// Copyright (c) 2009 The Chromium Embedded Framework Authors. // Portions copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "uiplugin.h" #include "cefclient.h" #include #include // Initialized in NP_Initialize. NPNetscapeFuncs* g_uibrowser = NULL; // Global values. float g_rotationspeed = 0.0f; float g_theta = 0.0f; // Class holding pointers for the client plugin window. class ClientPlugin { public: ClientPlugin() { hWnd = NULL; hDC = NULL; hRC = NULL; } HWND hWnd; HDC hDC; HGLRC hRC; }; // Forward declarations of functions included in this code module: LRESULT CALLBACK PluginWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); void EnableOpenGL(HWND hWnd, HDC * hDC, HGLRC * hRC); void DisableOpenGL(HWND hWnd, HDC hDC, HGLRC hRC); static NPError NPP_New(NPMIMEType plugin_type, NPP instance, uint16 mode, int16 argc, char* argn[], char* argv[], NPSavedData* saved) { if (instance == NULL) return NPERR_INVALID_INSTANCE_ERROR; ClientPlugin *plugin = new ClientPlugin; instance->pdata = reinterpret_cast(plugin); return NPERR_NO_ERROR; } static NPError NPP_Destroy(NPP instance, NPSavedData** save) { ClientPlugin *plugin = reinterpret_cast(instance->pdata); if (plugin) { if(plugin->hWnd) { DestroyWindow(plugin->hWnd); DisableOpenGL(plugin->hWnd, plugin->hDC, plugin->hRC); } delete plugin; g_rotationspeed = 0.0f; g_theta = 0.0f; } return NPERR_NO_ERROR; } static NPError NPP_SetWindow(NPP instance, NPWindow* window_info) { if (instance == NULL) return NPERR_INVALID_INSTANCE_ERROR; if (window_info == NULL) return NPERR_GENERIC_ERROR; ClientPlugin *plugin = reinterpret_cast(instance->pdata); HWND parent_hwnd = reinterpret_cast(window_info->window); if (plugin->hWnd == NULL) { WNDCLASS wc; HINSTANCE hInstance = GetModuleHandle(NULL); // Register the window class. wc.style = CS_OWNDC; wc.lpfnWndProc = PluginWndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = hInstance; wc.hIcon = LoadIcon(NULL, IDI_APPLICATION); wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH); wc.lpszMenuName = NULL; wc.lpszClassName = L"ClientUIPlugin"; RegisterClass(&wc); // Create the main window. plugin->hWnd = CreateWindow(L"ClientUIPlugin", L"Client UI Plugin", WS_CHILD, 0, 0, 0, 0, parent_hwnd, NULL, hInstance, NULL); // Enable OpenGL drawing for the window. EnableOpenGL(plugin->hWnd, &(plugin->hDC), &(plugin->hRC)); } // Position the window and make sure it's visible. RECT parent_rect; GetClientRect(parent_hwnd, &parent_rect); SetWindowPos(plugin->hWnd, NULL, parent_rect.left, parent_rect.top, parent_rect.right - parent_rect.left, parent_rect.bottom - parent_rect.top, SWP_SHOWWINDOW); UpdateWindow(plugin->hWnd); ShowWindow(plugin->hWnd, SW_SHOW); return NPERR_NO_ERROR; } NPError API_CALL NP_UIGetEntryPoints(NPPluginFuncs* pFuncs) { pFuncs->newp = NPP_New; pFuncs->destroy = NPP_Destroy; pFuncs->setwindow = NPP_SetWindow; return NPERR_NO_ERROR; } NPError API_CALL NP_UIInitialize(NPNetscapeFuncs* pFuncs) { g_uibrowser = pFuncs; return NPERR_NO_ERROR; } NPError API_CALL NP_UIShutdown(void) { g_uibrowser = NULL; return NPERR_NO_ERROR; } // Send the notification to the browser as a JavaScript function call. static void NotifyNewRotation(float value) { std::wstringstream buf; buf << L"notifyNewRotation(" << value << L");"; AppGetBrowser()->GetMainFrame()->ExecuteJavaScript(buf.str(), std::wstring(), 0); } void ModifyRotation(float value) { g_rotationspeed += value; NotifyNewRotation(g_rotationspeed); } void ResetRotation() { g_rotationspeed = 0.0; NotifyNewRotation(g_rotationspeed); } // Nice little fly polygon borrowed from the OpenGL Red Book. const GLubyte fly[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x80, 0x01, 0xC0, 0x06, 0xC0, 0x03, 0x60, 0x04, 0x60, 0x06, 0x20, 0x04, 0x30, 0x0C, 0x20, 0x04, 0x18, 0x18, 0x20, 0x04, 0x0C, 0x30, 0x20, 0x04, 0x06, 0x60, 0x20, 0x44, 0x03, 0xC0, 0x22, 0x44, 0x01, 0x80, 0x22, 0x44, 0x01, 0x80, 0x22, 0x44, 0x01, 0x80, 0x22, 0x44, 0x01, 0x80, 0x22, 0x44, 0x01, 0x80, 0x22, 0x44, 0x01, 0x80, 0x22, 0x66, 0x01, 0x80, 0x66, 0x33, 0x01, 0x80, 0xCC, 0x19, 0x81, 0x81, 0x98, 0x0C, 0xC1, 0x83, 0x30, 0x07, 0xe1, 0x87, 0xe0, 0x03, 0x3f, 0xfc, 0xc0, 0x03, 0x31, 0x8c, 0xc0, 0x03, 0x33, 0xcc, 0xc0, 0x06, 0x64, 0x26, 0x60, 0x0c, 0xcc, 0x33, 0x30, 0x18, 0xcc, 0x33, 0x18, 0x10, 0xc4, 0x23, 0x08, 0x10, 0x63, 0xC6, 0x08, 0x10, 0x30, 0x0c, 0x08, 0x10, 0x18, 0x18, 0x08, 0x10, 0x00, 0x00, 0x08}; // Plugin window procedure. LRESULT CALLBACK PluginWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { HDC hDC; int width, height; switch(message) { case WM_CREATE: // Start the timer that's used for redrawing. SetTimer(hWnd, 1, 1, NULL); return 0; case WM_DESTROY: // Stop the timer that's used for redrawing. KillTimer(hWnd, 1); return 0; case WM_LBUTTONDOWN: // Decrement rotation speed. ModifyRotation(-2.0f); return 0; case WM_RBUTTONDOWN: // Increment rotation speed. ModifyRotation(2.0f); return 0; case WM_SIZE: // Resize the OpenGL viewport to match the window size. width = LOWORD(lParam); height = HIWORD(lParam); glViewport(0, 0, width, height); break; case WM_ERASEBKGND: return 0; case WM_TIMER: // Adjust the theta value and redraw the display when the timer fires. hDC = GetDC(hWnd); glClearColor(1.0f, 1.0f, 1.0f, 0.0f); glClear(GL_COLOR_BUFFER_BIT); glPushMatrix(); glEnable(GL_POLYGON_STIPPLE); glPolygonStipple(fly); glRotatef(g_theta, 0.0f, 0.0f, 1.0f); glBegin(GL_QUADS); glColor3f(1.0f, 0.0f, 0.0f); glVertex2f(0.7f, 0.7f); glColor3f(0.0f, 1.0f, 0.0f); glVertex2f(0.7f, -0.7f); glColor3f(0.0f, 0.0f, 1.0f); glVertex2f(-0.7f, -0.7f); glColor3f(1.0f, 0.0f, 1.0f); glVertex2f(-0.7f, 0.7f); glEnd(); glDisable(GL_POLYGON_STIPPLE); glPopMatrix(); SwapBuffers(hDC); ReleaseDC(hWnd, hDC); g_theta -= g_rotationspeed; } return DefWindowProc(hWnd, message, wParam, lParam); } // Enable OpenGL. void EnableOpenGL(HWND hWnd, HDC * hDC, HGLRC * hRC) { PIXELFORMATDESCRIPTOR pfd; int format; // Get the device context. *hDC = GetDC(hWnd); // Set the pixel format for the DC. ZeroMemory(&pfd, sizeof(pfd)); pfd.nSize = sizeof(pfd); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; pfd.iPixelType = PFD_TYPE_RGBA; pfd.cColorBits = 24; pfd.cDepthBits = 16; pfd.iLayerType = PFD_MAIN_PLANE; format = ChoosePixelFormat(*hDC, &pfd); SetPixelFormat(*hDC, format, &pfd); // Create and enable the render contex. *hRC = wglCreateContext(*hDC); wglMakeCurrent(*hDC, *hRC); } // Disable OpenGL. void DisableOpenGL(HWND hWnd, HDC hDC, HGLRC hRC) { wglMakeCurrent(NULL, NULL); wglDeleteContext(hRC); ReleaseDC(hWnd, hDC); }