// Copyright (c) 2016 The Chromium Embedded Framework Authors. All rights // reserved. Use of this source code is governed by a BSD-style license that // can be found in the LICENSE file. #include "libcef/browser/views/display_impl.h" #include "libcef/browser/views/view_util.h" #include "ui/display/screen.h" // static CefRefPtr CefDisplay::GetPrimaryDisplay() { CEF_REQUIRE_UIT_RETURN(nullptr); return new CefDisplayImpl(display::Screen::GetScreen()->GetPrimaryDisplay()); } // static CefRefPtr CefDisplay::GetDisplayNearestPoint( const CefPoint& point, bool input_pixel_coords) { CEF_REQUIRE_UIT_RETURN(nullptr); return new CefDisplayImpl(view_util::GetDisplayNearestPoint( gfx::Point(point.x, point.y), input_pixel_coords)); } // static CefRefPtr CefDisplay::GetDisplayMatchingBounds( const CefRect& bounds, bool input_pixel_coords) { CEF_REQUIRE_UIT_RETURN(nullptr); return new CefDisplayImpl(view_util::GetDisplayMatchingBounds( gfx::Rect(bounds.x, bounds.y, bounds.width, bounds.height), input_pixel_coords)); } // static size_t CefDisplay::GetDisplayCount() { CEF_REQUIRE_UIT_RETURN(0U); return static_cast(display::Screen::GetScreen()->GetNumDisplays()); } // static void CefDisplay::GetAllDisplays(std::vector>& displays) { CEF_REQUIRE_UIT_RETURN_VOID(); displays.clear(); using DisplayVector = std::vector; DisplayVector vec = display::Screen::GetScreen()->GetAllDisplays(); for (size_t i = 0; i < vec.size(); ++i) { displays.push_back(new CefDisplayImpl(vec[i])); } } // static CefPoint CefDisplay::ConvertScreenPointToPixels(const CefPoint& point) { CEF_REQUIRE_UIT_RETURN(CefPoint()); #if BUILDFLAG(IS_WIN) const gfx::Point pix_point = view_util::ConvertPointToPixels(gfx::Point(point.x, point.y)); return CefPoint(pix_point.x(), pix_point.y()); #else return point; #endif } // static CefPoint CefDisplay::ConvertScreenPointFromPixels(const CefPoint& point) { CEF_REQUIRE_UIT_RETURN(CefPoint()); #if BUILDFLAG(IS_WIN) const gfx::Point dip_point = view_util::ConvertPointFromPixels(gfx::Point(point.x, point.y)); return CefPoint(dip_point.x(), dip_point.y()); #else return point; #endif } // static CefRect CefDisplay::ConvertScreenRectToPixels(const CefRect& rect) { CEF_REQUIRE_UIT_RETURN(CefRect()); #if BUILDFLAG(IS_WIN) const gfx::Rect pix_rect = view_util::ConvertRectToPixels( gfx::Rect(rect.x, rect.y, rect.width, rect.height)); return CefRect(pix_rect.x(), pix_rect.y(), pix_rect.width(), pix_rect.height()); #else return rect; #endif } // static CefRect CefDisplay::ConvertScreenRectFromPixels(const CefRect& rect) { CEF_REQUIRE_UIT_RETURN(CefRect()); #if BUILDFLAG(IS_WIN) const gfx::Rect dip_rect = view_util::ConvertRectFromPixels( gfx::Rect(rect.x, rect.y, rect.width, rect.height)); return CefRect(dip_rect.x(), dip_rect.y(), dip_rect.width(), dip_rect.height()); #else return rect; #endif } CefDisplayImpl::CefDisplayImpl(const display::Display& display) : display_(display) { CEF_REQUIRE_UIT(); } CefDisplayImpl::~CefDisplayImpl() { CEF_REQUIRE_UIT(); } int64 CefDisplayImpl::GetID() { CEF_REQUIRE_UIT_RETURN(-1); return display_.id(); } float CefDisplayImpl::GetDeviceScaleFactor() { CEF_REQUIRE_UIT_RETURN(0.0f); return display_.device_scale_factor(); } void CefDisplayImpl::ConvertPointToPixels(CefPoint& point) { CEF_REQUIRE_UIT_RETURN_VOID(); gfx::Point gfx_point(point.x, point.y); view_util::ConvertPointToPixels(&gfx_point, display_.device_scale_factor()); point = CefPoint(gfx_point.x(), gfx_point.y()); } void CefDisplayImpl::ConvertPointFromPixels(CefPoint& point) { CEF_REQUIRE_UIT_RETURN_VOID(); gfx::Point gfx_point(point.x, point.y); view_util::ConvertPointFromPixels(&gfx_point, display_.device_scale_factor()); point = CefPoint(gfx_point.x(), gfx_point.y()); } CefRect CefDisplayImpl::GetBounds() { CEF_REQUIRE_UIT_RETURN(CefRect()); const gfx::Rect& gfx_rect = display_.bounds(); return CefRect(gfx_rect.x(), gfx_rect.y(), gfx_rect.width(), gfx_rect.height()); } CefRect CefDisplayImpl::GetWorkArea() { CEF_REQUIRE_UIT_RETURN(CefRect()); const gfx::Rect& gfx_rect = display_.work_area(); return CefRect(gfx_rect.x(), gfx_rect.y(), gfx_rect.width(), gfx_rect.height()); } int CefDisplayImpl::GetRotation() { CEF_REQUIRE_UIT_RETURN(0); return display_.RotationAsDegree(); }