// Copyright (c) 2017 Marshall A. Greenblatt. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the name Chromium Embedded // Framework nor the names of its contributors may be used to endorse // or promote products derived from this software without specific prior // written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // --------------------------------------------------------------------------- // // The contents of this file must follow a specific format in order to // support the CEF translator tool. See the translator.README.txt file in the // tools directory for more information. // #ifndef CEF_INCLUDE_CEF_SERVER_H_ #define CEF_INCLUDE_CEF_SERVER_H_ #pragma once #include #include "include/cef_base.h" #include "include/cef_callback.h" #include "include/cef_request.h" #include "include/cef_task.h" class CefServerHandler; /// /// Class representing a server that supports HTTP and WebSocket requests. /// Server capacity is limited and is intended to handle only a small number of /// simultaneous connections (e.g. for communicating between applications on /// localhost). The methods of this class are safe to call from any thread in /// the brower process unless otherwise indicated. /// /*--cef(source=library)--*/ class CefServer : public CefBaseRefCounted { public: typedef std::multimap HeaderMap; /// /// Create a new server that binds to |address| and |port|. |address| must be /// a valid IPv4 or IPv6 address (e.g. 127.0.0.1 or ::1) and |port| must be a /// port number outside of the reserved range (e.g. between 1025 and 65535 on /// most platforms). |backlog| is the maximum number of pending connections. /// A new thread will be created for each CreateServer call (the "dedicated /// server thread"). It is therefore recommended to use a different /// CefServerHandler instance for each CreateServer call to avoid thread /// safety issues in the CefServerHandler implementation. The /// CefServerHandler::OnServerCreated method will be called on the dedicated /// server thread to report success or failure. See /// CefServerHandler::OnServerCreated documentation for a description of /// server lifespan. /// /*--cef()--*/ static void CreateServer(const CefString& address, uint16 port, int backlog, CefRefPtr handler); /// /// Returns the task runner for the dedicated server thread. /// /*--cef()--*/ virtual CefRefPtr GetTaskRunner() = 0; /// /// Stop the server and shut down the dedicated server thread. See /// CefServerHandler::OnServerCreated documentation for a description of /// server lifespan. /// /*--cef()--*/ virtual void Shutdown() = 0; /// /// Returns true if the server is currently running and accepting incoming /// connections. See CefServerHandler::OnServerCreated documentation for a /// description of server lifespan. This method must be called on the /// dedicated server thread. /// /*--cef()--*/ virtual bool IsRunning() = 0; /// /// Returns the server address including the port number. /// /*--cef()--*/ virtual CefString GetAddress() = 0; /// /// Returns true if the server currently has a connection. This method must be /// called on the dedicated server thread. /// /*--cef()--*/ virtual bool HasConnection() = 0; /// /// Returns true if |connection_id| represents a valid connection. This method /// must be called on the dedicated server thread. /// /*--cef()--*/ virtual bool IsValidConnection(int connection_id) = 0; /// /// Send an HTTP 200 "OK" response to the connection identified by /// |connection_id|. |content_type| is the response content type (e.g. /// "text/html"), |data| is the response content, and |data_size| is the size /// of |data| in bytes. The contents of |data| will be copied. The connection /// will be closed automatically after the response is sent. /// /*--cef()--*/ virtual void SendHttp200Response(int connection_id, const CefString& content_type, const void* data, size_t data_size) = 0; /// /// Send an HTTP 404 "Not Found" response to the connection identified by /// |connection_id|. The connection will be closed automatically after the /// response is sent. /// /*--cef()--*/ virtual void SendHttp404Response(int connection_id) = 0; /// /// Send an HTTP 500 "Internal Server Error" response to the connection /// identified by |connection_id|. |error_message| is the associated error /// message. The connection will be closed automatically after the response is /// sent. /// /*--cef()--*/ virtual void SendHttp500Response(int connection_id, const CefString& error_message) = 0; /// /// Send a custom HTTP response to the connection identified by /// |connection_id|. |response_code| is the HTTP response code sent in the /// status line (e.g. 200), |content_type| is the response content type sent /// as the "Content-Type" header (e.g. "text/html"), |content_length| is the /// expected content length, and |extra_headers| is the map of extra response /// headers. If |content_length| is >= 0 then the "Content-Length" header will /// be sent. If |content_length| is 0 then no content is expected and the /// connection will be closed automatically after the response is sent. If /// |content_length| is < 0 then no "Content-Length" header will be sent and /// the client will continue reading until the connection is closed. Use the /// SendRawData method to send the content, if applicable, and call /// CloseConnection after all content has been sent. /// /*--cef(optional_param=extra_headers)--*/ virtual void SendHttpResponse(int connection_id, int response_code, const CefString& content_type, int64 content_length, const HeaderMap& extra_headers) = 