// Copyright (c) 2014 Marshall A. Greenblatt. Portions copyright (c) 2012 // Google Inc. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the name Chromium Embedded // Framework nor the names of its contributors may be used to endorse // or promote products derived from this software without specific prior // written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef CEF_INCLUDE_BASE_THREAD_CHECKER_H_ #define CEF_INCLUDE_BASE_THREAD_CHECKER_H_ #pragma once #if defined(BASE_THREADING_THREAD_CHECKER_H_) // Do nothing if the Chromium header has already been included. // This can happen in cases where Chromium code is used directly by the // client application. When using Chromium code directly always include // the Chromium header first to avoid type conflicts. #elif defined(USING_CHROMIUM_INCLUDES) // When building CEF include the Chromium header directly. #include "base/threading/thread_checker.h" #else // !USING_CHROMIUM_INCLUDES // The following is substantially similar to the Chromium implementation. // If the Chromium implementation diverges the below implementation should be // updated to match. #include "include/base/cef_logging.h" #include "include/base/internal/cef_thread_checker_impl.h" // Apart from debug builds, we also enable the thread checker in // builds with DCHECK_ALWAYS_ON so that trybots and waterfall bots // with this define will get the same level of thread checking as // debug bots. #if DCHECK_IS_ON() #define ENABLE_THREAD_CHECKER 1 #else #define ENABLE_THREAD_CHECKER 0 #endif namespace base { namespace cef_internal { // Do nothing implementation, for use in release mode. // // Note: You should almost always use the ThreadChecker class to get the // right version for your build configuration. class ThreadCheckerDoNothing { public: bool CalledOnValidThread() const { return true; } void DetachFromThread() {} }; } // namespace cef_internal // ThreadChecker is a helper class used to help verify that some methods of a // class are called from the same thread. It provides identical functionality to // base::NonThreadSafe, but it is meant to be held as a member variable, rather // than inherited from base::NonThreadSafe. // // While inheriting from base::NonThreadSafe may give a clear indication about // the thread-safety of a class, it may also lead to violations of the style // guide with regard to multiple inheritance. The choice between having a // ThreadChecker member and inheriting from base::NonThreadSafe should be based // on whether: // - Derived classes need to know the thread they belong to, as opposed to // having that functionality fully encapsulated in the base class. // - Derived classes should be able to reassign the base class to another // thread, via DetachFromThread. // // If neither of these are true, then having a ThreadChecker member and calling // CalledOnValidThread is the preferable solution. // // Example: // class MyClass { // public: // void Foo() { // DCHECK(thread_checker_.CalledOnValidThread()); // ... (do stuff) ... // } // // private: // ThreadChecker thread_checker_; // } // // In Release mode, CalledOnValidThread will always return true. #if ENABLE_THREAD_CHECKER class ThreadChecker : public cef_internal::ThreadCheckerImpl {}; #else class ThreadChecker : public cef_internal::ThreadCheckerDoNothing {}; #endif // ENABLE_THREAD_CHECKER #undef ENABLE_THREAD_CHECKER } // namespace base #endif // !USING_CHROMIUM_INCLUDES #endif // CEF_INCLUDE_BASE_THREAD_CHECKER_H_