual methods facilitate mocking functions for testing. class DOMStorageContext { public: DOMStorageContext(const FilePath& local_storage_path); virtual ~DOMStorageContext(); // Allocate a new storage area id. Only call on the WebKit thread. int64 AllocateStorageAreaId(); // Allocate a new session storage id. Only call on the UI or IO thread. int64 AllocateSessionStorageNamespaceId(); // Clones a session storage namespace and returns the cloned namespaces' id. // Only call on the IO thread. int64 CloneSessionStorage(int64 original_id); // Various storage area methods. The storage area is owned by one of the // namespaces that's owned by this class. void RegisterStorageArea(DOMStorageArea* storage_area); void UnregisterStorageArea(DOMStorageArea* storage_area); DOMStorageArea* GetStorageArea(int64 id); // Called on WebKit thread when a session storage namespace can be deleted. void DeleteSessionStorageNamespace(int64 namespace_id); // Get a namespace from an id. What's returned is owned by this class. If // allocation_allowed is true, then this function will create the storage // namespace if it hasn't been already. DOMStorageNamespace* GetStorageNamespace(int64 id, bool allocation_allowed); // Get a storage area with the specified namespace_id and origin. If // allocation_allowed is true this function will create a new namespace and/or // storage area if it doesn't already exist. DOMStorageArea* GetStorageArea(int64 namespace_id, const string16& origin, bool allocation_allowed); // Tells storage namespaces to purge any memory they do not need. virtual void PurgeMemory(int64 namespace_id); // Delete any local storage files that have been touched since the cutoff // date that's supplied. void DeleteDataModifiedSince(const base::Time& cutoff, const char* url_scheme_to_be_skipped, const std::vector& protected_origins); // Deletes the local storage file for the given origin. void DeleteLocalStorageForOrigin(const string16& origin); // Deletes all local storage files. void DeleteAllLocalStorageFiles(); // The local storage directory. static const FilePath::CharType kLocalStorageDirectory[]; // The local storage file extension. static const FilePath::CharType kLocalStorageExtension[]; // Delete all non-extension local storage files. static void ClearLocalState(const FilePath& profile_path, const char* url_scheme_to_be_skipped); // Get the file name of the local storage file for the given origin. FilePath GetLocalStorageFilePath(const string16& origin) const; // Set the quota limits for localStorage and sessionStorage respectively. // Changes will only take affect if made before creation of the namespaces. static void set_local_storage_quota(unsigned int quota) { local_storage_quota_ = quota; } static void set_session_storage_quota(unsigned int quota) { session_storage_quota_ = quota; } static unsigned int local_storage_quota() { return local_storage_quota_; } static unsigned int session_storage_quota() { return session_storage_quota_; } private: // Get the local storage instance. The object is owned by this class. DOMStorageNamespace* CreateLocalStorage(); // Get a new session storage namespace. The object is owned by this class. DOMStorageNamespace* CreateSessionStorage(int64 namespace_id); // Used internally to register storage namespaces we create. void RegisterStorageNamespace(DOMStorageNamespace* storage_namespace); // The WebKit thread half of CloneSessionStorage above. Static because // DOMStorageContext isn't ref counted thus we can't use a runnable method. // That said, we know this is safe because this class is destroyed on the // WebKit thread, so there's no way it could be destroyed before this is run. static void CompleteCloningSessionStorage(DOMStorageContext* context, int64 existing_id, int64 clone_id); // Location where localStorage files will be stored on disk. This may be empty // in which case localStorage data will be stored in-memory only. FilePath local_storage_path_; // The last used storage_area_id and storage_namespace_id's. For the storage // namespaces, IDs allocated on the UI thread are positive and count up while // IDs allocated on the IO thread are negative and count down. This allows us // to allocate unique IDs on both without any locking. All storage area ids // are allocated on the WebKit thread. int64 last_storage_area_id_; int64 last_session_storage_namespace_id_on_ui_thread_; int64 last_session_storage_namespace_id_on_io_thread_; // Maps ids to StorageAreas. We do NOT own these objects. StorageNamespace // (which does own them) will notify us when we should remove the entries. typedef std::map StorageAreaMap; StorageAreaMap storage_area_map_; // Maps ids to StorageNamespaces. We own these objects. typedef std::map StorageNamespaceMap; StorageNamespaceMap storage_namespace_map_; // Quota limits for localStorage and sessionStorage respectively. static unsigned int local_storage_quota_; static unsigned int session_storage_quota_; }; #endif // _DOM_STORAGE_CONTEXT_H