// Copyright (c) 2017 The Chromium Embedded Framework Authors. All rights // reserved. Use of this source code is governed by a BSD-style license that // can be found in the LICENSE file. #include "tests/cefclient/browser/views_menu_bar.h" #include "include/cef_i18n_util.h" #include "include/views/cef_box_layout.h" #include "include/views/cef_window.h" #include "tests/cefclient/browser/views_style.h" namespace client { namespace { const int kMenuBarGroupId = 100; // Convert |c| to lowercase using the current ICU locale. // TODO(jshin): What about Turkish locale? See http://crbug.com/81719. // If the mnemonic is capital I and the UI language is Turkish, lowercasing it // results in 'small dotless i', which is different from a 'dotted i'. Similar // issues may exist for az and lt locales. char16 ToLower(char16 c) { CefStringUTF16 str16; cef_string_utf16_to_lower(&c, 1, str16.GetWritableStruct()); return str16.length() > 0 ? str16.c_str()[0] : 0; } // Extract the mnemonic character from |title|. For example, if |title| is // "&Test" then the mnemonic character is 'T'. char16 GetMnemonic(const std::u16string& title) { size_t index = 0; do { index = title.find('&', index); if (index != std::u16string::npos) { if (index + 1 != title.size() && title[index + 1] != '&') return ToLower(title[index + 1]); index++; } } while (index != std::u16string::npos); return 0; } } // namespace ViewsMenuBar::ViewsMenuBar(Delegate* delegate, int menu_id_start) : delegate_(delegate), id_start_(menu_id_start), id_next_(menu_id_start), last_nav_with_keyboard_(false) { DCHECK(delegate_); DCHECK_GT(id_start_, 0); } bool ViewsMenuBar::HasMenuId(int menu_id) const { return menu_id >= id_start_ && menu_id < id_next_; } CefRefPtr ViewsMenuBar::GetMenuPanel() { EnsureMenuPanel(); return panel_; } CefRefPtr ViewsMenuBar::CreateMenuModel(const CefString& label, int* menu_id) { EnsureMenuPanel(); // Assign the new menu ID. const int new_menu_id = id_next_++; if (menu_id) *menu_id = new_menu_id; // Create the new MenuModel. CefRefPtr model = CefMenuModel::CreateMenuModel(this); views_style::ApplyTo(model); models_.push_back(model); // Create the new MenuButton. CefRefPtr button = CefMenuButton::CreateMenuButton(this, label); button->SetID(new_menu_id); views_style::ApplyTo(button.get()); button->SetInkDropEnabled(true); // Assign a group ID to allow focus traversal between MenuButtons using the // arrow keys when the menu is not displayed. button->SetGroupID(kMenuBarGroupId); // Add the new MenuButton to the Planel. panel_->AddChildView(button); // Extract the mnemonic that triggers the menu, if any. char16 mnemonic = GetMnemonic(label); if (mnemonic != 0) mnemonics_.insert(std::make_pair(mnemonic, new_menu_id)); return model; } CefRefPtr ViewsMenuBar::GetMenuModel(int menu_id) const { if (HasMenuId(menu_id)) return models_[menu_id - id_start_]; return nullptr; } void ViewsMenuBar::SetMenuFocusable(bool focusable) { if (!panel_) return; for (int id = id_start_; id < id_next_; ++id) panel_->GetViewForID(id)->SetFocusable(focusable); if (focusable) { // Give focus to the first MenuButton. panel_->GetViewForID(id_start_)->RequestFocus(); } } bool ViewsMenuBar::OnKeyEvent(const CefKeyEvent& event) { if (!panel_) return false; if (event.type != KEYEVENT_RAWKEYDOWN) return false; // Do not check mnemonics if the Alt or Ctrl modifiers are pressed. For // example Ctrl+ is an accelerator, but only is a mnemonic. if (event.modifiers & (EVENTFLAG_ALT_DOWN | EVENTFLAG_CONTROL_DOWN)) return false; MnemonicMap::const_iterator it = mnemonics_.find(ToLower(event.character)); if (it == mnemonics_.end()) return false; // Set status indicating that we navigated using the keyboard. last_nav_with_keyboard_ = true; // Show the selected menu. TriggerMenuButton(panel_->GetViewForID(it->second)); return true; } void ViewsMenuBar::Reset() { panel_ = nullptr; models_.clear(); mnemonics_.clear(); id_next_ = id_start_; } void ViewsMenuBar::OnMenuButtonPressed( CefRefPtr menu_button, const CefPoint& screen_point, CefRefPtr button_pressed_lock) { CefRefPtr menu_model = GetMenuModel(menu_button->GetID()); // Adjust menu position to align with the button. CefPoint point = screen_point; if (CefIsRTL()) { point.x += menu_button->GetBounds().width - 4; } else { point.x -= menu_button->GetBounds().width - 4; } // Keep track of the current |last_nav_with_keyboard_| status and restore it // after displaying the new menu. bool cur_last_nav_with_keyboard = last_nav_with_keyboard_; // May result in the previous menu being closed, in which case MenuClosed will // be called before the new menu is displayed. menu_button->ShowMenu(menu_model, point, CEF_MENU_ANCHOR_TOPLEFT); last_nav_with_keyboard_ = cur_last_nav_with_keyboard; } void ViewsMenuBar::ExecuteCommand(CefRefPtr menu_model, int command_id, cef_event_flags_t event_flags) { delegate_->MenuBarExecuteCommand(menu_model, command_id, event_flags); } void ViewsMenuBar::MouseOutsideMenu(CefRefPtr menu_model, const CefPoint& screen_point) { DCHECK(panel_); // Retrieve the Window hosting the Panel. CefRefPtr window = panel_->GetWindow(); DCHECK(window); // Convert the point from screen to window coordinates. CefPoint window_point = screen_point; if (!window->ConvertPointFromScreen(window_point)) return; CefRect panel_bounds = panel_->GetBounds(); if (last_nav_with_keyboard_) { // The user navigated last using the keyboard. Don't change menus using // mouse movements until the mouse exits and re-enters the Panel. if (panel_bounds.Contains(window_point)) return; last_nav_with_keyboard_ = false; } // Check that the point is inside the Panel. if (!panel_bounds.Contains(window_point)) return; const int active_menu_id = GetActiveMenuId(); // Determine which MenuButton is under the specified point. for (int id = id_start_; id < id_next_; ++id) { // Skip the currently active MenuButton. if (id == active_menu_id) continue; CefRefPtr button = panel_->GetViewForID(id); CefRect button_bounds = button->GetBounds(); if (CefIsRTL()) { // Adjust for right-to-left button layout. button_bounds.x = panel_bounds.width - button_bounds.x - button_bounds.width; } if (button_bounds.Contains(window_point)) { // Trigger the hovered MenuButton. TriggerMenuButton(button); break; } } } void ViewsMenuBar::UnhandledOpenSubmenu(CefRefPtr menu_model, bool is_rtl) { TriggerNextMenu(is_rtl ? 1 : -1); } void ViewsMenuBar::UnhandledCloseSubmenu(CefRefPtr menu_model, bool is_rtl) { TriggerNextMenu(is_rtl ? -1 : 1); } void ViewsMenuBar::MenuClosed(CefRefPtr menu_model) { // Reset |last_nav_with_keyboard_| status whenever the main menu closes. if (!menu_model->IsSubMenu() && last_nav_with_keyboard_) last_nav_with_keyboard_ = false; } void ViewsMenuBar::EnsureMenuPanel() { if (panel_) return; panel_ = CefPanel::CreatePanel(nullptr); views_style::ApplyTo(panel_); // Use a horizontal box layout. CefBoxLayoutSettings top_panel_layout_settings; top_panel_layout_settings.horizontal = true; panel_->SetToBoxLayout(top_panel_layout_settings); } int ViewsMenuBar::GetActiveMenuId() { DCHECK(panel_); for (int id = id_start_; id < id_next_; ++id) { CefRefPtr button = panel_->GetViewForID(id)->AsButton(); if (button->GetState() == CEF_BUTTON_STATE_PRESSED) return id; } return -1; } void ViewsMenuBar::TriggerNextMenu(int offset) { DCHECK(panel_); const int active_menu_id = GetActiveMenuId(); const int menu_count = id_next_ - id_start_; const int active_menu_index = active_menu_id - id_start_; // Compute the modulus to avoid negative values. int next_menu_index = (active_menu_index + offset) % menu_count; if (next_menu_index < 0) next_menu_index += menu_count; // Cancel the existing menu. MenuClosed may be called. panel_->GetWindow()->CancelMenu(); // Set status indicating that we navigated using the keyboard. last_nav_with_keyboard_ = true; // Show the new menu. TriggerMenuButton(panel_->GetViewForID(id_start_ + next_menu_index)); } void ViewsMenuBar::TriggerMenuButton(CefRefPtr button) { CefRefPtr menu_button = button->AsButton()->AsLabelButton()->AsMenuButton(); if (menu_button->IsFocusable()) menu_button->RequestFocus(); menu_button->TriggerMenu(); } } // namespace client