// Copyright (c) 2017 Marshall A. Greenblatt. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the name Chromium Embedded // Framework nor the names of its contributors may be used to endorse // or promote products derived from this software without specific prior // written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // --------------------------------------------------------------------------- // // The contents of this file must follow a specific format in order to // support the CEF translator tool. See the translator.README.txt file in the // tools directory for more information. // #ifndef CEF_INCLUDE_CEF_SERVER_H_ #define CEF_INCLUDE_CEF_SERVER_H_ #pragma once #include #include "include/cef_base.h" #include "include/cef_callback.h" #include "include/cef_request.h" #include "include/cef_task.h" class CefServerHandler; /// // Class representing a server that supports HTTP and WebSocket requests. Server // capacity is limited and is intended to handle only a small number of // simultaneous connections (e.g. for communicating between applications on // localhost). The methods of this class are safe to call from any thread in the // brower process unless otherwise indicated. /// /*--cef(source=library)--*/ class CefServer : public CefBaseRefCounted { public: typedef std::multimap HeaderMap; /// // Create a new server that binds to |address| and |port|. |address| must be a // valid IPv4 or IPv6 address (e.g. 127.0.0.1 or ::1) and |port| must be a // port number outside of the reserved range (e.g. between 1025 and 65535 on // most platforms). |backlog| is the maximum number of pending connections. // A new thread will be created for each CreateServer call (the "dedicated // server thread"). It is therefore recommended to use a different // CefServerHandler instance for each CreateServer call to avoid thread safety // issues in the CefServerHandler implementation. The // CefServerHandler::OnServerCreated method will be called on the dedicated // server thread to report success or failure. See // CefServerHandler::OnServerCreated documentation for a description of server // lifespan. /// /*--cef()--*/ static void CreateServer(const CefString& address, uint16 port, int backlog, CefRefPtr handler); /// // Returns the task runner for the dedicated server thread. /// /*--cef()--*/ virtual CefRefPtr GetTaskRunner() = 0; /// // Stop the server and shut down the dedicated server thread. See // CefServerHandler::OnServerCreated documentation for a description of // server lifespan. /// /*--cef()--*/ virtual void Shutdown() = 0; /// // Returns true if the server is currently running and accepting incoming // connections. See CefServerHandler::OnServerCreated documentation for a // description of server lifespan. This method must be called on the dedicated // server thread. /// /*--cef()--*/ virtual bool IsRunning() = 0; /// // Returns the server address including the port number. /// /*--cef()--*/ virtual CefString GetAddress() = 0; /// // Returns true if the server currently has a connection. This method must be // called on the dedicated server thread. /// /*--cef()--*/ virtual bool HasConnection() = 0; /// // Returns true if |connection_id| represents a valid connection. This method // must be called on the dedicated server thread. /// /*--cef()--*/ virtual bool IsValidConnection(int connection_id) = 0; /// // Send an HTTP 200 "OK" response to the connection identified by // |connection_id|. |content_type| is the response content type (e.g. // "text/html"), |data| is the response content, and |data_size| is the size // of |data| in bytes. The contents of |data| will be copied. The connection // will be closed automatically after the response is sent. /// /*--cef()--*/ virtual void SendHttp200Response(int connection_id, const CefString& content_type, const void* data, size_t data_size) = 0; /// // Send an HTTP 404 "Not Found" response to the connection identified by // |connection_id|. The connection will be closed automatically after the // response is sent. /// /*--cef()--*/ virtual void SendHttp404Response(int connection_id) = 0; /// // Send an HTTP 500 "Internal Server Error" response to the connection // identified by |connection_id|. |error_message| is the associated error // message. The connection will be closed automatically after the response is // sent. /// /*--cef()--*/ virtual void SendHttp500Response(int connection_id, const CefString& error_message) = 0; /// // Send a custom HTTP response to the connection identified by // |connection_id|. |response_code| is the HTTP response code sent in the // status line (e.g. 200), |content_type| is the response content type sent // as the "Content-Type" header (e.g. "text/html"), |content_length| is the // expected content length, and |extra_headers| is the map of extra response // headers. If |content_length| is >= 0 then the "Content-Length" header will // be sent. If |content_length| is 0 then no content is expected and the // connection will be closed automatically after the response is sent. If // |content_length| is < 0 then no "Content-Length" header will be sent and // the client will continue reading until the connection is closed. Use the // SendRawData method to send the content, if applicable, and call // CloseConnection after all content has been sent. /// /*--cef(optional_param=extra_headers)--*/ virtual void SendHttpResponse(int connection_id, int response_code, const CefString& content_type, int64 content_length, const HeaderMap& extra_headers) = 