diff --git base/message_loop/message_loop.h base/message_loop/message_loop.h index 439d364fc54c..6cbe494e7041 100644 --- base/message_loop/message_loop.h +++ base/message_loop/message_loop.h @@ -257,6 +257,16 @@ class BASE_EXPORT MessageLoop : public MessagePump::Delegate, void AddTaskObserver(TaskObserver* task_observer); void RemoveTaskObserver(TaskObserver* task_observer); +#if defined(OS_WIN) + void set_os_modal_loop(bool os_modal_loop) { + os_modal_loop_ = os_modal_loop; + } + + bool os_modal_loop() const { + return os_modal_loop_; + } +#endif // OS_WIN + // Returns true if the message loop is idle (ignoring delayed tasks). This is // the same condition which triggers DoWork() to return false: i.e. // out of tasks which can be processed at the current run-level -- there might @@ -358,6 +368,12 @@ class BASE_EXPORT MessageLoop : public MessagePump::Delegate, // is known to generate a system-driven nested loop. bool task_execution_allowed_ = true; +#if defined(OS_WIN) + // Should be set to true before calling Windows APIs like TrackPopupMenu, etc. + // which enter a modal message loop. + bool os_modal_loop_ = false; +#endif + // pump_factory_.Run() is called to create a message pump for this loop // if type_ is TYPE_CUSTOM and pump_ is null. MessagePumpFactoryCallback pump_factory_; diff --git base/message_loop/message_pump_win.cc base/message_loop/message_pump_win.cc index b145a1d54a32..9b28169050b2 100644 --- base/message_loop/message_pump_win.cc +++ base/message_loop/message_pump_win.cc @@ -372,20 +372,28 @@ bool MessagePumpForUI::ProcessMessageHelper(const MSG& msg) { } bool MessagePumpForUI::ProcessPumpReplacementMessage() { - // When we encounter a kMsgHaveWork message, this method is called to peek and - // process a replacement message. The goal is to make the kMsgHaveWork as non- - // intrusive as possible, even though a continuous stream of such messages are - // posted. This method carefully peeks a message while there is no chance for - // a kMsgHaveWork to be pending, then resets the |have_work_| flag (allowing a - // replacement kMsgHaveWork to possibly be posted), and finally dispatches - // that peeked replacement. Note that the re-post of kMsgHaveWork may be - // asynchronous to this thread!! - + // When we encounter a kMsgHaveWork message, this method is called to peek + // and process a replacement message, such as a WM_PAINT or WM_TIMER. The + // goal is to make the kMsgHaveWork as non-intrusive as possible, even though + // a continuous stream of such messages are posted. This method carefully + // peeks a message while there is no chance for a kMsgHaveWork to be pending, + // then resets the have_work_ flag (allowing a replacement kMsgHaveWork to + // possibly be posted), and finally dispatches that peeked replacement. Note + // that the re-post of kMsgHaveWork may be asynchronous to this thread!! + + bool have_message = false; MSG msg; - const bool have_message = - PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE) != FALSE; + // We should not process all window messages if we are in the context of an + // OS modal loop, i.e. in the context of a windows API call like MessageBox. + // This is to ensure that these messages are peeked out by the OS modal loop. + if (MessageLoop::current()->os_modal_loop()) { + // We only peek out WM_PAINT and WM_TIMER here for reasons mentioned above. + have_message = PeekMessage(&msg, NULL, WM_PAINT, WM_PAINT, PM_REMOVE) || + PeekMessage(&msg, NULL, WM_TIMER, WM_TIMER, PM_REMOVE); + } else { + have_message = PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) != FALSE; + } - // Expect no message or a message different than kMsgHaveWork. DCHECK(!have_message || kMsgHaveWork != msg.message || msg.hwnd != message_window_.hwnd());