// Copyright (c) 2019 Marshall A. Greenblatt. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the name Chromium Embedded // Framework nor the names of its contributors may be used to endorse // or promote products derived from this software without specific prior // written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // --------------------------------------------------------------------------- // // This file was generated by the CEF translator tool and should not edited // by hand. See the translator.README.txt file in the tools directory for // more information. // // $hash=d5280c4337a54bcbf7a93b1257881445dfcd6b03$ // #ifndef CEF_INCLUDE_CAPI_VIEWS_CEF_VIEW_CAPI_H_ #define CEF_INCLUDE_CAPI_VIEWS_CEF_VIEW_CAPI_H_ #pragma once #include "include/capi/views/cef_view_delegate_capi.h" #ifdef __cplusplus extern "C" { #endif struct _cef_browser_view_t; struct _cef_button_t; struct _cef_panel_t; struct _cef_scroll_view_t; struct _cef_textfield_t; struct _cef_window_t; /// // A View is a rectangle within the views View hierarchy. It is the base // structure for all Views. All size and position values are in density // independent pixels (DIP) unless otherwise indicated. Methods must be called // on the browser process UI thread unless otherwise indicated. /// typedef struct _cef_view_t { /// // Base structure. /// cef_base_ref_counted_t base; /// // Returns this View as a BrowserView or NULL if this is not a BrowserView. /// struct _cef_browser_view_t*(CEF_CALLBACK* as_browser_view)( struct _cef_view_t* self); /// // Returns this View as a Button or NULL if this is not a Button. /// struct _cef_button_t*(CEF_CALLBACK* as_button)(struct _cef_view_t* self); /// // Returns this View as a Panel or NULL if this is not a Panel. /// struct _cef_panel_t*(CEF_CALLBACK* as_panel)(struct _cef_view_t* self); /// // Returns this View as a ScrollView or NULL if this is not a ScrollView. /// struct _cef_scroll_view_t*(CEF_CALLBACK* as_scroll_view)( struct _cef_view_t* self); /// // Returns this View as a Textfield or NULL if this is not a Textfield. /// struct _cef_textfield_t*(CEF_CALLBACK* as_textfield)( struct _cef_view_t* self); /// // Returns the type of this View as a string. Used primarily for testing // purposes. /// // The resulting string must be freed by calling cef_string_userfree_free(). cef_string_userfree_t(CEF_CALLBACK* get_type_string)( struct _cef_view_t* self); /// // Returns a string representation of this View which includes the type and // various type-specific identifying attributes. If |include_children| is true // (1) any child Views will also be included. Used primarily for testing // purposes. /// // The resulting string must be freed by calling cef_string_userfree_free(). cef_string_userfree_t(CEF_CALLBACK* to_string)(struct _cef_view_t* self, int include_children); /// // Returns true (1) if this View is valid. /// int(CEF_CALLBACK* is_valid)(struct _cef_view_t* self); /// // Returns true (1) if this View is currently attached to another View. A View // can only be attached to one View at a time. /// int(CEF_CALLBACK* is_attached)(struct _cef_view_t* self); /// // Returns true (1) if this View is the same as |that| View. /// int(CEF_CALLBACK* is_same)(struct _cef_view_t* self, struct _cef_view_t* that); /// // Returns the delegate associated with this View, if any. /// struct _cef_view_delegate_t*(CEF_CALLBACK* get_delegate)( struct _cef_view_t* self); /// // Returns the top-level Window hosting this View, if any. /// struct _cef_window_t*(CEF_CALLBACK* get_window)(struct _cef_view_t* self); /// // Returns the ID for this View. /// int(CEF_CALLBACK* get_id)(struct _cef_view_t* self); /// // Sets the ID for this View. ID should be unique within the subtree that you // intend to search for it. 0 is the default ID for views. /// void(CEF_CALLBACK* set_id)(struct _cef_view_t* self, int id); /// // Returns the group id of this View, or -1 if not set. /// int(CEF_CALLBACK* get_group_id)(struct _cef_view_t* self); /// // A group id is used to tag