0; /// // Send raw data directly to the connection identified by |connection_id|. // |data| is the raw data and |data_size| is the size of |data| in bytes. // The contents of |data| will be copied. No validation of |data| is // performed internally so the client should be careful to send the amount // indicated by the "Content-Length" header, if specified. See // SendHttpResponse documentation for intended usage. /// /*--cef()--*/ virtual void SendRawData(int connection_id, const void* data, size_t data_size) = 0; /// // Close the connection identified by |connection_id|. See SendHttpResponse // documentation for intended usage. /// /*--cef()--*/ virtual void CloseConnection(int connection_id) = 0; /// // Send a WebSocket message to the connection identified by |connection_id|. // |data| is the response content and |data_size| is the size of |data| in // bytes. The contents of |data| will be copied. See // CefServerHandler::OnWebSocketRequest documentation for intended usage. /// /*--cef()--*/ virtual void SendWebSocketMessage(int connection_id, const void* data, size_t data_size) = 0; }; /// // Implement this interface to handle HTTP server requests. A new thread will be // created for each CefServer::CreateServer call (the "dedicated server // thread"), and the methods of this class will be called on that thread. It is // therefore recommended to use a different CefServerHandler instance for each // CefServer::CreateServer call to avoid thread safety issues in the // CefServerHandler implementation. /// /*--cef(source=client)--*/ class CefServerHandler : public virtual CefBaseRefCounted { public: /// // Called when |server| is created. If the server was started successfully // then CefServer::IsRunning will return true. The server will continue // running until CefServer::Shutdown is called, after which time // OnServerDestroyed will be called. If the server failed to start then // OnServerDestroyed will be called immediately after this method returns. /// /*--cef()--*/ virtual void OnServerCreated(CefRefPtr server) = 0; /// // Called when |server| is destroyed. The server thread will be stopped after // this method returns. The client should release any references to |server| // when this method is called. See OnServerCreated documentation for a // description of server lifespan. /// /*--cef()--*/ virtual void OnServerDestroyed(CefRefPtr server) = 0; /// // Called when a client connects to |server|. |connection_id| uniquely // identifies the connection. Each call to this method will have a matching // call to OnClientDisconnected. /// /*--cef()--*/ virtual void OnClientConnected(CefRefPtr server, int connection_id) = 0; /// // Called when a client disconnects from |server|. |connection_id| uniquely // identifies the connection. The client should release any data associated // with |connection_id| when this method is called and |connection_id| should // no longer be passed to CefServer methods. Disconnects can originate from // either the client or the server. For example, the server will disconnect // automatically after a CefServer::SendHttpXXXResponse method is called. /// /*--cef()--*/ virtual void OnClientDisconnected(CefRefPtr server, int connection_id) = 0; /// // Called when |server| receives an HTTP request. |connection_id| uniquely // identifies the connection, |client_address| is the requesting IPv4 or IPv6 // client address including port number, and |request| contains the request // contents (URL, method, headers and optional POST data). Call CefServer // methods either synchronously or asynchronusly to send a response. /// /*--cef()--*/ virtual void OnHttpRequest(CefRefPtr server, int connection_id, const CefString& client_address, CefRefPtr request) = 0; /// // Called when |server| receives a WebSocket request. |connection_id| uniquely // identifies the connection, |client_address| is the requesting IPv4 or // IPv6 client address including port number, and |request| contains the // request contents (URL, method, headers and optional POST data). Execute // |callback| either synchronously or asynchronously to accept or decline the // WebSocket connection. If the request is accepted then OnWebSocketConnected // will be called after the WebSocket has connected and incoming messages will // be delivered to the OnWebSocketMessage callback. If the request is declined // then the client will be disconnected and OnClientDisconnected will be // called. Call the CefServer::SendWebSocketMessage method after receiving the // OnWebSocketConnected callback to respond with WebSocket messages. /// /*--cef()--*/ virtual void OnWebSocketRequest(CefRefPtr server, int connection_id, const CefString& client_address, CefRefPtr request, CefRefPtr callback) = 0; /// // Called after the client has accepted the WebSocket connection for |server| // and |connection_id| via the OnWebSocketRequest callback. See // OnWebSocketRequest documentation for intended usage. /// /*--cef()--*/ virtual void OnWebSocketConnected(CefRefPtr server, int connection_id) = 0; /// // Called when |server| receives an WebSocket message. |connection_id| // uniquely identifies the connection, |data| is the message content and // |data_size| is the size of |data| in bytes. Do not keep a reference to // |data| outside of this method. See OnWebSocketRequest documentation for // intended usage. /// /*--cef()--*/ virtual void OnWebSocketMessage(CefRefPtr server, int connection_id, const void* data, size_t data_size) = 0; }; #endif // CEF_INCLUDE_CEF_SERVER_H_