// Copyright (c) 2021 The Chromium Embedded Framework Authors. // Portions copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CEF_LIBCEF_BROWSER_SIMPLE_MENU_MODEL_IMPL_H_ #define CEF_LIBCEF_BROWSER_SIMPLE_MENU_MODEL_IMPL_H_ #pragma once #include #include "include/cef_menu_model.h" #include "base/threading/platform_thread.h" #include "ui/base/models/simple_menu_model.h" // Implementation of CefMenuModel that wraps an existing ui::SimpleMenuModel. class CefSimpleMenuModelImpl : public CefMenuModel { public: // Interface for setting state using CefMenuModel methods that will later be // retrieved via the ui::SimpleMenuModel::Delegate implementation. class StateDelegate { public: virtual void SetChecked(int command_id, bool checked) = 0; virtual void SetAccelerator(int command_id, absl::optional accel) = 0; protected: virtual ~StateDelegate() {} }; // |delegate| should be the same that was used to create |model|. // If |is_owned| is true then |model| will be deleted on Detach(). CefSimpleMenuModelImpl(ui::SimpleMenuModel* model, ui::SimpleMenuModel::Delegate* delegate, StateDelegate* state_delegate, bool is_owned, bool is_submenu); CefSimpleMenuModelImpl(const CefSimpleMenuModelImpl&) = delete; CefSimpleMenuModelImpl& operator=(const CefSimpleMenuModelImpl&) = delete; ~CefSimpleMenuModelImpl() override; // Must be called before the object is deleted. void Detach(); // CefMenuModel methods. bool IsSubMenu() override; bool Clear() override; int GetCount() override; bool AddSeparator() override; bool AddItem(int command_id, const CefString& label) override; bool AddCheckItem(int command_id, const CefString& label) override; bool AddRadioItem(int command_id, const CefString& label, int group_id) override; CefRefPtr AddSubMenu(int command_id, const CefString& label) override; bool InsertSeparatorAt(int index) override; bool InsertItemAt(int index, int command_id, const CefString& label) override; bool InsertCheckItemAt(int index, int command_id, const CefString& label) override; bool InsertRadioItemAt(int index, int command_id, const CefString& label, int group_id) override; CefRefPtr InsertSubMenuAt(int index, int command_id, const CefString& label) override; bool Remove(int command_id) override; bool RemoveAt(int index) override; int GetIndexOf(int command_id) override; int GetCommandIdAt(int index) override; bool SetCommandIdAt(int index, int command_id) override; CefString GetLabel(int command_id) override; CefString GetLabelAt(int index) override; bool SetLabel(int command_id, const CefString& label) override; bool SetLabelAt(int index, const CefString& label) override; MenuItemType GetType(int command_id) override; MenuItemType GetTypeAt(int index) override; int GetGroupId(int command_id) override; int GetGroupIdAt(int index) override; bool SetGroupId(int command_id, int group_id) override; bool SetGroupIdAt(int index, int group_id) override; CefRefPtr GetSubMenu(int command_id) override; CefRefPtr GetSubMenuAt(int index) override; bool IsVisible(int command_id) override; bool IsVisibleAt(int index) override; bool SetVisible(int command_id, bool visible) override; bool SetVisibleAt(int index, bool visible) override; bool IsEnabled(int command_id) override; bool IsEnabledAt(int index) override; bool SetEnabled(int command_id, bool enabled) override; bool SetEnabledAt(int index, bool enabled) override; bool IsChecked(int command_id) override; bool IsCheckedAt(int index) override; bool SetChecked(int command_id, bool checked) override; bool SetCheckedAt(int index, bool checked) override; bool HasAccelerator(int command_id) override; bool HasAcceleratorAt(int index) override; bool SetAccelerator(int command_id, int key_code, bool shift_pressed, bool ctrl_pressed, bool alt_pressed) override; bool SetAcceleratorAt(int index, int key_code, bool shift_pressed, bool ctrl_pressed, bool alt_pressed) override; bool RemoveAccelerator(int command_id) override; bool RemoveAcceleratorAt(int index) override; bool GetAccelerator(int command_id, int& key_code, bool& shift_pressed, bool& ctrl_pressed, bool& alt_pressed) override; bool GetAcceleratorAt(int index, int& key_code, bool& shift_pressed, bool& ctrl_pressed, bool& alt_pressed) override; bool SetColor(int command_id, cef_menu_color_type_t color_type, cef_color_t color) override; bool SetColorAt(int index, cef_menu_color_type_t color_type, cef_color_t color) override; bool GetColor(int command_id, cef_menu_color_type_t color_type, cef_color_t& color) override; bool GetColorAt(int index, cef_menu_color_type_t color_type, cef_color_t& color) override; bool SetFontList(int command_id, const CefString& font_list) override; bool SetFontListAt(int index, const CefString& font_list) override; ui::SimpleMenuModel* model() const { return model_; } private: // Verify that the object is attached and being accessed from the correct // thread. bool VerifyContext(); // Returns true if |index| is valid. bool ValidIndex(int index); CefRefPtr CreateNewSubMenu( ui::SimpleMenuModel* model); base::PlatformThreadId supported_thread_id_; ui::SimpleMenuModel* model_; ui::SimpleMenuModel::Delegate* const delegate_; StateDelegate* const state_delegate_; const bool is_owned_; const bool is_submenu_; // Keep the submenus alive until they're removed, or we're destroyed. using SubMenuMap = std::map>; SubMenuMap submenumap_; IMPLEMENT_REFCOUNTING(CefSimpleMenuModelImpl); }; #endif // CEF_LIBCEF_BROWSER_SIMPLE_MENU_MODEL_IMPL_H_