- Windows: SDK version 10.0.20348.0 is now required.
- MacOS: SDK version 12.3 (Xcode 13.3) is now required.
- Legacy swiftshader binaries (`swiftshader/*` on Win/Linux and
`libswiftshader_*.dylib` on MacOS) have been removed (see issue #3176).
- Remove CefRequestContextHandler::OnBeforePluginLoad and
CefRequestContext::PurgePluginListCache (fixes issue #3047). These methods
stopped being relevant after the removal of Flash support in January 2021.
The last remaining PPAPI plugin (PDF viewer) will switch to a non-plugin
implementation in the near future (see https://crbug.com/702993#c58) and
functionality related to plugin filtering has already been removed in
https://crrev.com/343ae351c9.
- CefURLRequest::Create is no longer supported in the renderer process
(see https://crbug.com/891872). Use CefFrame::CreateURLRequest instead.
- Mac platform definitions have been changed from `MACOSX` to `MAC`
(see https://crbug.com/1105907) and related CMake macro names have
been updated. The old `OS_MACOSX` define is still set in code and CMake
for backwards compatibility.
- Linux ARM build is currently broken (see https://crbug.com/1123214).
- Windows: 10.0.19041 SDK is now required.
- macOS: 10.15.1 SDK (at least Xcode 11.2) is now required.
- Remove CefMediaSource::IsValid and CefMediaSink::IsValid which would
always return true.
- Windows: 10.0.17763.0 SDK is now required.
- Mac: 10.13 SDK is now required.
- Removed CefRequestContext::ResolveHostCached which is no longer supported by Chromium.
- Remove |accept_lang| parameter from CefJSDialogHandler::OnJSDialog
and CefFormatUrlForSecurityDisplay (see https://crbug.com/336973#c36).
- Remove remaining NPAPI-related code including functions from
cef_web_plugin.h (see https://crbug.com/493212#c55).
- Mac: 10.7+ deployment target is now required for client applications.
- Mac: Remove CefBrowserHost::SetWindowVisibility (issue #1375). No
replacement is required for windowed rendering. Use WasHidden for
off-screen rendering.
- Windows: Visual Studio 2015 Update 2 is now required when building
CEF/Chromium.
- Delete include/cef_runnable.h (issue #1336).
- Build the cef_unittests target using all Chromium headers. Add a
USING_CHROMIUM_INCLUDES define and libcef_dll_wrapper_unittests
target to support this. This change avoids compile errors due to
the divergence of CEF and Chromium base/ header implementations.
The libcef_dll_wrapper sources must now compile successfully with
both CEF and Chromium base/ headers (issue #1632).
- The onbeforeunload message specified via JavaScript is no longer
passed to the client (see http://crbug.com/587940).
- Building on Windows now requires the Windows 10.0.10586 SDK.
- Remove CefParseCSSColor which was implemented using Blink code in the
browser process. This is longer advisable now that the Oilpan GC is enabled.
- Avoid potential renderer process crashes by disabling script actions
on the CefV8Context passed to CefRenderProcessHandler::OnContextReleased.