Views which are part of the same logical group. // Focus can be moved between views with the same group using the arrow keys. // The group id is immutable once it's set. /// void(CEF_CALLBACK* set_group_id)(struct _cef_view_t* self, int group_id); /// // Returns the View that contains this View, if any. /// struct _cef_view_t*(CEF_CALLBACK* get_parent_view)(struct _cef_view_t* self); /// // Recursively descends the view tree starting at this View, and returns the // first child that it encounters with the given ID. Returns NULL if no // matching child view is found. /// struct _cef_view_t*(CEF_CALLBACK* get_view_for_id)(struct _cef_view_t* self, int id); /// // Sets the bounds (size and position) of this View. Position is in parent // coordinates. /// void(CEF_CALLBACK* set_bounds)(struct _cef_view_t* self, const cef_rect_t* bounds); /// // Returns the bounds (size and position) of this View. Position is in parent // coordinates. /// cef_rect_t(CEF_CALLBACK* get_bounds)(struct _cef_view_t* self); /// // Returns the bounds (size and position) of this View. Position is in screen // coordinates. /// cef_rect_t(CEF_CALLBACK* get_bounds_in_screen)(struct _cef_view_t* self); /// // Sets the size of this View without changing the position. /// void(CEF_CALLBACK* set_size)(struct _cef_view_t* self, const cef_size_t* size); /// // Returns the size of this View. /// cef_size_t(CEF_CALLBACK* get_size)(struct _cef_view_t* self); /// // Sets the position of this View without changing the size. |position| is in // parent coordinates. /// void(CEF_CALLBACK* set_position)(struct _cef_view_t* self, const cef_point_t* position); /// // Returns the position of this View. Position is in parent coordinates. /// cef_point_t(CEF_CALLBACK* get_position)(struct _cef_view_t* self); /// // Returns the size this View would like to be if enough space is available. /// cef_size_t(CEF_CALLBACK* get_preferred_size)(struct _cef_view_t* self); /// // Size this View to its preferred size. /// void(CEF_CALLBACK* size_to_preferred_size)(struct _cef_view_t* self); /// // Returns the minimum size for this View. /// cef_size_t(CEF_CALLBACK* get_minimum_size)(struct _cef_view_t* self); /// // Returns the maximum size for this View. /// cef_size_t(CEF_CALLBACK* get_maximum_size)(struct _cef_view_t* self); /// // Returns the height necessary to display this View with the provided width. /// int(CEF_CALLBACK* get_height_for_width)(struct _cef_view_t* self, int width); /// // Indicate that this View and all parent Views require a re-layout. This // ensures the next call to layout() will propagate to this View even if the // bounds of parent Views do not change. /// void(CEF_CALLBACK* invalidate_layout)(struct _cef_view_t* self); /// // Sets whether this View is visible. Windows are hidden by default and other // views are visible by default. This View and any parent views must be set as // visible for this View to be drawn in a Window. If this View is set as // hidden then it and any child views will not be drawn and, if any of those // views currently have focus, then focus will also be cleared. Painting is // scheduled as needed. If this View is a Window then calling this function is // equivalent to calling the Window show() and hide() functions. /// void(CEF_CALLBACK* set_visible)(struct _cef_view_t* self, int visible); /// // Returns whether this View is visible. A view may be visible but still not // drawn in a Window if any parent views are hidden. If this View is a Window // then a return value of true (1) indicates that this Window is currently // visible to the user on-screen. If this View is not a Window then call // is_drawn() to determine whether this View and all parent views are visible // and will be drawn. /// int(CEF_CALLBACK* is_visible)(struct _cef_view_t* self); /// // Returns whether this View is visible and drawn in a Window. A view is drawn // if it and all parent views are visible. If this View is a Window then // calling this function is equivalent to calling is_visible(). Otherwise, to // determine if the containing Window is visible to the user on-screen call // is_visible() on the Window. /// int(CEF_CALLBACK* is_drawn)(struct _cef_view_t* self); /// // Set whether this View is enabled. A disabled View does not receive keyboard // or mouse inputs. If |enabled| differs from the current value the View will // be repainted. Also, clears focus if the focused View is disabled. /// void(CEF_CALLBACK* set_enabled)(struct _cef_view_t* self, int enabled); /// // Returns whether this View is enabled. /// int(CEF_CALLBACK* is_enabled)(struct _cef_view_t* self); /// // Sets whether this View is capable of taking focus. It will clear focus if // the focused View is set to be non-focusable. This is false (0) by default // so that a View used as a container does not get the focus. /// void(CEF_CALLBACK* set_focusable)(struct _cef_view_t* self, int focusable); /// // Returns true (1) if this View is focusable, enabled and drawn. /// int(CEF_CALLBACK* is_focusable)(struct _cef_view_t* self); /// // Return whether this View is focusable when the user requires full keyboard // access, even though it may not be normally focusable. /// int(CEF_CALLBACK* is_accessibility_focusable)(struct _cef_view_t* self); /// // Request keyboard focus. If this View is focusable it will become the // focused View. /// void(CEF_CALLBACK* request_focus)(struct _cef_view_t* self); /// // Sets the background color for this View. /// void(CEF_CALLBACK* set_background_color)(struct _cef_view_t* self, cef_color_t color); /// // Returns the background color for this View. /// cef_color_t(CEF_CALLBACK* get_background_color)(struct _cef_view_t* self); /// // Convert |point| from this View's coordinate system to that of the screen. // This View must belong to a Window when calling this function. Returns true // (1) if the conversion is successful or false (0) otherwise. Use // cef_display_t::convert_point_to_pixels() after calling this function if // further conversion to display-specific pixel coordinates is desired. /// int(CEF_CALLBACK* convert_point_to_screen)(struct _cef_view_t* self, cef_point_t* point); /// // Convert |point| to this View's coordinate system from that of the screen. // This View must belong to a Window when calling this function. Returns true // (1) if the conversion is successful or false (0) otherwise. Use // cef_display_t::convert_point_from_pixels() before calling this function if // conversion from display-specific pixel coordinates is necessary. /// int(CEF_CALLBACK* convert_point_from_screen)(struct _cef_view_t* self, cef_point_t* point); /// // Convert |point| from this View's coordinate system to that of the Window. // This View must belong to a Window when calling this function. Returns true // (1) if the conversion is successful or false (0) otherwise. /// int(CEF_CALLBACK* convert_point_to_window)(struct _cef_view_t* self, cef_point_t* point); /// // Convert |point| to this View's coordinate system from that of the Window. // This View must belong to a Window when calling this function. Returns true // (1) if the conversion is successful or false (0) otherwise. /// int(CEF_CALLBACK* convert_point_from_window)(struct _cef_view_t* self, cef_point_t* point); /// // Convert |point| from this View's coordinate system to that of |view|. // |view| needs to be in the same Window but not necessarily the same view // hierarchy. Returns true (1) if the conversion is successful or false (0) // otherwise. /// int(CEF_CALLBACK* convert_point_to_view)(struct _cef_view_t* self, struct _cef_view_t* view, cef_point_t* point); /// // Convert |point| to this View's coordinate system from that |view|. |view| // needs to be in the same Window but not necessarily the same view hierarchy. // Returns true (1) if the conversion is successful or false (0) otherwise. /// int(CEF_CALLBACK* convert_point_from_view)(struct _cef_view_t* self, struct _cef_view_t* view, cef_point_t* point); } cef_view_t; #ifdef __cplusplus } #endif #endif // CEF_INCLUDE_CAPI_VIEWS_CEF_VIEW_CAPI_H_