Adds support for the OnAcceleratedPaint callback. Verified to work
on macOS and Windows. Linux support is present but not implemented
for cefclient, so it is not verified to work.
To test:
Run `cefclient --off-screen-rendering-enabled --shared-texture-enabled`
Windows still uses OpenGL 1.1 to avoid the added complexity of linking
newer OpenGL APIs on that platform. MacOS has deprecated OpenGL and we
should eventually provide a Metal-based implementation on that platform.
- CefURLRequest::Create is no longer supported in the renderer process
(see https://crbug.com/891872). Use CefFrame::CreateURLRequest instead.
- Mac platform definitions have been changed from `MACOSX` to `MAC`
(see https://crbug.com/1105907) and related CMake macro names have
been updated. The old `OS_MACOSX` define is still set in code and CMake
for backwards compatibility.
- Linux ARM build is currently broken (see https://crbug.com/1123214).
- Move all tests from the top-level directory to tests/.
- Move files shared by cefclient and unittests to tests/shared/.
- Add a fused (single header/source file) version of gtest in
tests/gtest/ with associated CMake configuration.
- Test-only headers are now exposed in include/test/. Unit test
targets must define UNIT_TEST in order to access them.
- Replace usage of USING_CEF_SHARED with WRAPPING_CEF_SHARED for
clarity (only the libcef_dll_wrapper target should define it).
- Remove the RENAME_DIRECTORY CMake macro which is no longer used.
- Remove C++11 usage from unittests sources for compatibility with
the binary distribution configuration.
- Windows: Fix build errors due to chrome_elf.dll and imm32.lib
missing from the CMake configuration.