// Copyright (c) 2011 Marshall A. Greenblatt. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the name Chromium Embedded // Framework nor the names of its contributors may be used to endorse // or promote products derived from this software without specific prior // written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // --------------------------------------------------------------------------- // // The contents of this file must follow a specific format in order to // support the CEF translator tool. See the translator.README.txt file in the // tools directory for more information. // #ifndef CEF_INCLUDE_CEF_BASE_H_ #define CEF_INCLUDE_CEF_BASE_H_ #pragma once #include "include/internal/cef_build.h" #include "include/internal/cef_ptr.h" #include "include/internal/cef_types_wrappers.h" // Bring in platform-specific definitions. #if defined(OS_WIN) #include "include/internal/cef_win.h" #elif defined(OS_MACOSX) #include "include/internal/cef_mac.h" #elif defined(OS_LINUX) #include "include/internal/cef_linux.h" #endif /// // Interface defining the reference count implementation methods. All framework // classes must extend the CefBase class. /// class CefBase { public: /// // The AddRef method increments the reference count for the object. It should // be called for every new copy of a pointer to a given object. The resulting // reference count value is returned and should be used for diagnostic/testing // purposes only. /// virtual int AddRef() =0; /// // The Release method decrements the reference count for the object. If the // reference count on the object falls to 0, then the object should free // itself from memory. The resulting reference count value is returned and // should be used for diagnostic/testing purposes only. /// virtual int Release() =0; /// // Return the current number of references. /// virtual int GetRefCt() =0; protected: virtual ~CefBase() {} }; /// // Class that implements atomic reference counting. /// class CefRefCount { public: CefRefCount() : refct_(0) {} /// // Atomic reference increment. /// int AddRef() { return CefAtomicIncrement(&refct_); } /// // Atomic reference decrement. Delete the object when no references remain. /// int Release() { return CefAtomicDecrement(&refct_); } /// // Return the current number of references. /// int GetRefCt() { return refct_; } private: long refct_; // NOLINT(runtime/int) }; /// // Macro that provides a reference counting implementation for classes extending // CefBase. /// #define IMPLEMENT_REFCOUNTING(ClassName) \ public: \ int AddRef() { return refct_.AddRef(); } \ int Release() { \ int retval = refct_.Release(); \ if (retval == 0) \ delete this; \ return retval; \ } \ int GetRefCt() { return refct_.GetRefCt(); } \ private: \ CefRefCount refct_; /// // Macro that provides a locking implementation. Use the Lock() and Unlock() // methods to protect a section of code from simultaneous access by multiple // threads. The AutoLock class is a helper that will hold the lock while in // scope. /// #define IMPLEMENT_LOCKING(ClassName) \ public: \ class AutoLock { \ public: \ explicit AutoLock(ClassName* base) : base_(base) { base_->Lock(); } \ ~AutoLock() { base_->Unlock(); } \ private: \ ClassName* base_; \ }; \ void Lock() { critsec_.Lock(); } \ void Unlock() { critsec_.Unlock(); } \ private: \ CefCriticalSection critsec_; #endif // CEF_INCLUDE_CEF_BASE_H_