0; /// /// Send raw data directly to the connection identified by |connection_id|. /// |data| is the raw data and |data_size| is the size of |data| in bytes. /// The contents of |data| will be copied. No validation of |data| is /// performed internally so the client should be careful to send the amount /// indicated by the "Content-Length" header, if specified. See /// SendHttpResponse documentation for intended usage. /// /*--cef()--*/ virtual void SendRawData(int connection_id, const void* data, size_t data_size) = 0; /// /// Close the connection identified by |connection_id|. See SendHttpResponse /// documentation for intended usage. /// /*--cef()--*/ virtual void CloseConnection(int connection_id) = 0; /// /// Send a WebSocket message to the connection identified by |connection_id|. /// |data| is the response content and |data_size| is the size of |data| in /// bytes. The contents of |data| will be copied. See /// CefServerHandler::OnWebSocketRequest documentation for intended usage. /// /*--cef()--*/ virtual void SendWebSocketMessage(int connection_id, const void* data, size_t data_size) = 0; }; /// /// Implement this interface to handle HTTP server requests. A new thread will /// be created for each CefServer::CreateServer call (the "dedicated server /// thread"), and the methods of this class will be called on that thread. It is /// therefore recommended to use a different CefServerHandler instance for each /// CefServer::CreateServer call to avoid thread safety issues in the /// CefServerHandler implementation. /// /*--cef(source=client)--*/ class CefServerHandler : public virtual CefBaseRefCounted { public: /// /// Called when |server| is created. If the server was started successfully /// then CefServer::IsRunning will return true. The server will continue /// running until CefServer::Shutdown is called, after which time /// OnServerDestroyed will be called. If the server failed to start then /// OnServerDestroyed will be called immediately after this method returns. /// /*--cef()--*/ virtual void OnServerCreated(CefRefPtr server) = 0; /// /// Called when |server| is destroyed. The server thread will be stopped after /// this method returns. The client should release any references to |server| /// when this method is called. See OnServerCreated documentation for a /// description of server lifespan. /// /*--cef()--*/ virtual void OnServerDestroyed(CefRefPtr server) = 0; /// /// Called when a client connects to |server|. |connection_id| uniquely /// identifies the connection. Each call to this method will have a matching /// call to OnClientDisconnected. /// /*--cef()--*/ virtual void OnClientConnected(CefRefPtr server, int connection_id) = 0; /// /// Called when a client disconnects from |server|. |connection_id| uniquely /// identifies the connection. The client should release any data associated /// with |connection_id| when this method is called and |connection_id| should /// no longer be passed to CefServer methods. Disconnects can originate from /// either the client or the server. For example, the server will disconnect /// automatically after a CefServer::SendHttpXXXResponse method is called. /// /*--cef()--*/ virtual void OnClientDisconnected(CefRefPtr server, int connection_id) = 0; /// /// Called when |server| receives an HTTP request. |connection_id| uniquely /// identifies the connection, |client_address| is the requesting IPv4 or IPv6 /// client address including port number, and |request| contains the request /// contents (URL, method, headers and optional POST data). Call CefServer /// methods either synchronously or asynchronusly to send a response. /// /*--cef()--*/ virtual void OnHttpRequest(CefRefPtr server, int connection_id, const CefString& client_address, CefRefPtr request) = 0; /// /// Called when |server| receives a WebSocket request. |connection_id| /// uniquely identifies the connection, |client_address| is the requesting /// IPv4 or IPv6 client address including port number, and |request| contains /// the request contents (URL, method, headers and optional POST data). /// Execute |callback| either synchronously or asynchronously to accept or /// decline the WebSocket connection. If the request is accepted then /// OnWebSocketConnected will be called after the WebSocket has connected and /// incoming messages will be delivered to the OnWebSocketMessage callback. If /// the request is declined then the client will be disconnected and /// OnClientDisconnected will be called. Call the /// CefServer::SendWebSocketMessage method after receiving the /// OnWebSocketConnected callback to respond with WebSocket messages. /// /*--cef()--*/ virtual void OnWebSocketRequest(CefRefPtr server, int connection_id, const CefString& client_address, CefRefPtr request, CefRefPtr callback) = 0; /// /// Called after the client has accepted the WebSocket connection for |server| /// and |connection_id| via the OnWebSocketRequest callback. See /// OnWebSocketRequest documentation for intended usage. /// /*--cef()--*/ virtual void OnWebSocketConnected(CefRefPtr server, int connection_id) = 0; /// /// Called when |server| receives an WebSocket message. |connection_id| /// uniquely identifies the connection, |data| is the message content and /// |data_size| is the size of |data| in bytes. Do not keep a reference to /// |data| outside of this method. See OnWebSocketRequest documentation for /// intended usage. /// /*--cef()--*/ virtual void OnWebSocketMessage(CefRefPtr server, int connection_id, const void* data, size_t data_size) = 0; }; #endif // CEF_INCLUDE_CEF_SERVER_H_