This change disables PartitionAlloc and the related allocator shim. Using the
system allocator makes it easier to integrate with client applications which
may perform allocations before initializing CEF.
To test:
Run `cefclient.exe --use-views --hide-frame --hide-controls`
Add `--enable-chrome-runtime` for the same behavior using the Chrome location
bar instead of a text field.
When building on an ARM64 host the ARM64 configs (arm64) will be generated by
default and the AMD64 configs (x86,x64) will only be generated if the
CEF_ENABLE_AMD64=1 env variable is set.
When building on an AMD64 host the AMD64 configs (x86,x64) will be generated by
default and the ARM64 configs (arm64) will only be generated if the
CEF_ENABLE_ARM64=1 env variable is set.
Automatically report unit tests to the TeamCity server if run within TeamCity.
See tests/gtest/teamcity/README.cef for details.
To test: Set the TEAMCITY_PROJECT_NAME environment variable and run ceftests.
- Convert scoped_ptr to std::unique_ptr from <memory>
- Convert arraysize to base::size from include/base/cef_cxx17_backports.h
- Convert NULL to nullptr
- Include include/base/cef_callback.h instead of include/base/cef_bind.h
- Implicit conversion of CefRefPtr<T> or scoped_refptr<T> to T* is gone;
use .get() instead
See the issue for additional details.
Building with dSYMs enabled results in substantially longer link times and
provides minimal benefit for builds that are not intended for distribution.
They can still optionally be enabled by setting enable_dsyms=true via
GN_DEFINES. They remain enabled by default for official builds generated
with is_official_build=true and are required if packaging symbols via the
make_distrib.py script.
Iterator debugging has been disabled by default (_HAS_ITERATOR_DEBUGGING=0)
for CEF/Chromium builds using clang/LLVM since 2018. Inversely, it is enabled
by default (_ITERATOR_DEBUG_LEVEL=2) for the MSVC Debug build configuration.
In order to minimize configuration-related headaches for MSVC-based clients
we have been building the Debug cef_sandbox.lib with iterator debugging
enabled. Recently, we have identified a number of crashes that may be due to
bugs in current clang/LLVM or MSVC versions but in any case can be resolved by
disabling iterator debugging:
- Crash when loading chrome://sandbox.
- Crash if an application lists libraries that utilize iterators after
cef_sandbox.lib in the linker order.
To resolve these crashes we will now disable iterator debugging by default
for the cef_sandbox.lib builds. Client applications that link cef_sandbox.lib
will now also need to build with iterator debugging disabled by setting
_HAS_ITERATOR_DEBUGGING=0 or _ITERATOR_DEBUG_LEVEL=0 in their project
configuration (this will be done for you if you use cef_variables.cmake from
the binary distribution).
In addition to the crash fixes mentioned above, this change also:
- Reduces the size of the Debug cef_sandbox.lib by ~10MB.
- May result in faster Debug executables (see https://crbug.com/539996).
Chrome currently uses chrome_100_percent.pak, chrome_200_percent.pak,
resources.pak and locales/<locale>.pak files. This change adds CEF
resources to those existing pak files and updates the Alloy runtime to
use them instead of the previous CEF-specific pak files (cef.pak,
cef_100_percent.pak, cef_200_percent.pak, cef_extensions.pak,
devtools_resources.pak) which are no longer generated.
The addition of Chrome resources results in an ~16% (~4.1MB) increase in total
combined pak file size vs. the previous CEF-specific pak files. While a size
increase is not ideal for the Alloy runtime, it seems preferable to the
alternative of distributing separate (and partially duplicated) pak files for
each runtime, which would have added ~9.8MB to the total binary distribution
size.
The Chrome browser can now be hosted in a Views-based application on Mac
(see issue #2969).
To launch a fully-featured Chrome window using cefsimple:
$ open cefsimple.app --args --enable-chrome-runtime
To launch a minimally-styled Views-hosted window using cefsimple:
$ open cefsimple.app --args --use-views [--enable-chrome-runtime]
To launch a fully-styled Views-hosted window using cefclient:
$ open cefclient.app --args --use-views [--enable-chrome-runtime]
Known issues:
- Some Views unit tests are currently failing on Mac.
Windows ARM64 cross-compile requires building Clang x64 binaries. Building both
arm64 and x64 binaries in the same build is not possible when using INCLUDE/LIB
values set via the environment. Instead, allow Chromium to extract the correct
configuration from vcvarsall.bat for populating the environment.[arch] files.
To generate Windows ARM64 builds set the CEF_ENABLE_ARM64=1 environment
variable and pass the "--arm64-build --build-target=cefsimple" command-line
arguments to automate-git.py. We can't build cefclient.exe for ARM64 due to
missing OpenGL library support so build cefsimple.exe instead.
Requires Xcode 12.2 and the MacOS 11.0 SDK. To generate ARM64 builds set
the CEF_ENABLE_ARM64=1 environment variable and replace all usage of
--x64-build with --arm64-build in script command-line arguments.
- CefURLRequest::Create is no longer supported in the renderer process
(see https://crbug.com/891872). Use CefFrame::CreateURLRequest instead.
- Mac platform definitions have been changed from `MACOSX` to `MAC`
(see https://crbug.com/1105907) and related CMake macro names have
been updated. The old `OS_MACOSX` define is still set in code and CMake
for backwards compatibility.
- Linux ARM build is currently broken (see https://crbug.com/1123214).
- Windows: 10.0.19041 SDK is now required.
- macOS: 10.15.1 SDK (at least Xcode 11.2) is now required.
- Remove CefMediaSource::IsValid and CefMediaSink::IsValid which would
always return true.
