// Copyright (c) 2010 Marshall A. Greenblatt. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the name Chromium Embedded // Framework nor the names of its contributors may be used to endorse // or promote products derived from this software without specific prior // written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // --------------------------------------------------------------------------- // // The contents of this file are only available to applications that link // against the libcef_dll_wrapper target. // #ifndef _CEF_WRAPPER_H #define _CEF_WRAPPER_H #include "cef.h" #include #include // Thread safe class for representing XML data as a structured object. This // class should not be used with large XML documents because all data will be // resident in memory at the same time. This implementation supports a // restricted set of XML features: // (1) Processing instructions, whitespace and comments are ignored. // (2) Elements and attributes must always be referenced using the fully // qualified name (ie, namespace:localname). // (3) Empty elements () and elements with zero-length values () // are considered the same. // (4) Element nodes are considered part of a value if: // (a) The element node follows a non-element node at the same depth // (see 5), or // (b) The element node does not have a namespace and the parent node does. // (5) Mixed node types at the same depth are combined into a single element // value as follows: // (a) All node values are concatenated to form a single string value. // (b) Entity reference nodes are resolved to the corresponding entity // value. // (c) Element nodes are represented by their outer XML string. class CefXmlObject : public CefThreadSafeBase { public: typedef std::vector > ObjectVector; typedef std::map AttributeMap; // Create a new object with the specified name. An object name must always be // at least one character long. CefXmlObject(const std::wstring& name); virtual ~CefXmlObject(); // Load the contents of the specified XML stream into this object. The // existing children and attributes, if any, will first be cleared. bool Load(CefRefPtr stream, CefXmlReader::EncodingType encodingType, const std::wstring& URI, std::wstring* loadError); // Set the name, children and attributes of this object to a duplicate of the // specified object's contents. The existing children and attributes, if any, // will first be cleared. void Set(CefRefPtr object); // Append a duplicate of the children and attributes of the specified object // to this object. If |overwriteAttributes| is true then any attributes in // this object that also exist in the specified object will be overwritten // with the new values. The name of this object is not changed. void Append(CefRefPtr object, bool overwriteAttributes); // Return a new object with the same name, children and attributes as this // object. The parent of the new object will be NULL. CefRefPtr Duplicate(); // Clears this object's children and attributes. The name and parenting of // this object are not changed. void Clear(); // Access the object's name. An object name must always be at least one // character long. std::wstring GetName(); bool SetName(const std::wstring& name); // Access the object's parent. The parent can be NULL if this object has not // been added as the child on another object. bool HasParent(); CefRefPtr GetParent(); // Access the object's value. An object cannot have a value if it also has // children. Attempting to set the value while children exist will fail. bool HasValue(); std::wstring GetValue(); bool SetValue(const std::wstring& value); // Access the object's attributes. Attributes must have unique names. bool HasAttributes(); size_t GetAttributeCount(); bool HasAttribute(const std::wstring& name); std::wstring GetAttributeValue(const std::wstring& name); bool SetAttributeValue(const std::wstring& name, const std::wstring& value); size_t GetAttributes(AttributeMap& attributes); void ClearAttributes(); // Access the object's children. Each object can only have one parent so // attempting to add an object that already has a parent will fail. Removing a // child will set the child's parent to NULL. Adding a child will set the // child's parent to this object. This object's value, if any, will be cleared // if a child is added. bool HasChildren(); size_t GetChildCount(); bool HasChild(CefRefPtr child); bool AddChild(CefRefPtr child); bool RemoveChild(CefRefPtr child); size_t GetChildren(ObjectVector& children); void ClearChildren(); // Find the first child with the specified name. CefRefPtr FindChild(const std::wstring& name); // Find all children with the specified name. size_t FindChildren(const std::wstring& name, ObjectVector& children); private: void SetParent(CefXmlObject* parent); std::wstring name_; CefXmlObject* parent_; std::wstring value_; AttributeMap attributes_; ObjectVector children_; }; // Thread safe implementation of the CefReadHandler class for reading an // in-memory array of bytes. class CefByteReadHandler : public CefThreadSafeBase { public: // Create a new object for reading an array of bytes. An optional |source| // reference can be kept to keep the underlying data source from being // released while the reader exists. CefByteReadHandler(const unsigned char* bytes, size_t size, CefRefPtr source); // Read raw binary data. virtual size_t Read(void* ptr, size_t size, size_t n); // Seek to the specified offset position. |whence| may be any one of // SEEK_CUR, SEEK_END or SEEK_SET. virtual int Seek(long offset, int whence); // Return the current offset position. virtual long Tell(); // Return non-zero if at end of file. virtual int Eof(); private: const unsigned char* bytes_; size_t size_; size_t offset_; CefRefPtr source_; }; // Thread-safe class for accessing zip archive file contents. This class should // not be used with large archive files because all data will be resident in // memory at the same time. This implementation supports a restricted set of zip // archive features: // (1) Password-protected files are not supported. // (2) All file names are stored and compared in lower case. // (3) File ordering from the original zip archive is not maintained. This // means that files from the same folder may not be located together in the // file content map. class CefZipArchive : public CefThreadSafeBase { public: // Class representing a file in the archive. Accessing the file data from // multiple threads is safe provided a reference to the File object is kept. class File : public CefBase { public: // Returns the read-only data contained in the file. virtual const unsigned char* GetData() =0; // Returns the size of the data in the file. virtual size_t GetDataSize() =0; // Returns a CefStreamReader object for streaming the contents of the file. virtual CefRefPtr GetStreamReader() =0; }; typedef std::map > FileMap; // Create a new object. CefZipArchive(); virtual ~CefZipArchive(); // Load the contents of the specified zip archive stream into this object. // If |overwriteExisting| is true then any files in this object that also // exist in the specified archive will be replaced with the new files. // Returns the number of files successfully loaded. size_t Load(CefRefPtr stream, bool overwriteExisting); // Clears the contents of this object. void Clear(); // Returns the number of files in the archive. size_t GetFileCount(); // Returns true if the specified file exists and has contents. bool HasFile(const std::wstring& fileName); // Returns the specified file. CefRefPtr GetFile(const std::wstring& fileName); // Removes the specified file. bool RemoveFile(const std::wstring& fileName); // Returns the map of all files. size_t GetFiles(FileMap& map); private: FileMap contents_; }; #endif // _CEF_WRAPPER_H