// Copyright (c) 2008-2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #import #import "webwidget_host.h" #import "base/logging.h" #import "skia/ext/platform_canvas.h" #import "third_party/WebKit/Source/WebKit/chromium/public/mac/WebInputEventFactory.h" #import "third_party/WebKit/Source/WebKit/chromium/public/mac/WebScreenInfoFactory.h" #import "third_party/WebKit/Source/WebKit/chromium/public/WebInputEvent.h" #import "third_party/WebKit/Source/WebKit/chromium/public/WebPopupMenu.h" #import "third_party/WebKit/Source/WebKit/chromium/public/WebScreenInfo.h" #import "third_party/WebKit/Source/WebKit/chromium/public/WebSize.h" #import "ui/gfx/rect.h" #import "ui/gfx/size.h" #import "webkit/glue/webkit_glue.h" using WebKit::WebInputEvent; using WebKit::WebInputEventFactory; using WebKit::WebKeyboardEvent; using WebKit::WebMouseEvent; using WebKit::WebMouseWheelEvent; using WebKit::WebPopupMenu; using WebKit::WebScreenInfo; using WebKit::WebScreenInfoFactory; using WebKit::WebSize; using WebKit::WebWidgetClient; /*static*/ WebWidgetHost* WebWidgetHost::Create(NSView* parent_view, WebWidgetClient* client, PaintDelegate* paint_delegate) { WebWidgetHost* host = new WebWidgetHost(); const NSRect bounds = [parent_view bounds]; host->view_ = [[NSView alloc] initWithFrame:bounds]; [parent_view addSubview:host->view_]; host->painting_ = false; host->layouting_ = false; host->webwidget_ = WebPopupMenu::create(client); host->webwidget_->resize(WebSize(NSWidth(bounds), NSHeight(bounds))); return host; } void WebWidgetHost::DidInvalidateRect(const gfx::Rect& damaged_rect) { const gfx::Rect client_rect(NSRectToCGRect([view_ bounds])); paint_rect_ = paint_rect_.Union(client_rect.Intersect(damaged_rect)); if (!paint_rect_.IsEmpty()) { NSRect r = NSRectFromCGRect(damaged_rect.ToCGRect()); r.origin.y = NSHeight([view_ frame]) - NSMaxY(r); [view_ setNeedsDisplayInRect:r]; } } void WebWidgetHost::DidScrollRect(int dx, int dy, const gfx::Rect& clip_rect) { DCHECK(dx || dy); const gfx::Rect client_rect(NSRectToCGRect([view_ bounds])); gfx::Rect rect = clip_rect.Intersect(client_rect); const int x = rect.x(); const int y = rect.y(); const int r = rect.right(); const int b = rect.bottom(); const int w = rect.width(); const int h = rect.height(); // If we're in a state right now in which we cannot draw into the view, just // mark the scrolling rect as dirty, and it will be completely redrawn instead. // The Paint() method can end up calling this method indirectly, if the view // needs to be laid out. Calling scrollRect:by: in this situation leads to // unwanted behavior. Finally, scrolling the rectangle by more than the size // of the view means we can just invalidate the entire scroll rect. if (![view_ canDraw] || painting_ || layouting_ || ABS(dx) >= w || ABS(dy) >= h) { DidInvalidateRect(clip_rect); return; } // The scrolling rect must not scroll outside the clip rect, because that will // clobber the scrollbars; so the rectangle is shortened a bit from the // leading side of the scroll (could be either horizontally or vertically). if (dx > 0) rect = gfx::Rect(x, y, w - dx, h); else if (dx < 0) rect = gfx::Rect(x - dx, y, w + dx, h); else if (dy > 0) rect = gfx::Rect(x, y, w, h - dy); else if (dy < 0) rect = gfx::Rect(x, y - dy, w, h + dy); // Convert scroll rectangle to the view's coordinate system, and perform the // scroll directly, without invalidating the view. In theory this could cause // some kind of performance issue, since we're not coalescing redraw events, // but in practice we get much smoother scrolling of big views, since just // copying the pixels within the window is much faster than redrawing them. NSRect cocoa_rect = NSRectFromCGRect(rect.ToCGRect()); cocoa_rect.origin.y = NSHeight([view_ bounds]) - NSMaxY(cocoa_rect); [view_ scrollRect:cocoa_rect by:NSMakeSize(dx, -dy)]; const gfx::Rect saved_paint_rect = paint_rect_; if (![view_ lockFocusIfCanDraw]) return; // Repaint the rectangle that was revealed when scrolling the given rectangle. // We don't want to invalidate the rectangle, because that would cause the // invalidated area to be L-shaped, because of this narrow area, and the // scrollbar area that also could be invalidated, and the union of those two // rectangles is pretty much the entire view area, and we would not save any // work by doing the scrollRect: call above. if (dx > 0) paint_rect_ = gfx::Rect(x, y, dx, h); else if (dx < 0) paint_rect_ = gfx::Rect(r + dx, y, -dx, h); else if (dy > 0) paint_rect_ = gfx::Rect(x, y, w, dy); else if (dy < 0) paint_rect_ = gfx::Rect(x, b + dy, w, -dy); paint_rect_ = paint_rect_.Intersect(client_rect); if (!paint_rect_.IsEmpty()) Paint(); // If any part of the scrolled rect was marked as dirty, make sure to redraw // it in the new scrolled-to location. Otherwise we can end up with artifacts // for overlapping elements. gfx::Rect moved_paint_rect = saved_paint_rect.Intersect(clip_rect); if (!moved_paint_rect.IsEmpty()) { moved_paint_rect.Offset(dx, dy); paint_rect_ = moved_paint_rect; paint_rect_ = paint_rect_.Intersect(client_rect); if (!paint_rect_.IsEmpty()) Paint(); } [view_ unlockFocus]; paint_rect_ = saved_paint_rect; } void WebWidgetHost::ScheduleComposite() { if (!webwidget_) return; const WebSize size = webwidget_->size(); [view_ setNeedsDisplayInRect:NSMakeRect(0, 0, size.width, size.height)]; } WebWidgetHost::WebWidgetHost() : view_(NULL), paint_delegate_(NULL), webwidget_(NULL), canvas_w_(0), canvas_h_(0), popup_(false), has_update_task_(false), ALLOW_THIS_IN_INITIALIZER_LIST(weak_factory_(this)) { set_painting(false); } WebWidgetHost::~WebWidgetHost() { } void WebWidgetHost::Paint() { gfx::Rect client_rect(NSRectToCGRect([view_ bounds])); gfx::Rect update_rect; // When we are not using accelerated compositing, the canvas area is allowed // to differ in size from the client with a certain number of pixels (128 in // this case). When accelerated compositing is in effect, the size must match // exactly. if (!webwidget_->isAcceleratedCompositingActive()) { const int kCanvasGrowSize = 128; if (!canvas_.get() || canvas_w_ < client_rect.width() || canvas_h_ < client_rect.height() || canvas_w_ > client_rect.width() + kCanvasGrowSize * 2 || canvas_h_ > client_rect.height() + kCanvasGrowSize * 2) { canvas_w_ = client_rect.width() + kCanvasGrowSize; canvas_h_ = client_rect.height() + kCanvasGrowSize; canvas_.reset(new skia::PlatformCanvas(canvas_w_, canvas_h_, true)); paint_rect_ = client_rect; } } else if(!canvas_.get() || canvas_w_ != client_rect.width() || canvas_h_ != client_rect.height()) { canvas_w_ = client_rect.width(); canvas_h_ = client_rect.height(); canvas_.reset(new skia::PlatformCanvas(canvas_w_, canvas_h_, true)); paint_rect_ = client_rect; } // Animate the view and layout any views that have not been laid out yet. The // latter may result in more invalidation. Keep track of the fact that we are // laying out views, because this will sometimes cause ScrollRect to be called // and we don't want to try to scrollRect:by: then. layouting_ = true; webwidget_->animate(0.0); webwidget_->layout(); layouting_ = false; // Draw into the graphics context of the canvas instead of the view's context. // The view's context is pushed onto the context stack, to be restored below. CGContextRef bitmap = skia::GetBitmapContext(skia::GetTopDevice(*canvas_)); NSGraphicsContext* paint_context = [NSGraphicsContext graphicsContextWithGraphicsPort:bitmap flipped:YES]; [NSGraphicsContext saveGraphicsState]; [NSGraphicsContext setCurrentContext:paint_context]; // Paint the canvas if necessary. Allow painting to generate extra rects the // first time we call it. This is necessary because some WebCore rendering // objects update their layout only when painted. for (int i = 0; i < 2; ++i) { paint_rect_ = client_rect.Intersect(paint_rect_); if (!paint_rect_.IsEmpty()) { gfx::Rect rect(paint_rect_); update_rect = (i == 0? rect: update_rect.Union(rect)); paint_rect_ = gfx::Rect(); PaintRect(rect); } } // Set the context back to our view and copy the bitmap that we just painted // into to the view. Only the region that was update is copied. [NSGraphicsContext restoreGraphicsState]; NSGraphicsContext* view_context = [NSGraphicsContext currentContext]; CGContextRef context = static_cast([view_context graphicsPort]); CGRect bitmap_rect = { { update_rect.x(), update_rect.y() }, { update_rect.width(), update_rect.height() } }; skia::DrawToNativeContext(canvas_.get(), context, update_rect.x(), client_rect.height() - update_rect.bottom(), &bitmap_rect); } void WebWidgetHost::SetTooltipText(const CefString& tooltip_text) { // TODO(port): Implement this method as part of tooltip support. } void WebWidgetHost::InvalidateRect(const gfx::Rect& rect) { // TODO(port): Implement this method as part of off-screen rendering support. NOTIMPLEMENTED(); } bool WebWidgetHost::GetImage(int width, int height, void* rgba_buffer) { if (!canvas_.get()) return false; // TODO(port): Implement this method as part of off-screen rendering support. NOTIMPLEMENTED(); return false; } WebScreenInfo WebWidgetHost::GetScreenInfo() { return WebScreenInfoFactory::screenInfo(view_); } void WebWidgetHost::Resize(const gfx::Rect& rect) { SetSize(rect.width(), rect.height()); } void WebWidgetHost::MouseEvent(NSEvent *event) { const WebMouseEvent& web_event = WebInputEventFactory::mouseEvent( event, view_); webwidget_->handleInputEvent(web_event); } void WebWidgetHost::WheelEvent(NSEvent *event) { webwidget_->handleInputEvent( WebInputEventFactory::mouseWheelEvent(event, view_)); } void WebWidgetHost::KeyEvent(NSEvent *event) { WebKeyboardEvent keyboard_event(WebInputEventFactory::keyboardEvent(event)); last_key_event_ = keyboard_event; webwidget_->handleInputEvent(keyboard_event); if ([event type] == NSKeyDown && !([event modifierFlags] & NSNumericPadKeyMask)) { // Send a Char event here to emulate the keyboard events. Do not send a // Char event for arrow keys (NSNumericPadKeyMask modifier will be set). // TODO(hbono): Bug 20852 implement the // NSTextInput protocol and remove this code. keyboard_event.type = WebInputEvent::Char; last_key_event_ = keyboard_event; webwidget_->handleInputEvent(keyboard_event); } } void WebWidgetHost::SetFocus(bool enable) { webwidget_->setFocus(enable); } void WebWidgetHost::PaintRect(const gfx::Rect& rect) { #ifndef NDEBUG DCHECK(!painting_); #endif DCHECK(canvas_.get()); set_painting(true); webwidget_->paint(webkit_glue::ToWebCanvas(canvas_.get()), rect); set_painting(false); } void WebWidgetHost::SendKeyEvent(cef_key_type_t type, int key, int modifiers, bool sysChar, bool imeChar) { // TODO(port): Implement this method as part of off-screen rendering support. NOTIMPLEMENTED(); } void WebWidgetHost::SendMouseClickEvent(int x, int y, cef_mouse_button_type_t type, bool mouseUp, int clickCount) { // TODO(port): Implement this method as part of off-screen rendering support. NOTIMPLEMENTED(); } void WebWidgetHost::SendMouseMoveEvent(int x, int y, bool mouseLeave) { // TODO(port): Implement this method as part of off-screen rendering support. NOTIMPLEMENTED(); } void WebWidgetHost::SendMouseWheelEvent(int x, int y, int delta) { // TODO(port): Implement this method as part of off-screen rendering support. NOTIMPLEMENTED(); } void WebWidgetHost::SendFocusEvent(bool setFocus) { // TODO(port): Implement this method as part of off-screen rendering support. NOTIMPLEMENTED(); } void WebWidgetHost::SendCaptureLostEvent() { // TODO(port): Implement this method as part of off-screen rendering support. NOTIMPLEMENTED(); } void WebWidgetHost::EnsureTooltip() { // TODO(port): Implement this method as part of tooltip support. } void WebWidgetHost::ResetTooltip() { // TODO(port): Implement this method as part of tooltip support. }