Running `cefsimple --enable-chrome-runtime` will create and run a
Chrome browser window using the CEF app methods, and call
CefApp::OnContextInitialized as expected. CEF task methods also
work as expected in the main process. No browser-related methods or
callbacks are currently supported for the Chrome window, and the
application will exit when the last Chrome window closes.
The Chrome runtime requires resources.pak, chrome_100_percent.pak
and chrome_200_percent.pak files which were not previously built
with CEF. It shares the existing locales pak files which have been
updated to include additional Chrome-specific strings.
On Linux, the Chrome runtime requires GTK so use_gtk=true must be
specified via GN_DEFINES when building.
This change also refactors the CEF runtime, which can be tested in
the various supported modes by running:
$ cefclient
$ cefclient --multi-threaded-message-loop
$ cefclient --external-message-pump
This change allows the client to directly send and receive DevTools
protocol messages (send method calls, and receive method results and
events) without requiring a DevTools front-end or remote-debugging
session.
This change includes additional supporting changes:
- Add a new CefRequestHandler::OnDocumentAvailableInMainFrame
callback (see issue #1454).
- Add a CefParseJSON variant that accepts a UTF8-encoded buffer.
- Add a `--devtools-protocol-log-file=<path>` command-line flag for
logging protocol messages sent to/from the DevTools front-end
while it is displayed. This is useful for understanding existing
DevTools protocol usage.
- Add a new "libcef_static_unittests" executable target to support
light-weight unit tests of libcef_static internals (e.g. without
requiring exposure via the CEF API). Files to be unittested are
placed in the new "libcef_static_unittested" source_set which is
then included by both the existing libcef_static library and the
new unittests executable target.
- Linux: Remove use_bundled_fontconfig=false, which is no longer
required and causes unittest build errors (see issue #2424).
This change also adds a cefclient demo for configuring offline mode
using the DevTools protocol (fixes issue #245). This is controlled
by the "Offline mode" context menu option and the `--offline`
command-line switch which will launch cefclient in offline mode. When
cefclient is offline all network requests will fail with
ERR_INTERNET_DISCONNECTED and navigator.onLine will return false when
called from JavaScript in any frame. This mode is per-browser so
newly created browser windows will have the default mode. Note that
configuring offline mode in this way will not update the Network tab
UI ("Throtting" option) in a displayed DevTools front-end instance.
The cef_api_hash.h file was previously only updated when the translator tool
was run manually. Forgetting to run the translator tool after changing
include/internal/cef_types*.h files would result in cef_parser.py
incorrectly computing the CEF minor version number for future builds. By
updating this file automatically at build time the number of errors should be
reduced.
Split `gclient sync` into separate `gclient sync --nohooks` and
`gclient runhooks` steps so that we can optionally apply patches
from `runhooks.patch` in-between. This is necessary because the
src/tools/clang/scripts/update.py script is run via a hook and has
dependencies on the VS toolchain scripts which must be patched to
properly consider the GYP_MSVS_VERSION environment variable.
This reverts commit 2cf916e6d5.
This change causes linker errors with third-party projects using VS2019 that also link openssl.
cef_sandbox.lib(err.obj) : error LNK2005: _ERR_get_error already defined in websockets.lib(mbedtls-client.obj)
cef_sandbox.lib(err.obj) : error LNK2005: _ERR_error_string already defined in websockets.lib(ssl_lib.obj)
cef_sandbox.lib(err.obj) : error LNK2005: _ERR_error_string_n already defined in websockets.lib(ssl_lib.obj)
cef_sandbox.lib(err.obj) : error LNK2005: _ERR_free_strings already defined in websockets.lib(ssl_lib.obj)
The optional |extra_info| parameter provides an opportunity to specify extra
information specific to the created browser that will be passed to
CefRenderProcessHandler::OnBrowserCreated() in the render process.
This change adds the d3dcompiler_47.dll version that was included with Windows
SDK 10.0.17134. The newer version of this file included with Windows SDK
10.0.17763 adds a dependency on the Universal C Runtime (api-ms-win-crt-*.dll)
which might not be installed on Windows 7 (requires KB2999226).
Ozone builds can run with different platform backends (Wayland, X11, etc). Usage of the Views framework is required, and the cefclient sample application is not supported.
Example usage:
$ export GN_DEFINES="use_ozone=true"
$ cd /path/to/chromium/src/cef
$ ./cef_create_projects.sh
$ cd /path/to/chromium/src
$ ninja -C out/Release_GN_x64 cefsimple
$ ./out/Release_GN_x64/cefsimple --use-views --ozone-platform=wayland
Binary distributions can be created by passing the `--ozone` flag to make_distrib.py.
This adds *.pak, locales/*.pak , chrome-sandbox, libGLESv2.so, libEGL.so and
swiftshader/*.so to the list of binaries that will be loaded from the libcef.so
directory instead of the executable directory by default.
This change updates make_distrib.py to link in all of libc++ and libc++abi from the Chromium build when generating cef_sandbox.a. This increases the size of the release build of cef_sandbox.a from about 0.5 MB to about 2.0 MB, but it ensures that no C++ symbols are imported by the archive.
Linking cef_sandbox.a with an incompatible C++ library prior to this change could cause undefined behavior in the resulting binary.
To make sure that we do not regress this fix, this change also updates make_distrib.py to verify that no C++ symbols are imported by cef_sandbox.a after it is generated (in a way similar to the way we verify that cef_sandbox.a exports the correct symbols).
This splits out the API hashes from the cef_version.h file which is generated at
build time. Changes to the cef_api_hash.h file are committed to the repo and
represent potentially breaking API changes. This commit history will be used to
calculate the version number.
Known issues:
- The CefLoadCRLSetsFile function needs to be re-implemented (see issue #2497).
- Linux: GTK2 support has been removed. The cefclient sample needs to be updated
to use GTK3 (see issue #2014).