// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CEF_LIBCEF_BROWSER_AUDIO_LOOPBACK_STREAM_CREATOR_H_ #define CEF_LIBCEF_BROWSER_AUDIO_LOOPBACK_STREAM_CREATOR_H_ #include "base/functional/callback.h" #include "content/browser/media/forwarding_audio_stream_factory.h" #include "content/common/content_export.h" #include "media/mojo/mojom/audio_data_pipe.mojom.h" #include "media/mojo/mojom/audio_input_stream.mojom.h" #include "mojo/public/cpp/bindings/pending_remote.h" namespace media { class AudioParameters; } // This class handles creating a loopback stream that either captures audio from // a WebContents or the system-wide loopback through the Audio Service. // This class is operated on the UI thread. // Based on InProcessAudioLoopbackStreamCreator which was deleted in // https://crrev.com/a5af2468cf. class CefAudioLoopbackStreamCreator final { public: CefAudioLoopbackStreamCreator(); CefAudioLoopbackStreamCreator(const CefAudioLoopbackStreamCreator&) = delete; CefAudioLoopbackStreamCreator& operator=( const CefAudioLoopbackStreamCreator&) = delete; ~CefAudioLoopbackStreamCreator(); // The callback that is called when the requested stream is created. using StreamCreatedCallback = base::RepeatingCallback stream, mojo::PendingReceiver client_receiver, media::mojom::ReadOnlyAudioDataPipePtr data_pipe)>; // Creates a loopback stream that captures the audio from |loopback_source|, // or the default system playback if |loopback_source| is null. Local output // of the source/system audio is muted during capturing. void CreateLoopbackStream(content::WebContents* loopback_source, const media::AudioParameters& params, uint32_t total_segments, const StreamCreatedCallback& callback); private: content::ForwardingAudioStreamFactory factory_; }; #endif // CEF_LIBCEF_BROWSER_AUDIO_LOOPBACK_STREAM_CREATOR_H_