- mac: Xcode 14.0 with macOS SDK 13.0 is now required.
- Remove CefRequestHandler::OnQuotaRequest because persistent quota is no
longer supported (see https://crbug.com/1208141)
This configuration applies to Official Release builds only.
Chromium currently provides PGO profiles for Windows x86/x64, MacOS x64/ARM64
and Linux x64. Official builds for these platforms must run automate-git.py with
the `--with-pgo-profiles` command-line flag. Official builds for other platforms
must disable PGO builds by adding `chrome_pgo_phase=0` to GN_DEFINES.
- Windows: SDK version 10.0.20348.0 is now required.
- MacOS: SDK version 12.3 (Xcode 13.3) is now required.
- Legacy swiftshader binaries (`swiftshader/*` on Win/Linux and
`libswiftshader_*.dylib` on MacOS) have been removed (see issue #3176).
This change disables PartitionAlloc and the related allocator shim. Using the
system allocator makes it easier to integrate with client applications which
may perform allocations before initializing CEF.
When building on an ARM64 host the ARM64 configs (arm64) will be generated by
default and the AMD64 configs (x86,x64) will only be generated if the
CEF_ENABLE_AMD64=1 env variable is set.
When building on an AMD64 host the AMD64 configs (x86,x64) will be generated by
default and the ARM64 configs (arm64) will only be generated if the
CEF_ENABLE_ARM64=1 env variable is set.
Building with dSYMs enabled results in substantially longer link times and
provides minimal benefit for builds that are not intended for distribution.
They can still optionally be enabled by setting enable_dsyms=true via
GN_DEFINES. They remain enabled by default for official builds generated
with is_official_build=true and are required if packaging symbols via the
make_distrib.py script.
Iterator debugging has been disabled by default (_HAS_ITERATOR_DEBUGGING=0)
for CEF/Chromium builds using clang/LLVM since 2018. Inversely, it is enabled
by default (_ITERATOR_DEBUG_LEVEL=2) for the MSVC Debug build configuration.
In order to minimize configuration-related headaches for MSVC-based clients
we have been building the Debug cef_sandbox.lib with iterator debugging
enabled. Recently, we have identified a number of crashes that may be due to
bugs in current clang/LLVM or MSVC versions but in any case can be resolved by
disabling iterator debugging:
- Crash when loading chrome://sandbox.
- Crash if an application lists libraries that utilize iterators after
cef_sandbox.lib in the linker order.
To resolve these crashes we will now disable iterator debugging by default
for the cef_sandbox.lib builds. Client applications that link cef_sandbox.lib
will now also need to build with iterator debugging disabled by setting
_HAS_ITERATOR_DEBUGGING=0 or _ITERATOR_DEBUG_LEVEL=0 in their project
configuration (this will be done for you if you use cef_variables.cmake from
the binary distribution).
In addition to the crash fixes mentioned above, this change also:
- Reduces the size of the Debug cef_sandbox.lib by ~10MB.
- May result in faster Debug executables (see https://crbug.com/539996).
Windows ARM64 cross-compile requires building Clang x64 binaries. Building both
arm64 and x64 binaries in the same build is not possible when using INCLUDE/LIB
values set via the environment. Instead, allow Chromium to extract the correct
configuration from vcvarsall.bat for populating the environment.[arch] files.
Requires Xcode 12.2 and the MacOS 11.0 SDK. To generate ARM64 builds set
the CEF_ENABLE_ARM64=1 environment variable and replace all usage of
--x64-build with --arm64-build in script command-line arguments.
- CefURLRequest::Create is no longer supported in the renderer process
(see https://crbug.com/891872). Use CefFrame::CreateURLRequest instead.
- Mac platform definitions have been changed from `MACOSX` to `MAC`
(see https://crbug.com/1105907) and related CMake macro names have
been updated. The old `OS_MACOSX` define is still set in code and CMake
for backwards compatibility.
- Linux ARM build is currently broken (see https://crbug.com/1123214).
Running `cefsimple --enable-chrome-runtime` will create and run a
Chrome browser window using the CEF app methods, and call
CefApp::OnContextInitialized as expected. CEF task methods also
work as expected in the main process. No browser-related methods or
callbacks are currently supported for the Chrome window, and the
application will exit when the last Chrome window closes.
The Chrome runtime requires resources.pak, chrome_100_percent.pak
and chrome_200_percent.pak files which were not previously built
with CEF. It shares the existing locales pak files which have been
updated to include additional Chrome-specific strings.
On Linux, the Chrome runtime requires GTK so use_gtk=true must be
specified via GN_DEFINES when building.
This change also refactors the CEF runtime, which can be tested in
the various supported modes by running:
$ cefclient
$ cefclient --multi-threaded-message-loop
$ cefclient --external-message-pump
This change allows the client to directly send and receive DevTools
protocol messages (send method calls, and receive method results and
events) without requiring a DevTools front-end or remote-debugging
session.
This change includes additional supporting changes:
- Add a new CefRequestHandler::OnDocumentAvailableInMainFrame
callback (see issue #1454).
- Add a CefParseJSON variant that accepts a UTF8-encoded buffer.
- Add a `--devtools-protocol-log-file=<path>` command-line flag for
logging protocol messages sent to/from the DevTools front-end
while it is displayed. This is useful for understanding existing
DevTools protocol usage.
- Add a new "libcef_static_unittests" executable target to support
light-weight unit tests of libcef_static internals (e.g. without
requiring exposure via the CEF API). Files to be unittested are
placed in the new "libcef_static_unittested" source_set which is
then included by both the existing libcef_static library and the
new unittests executable target.
- Linux: Remove use_bundled_fontconfig=false, which is no longer
required and causes unittest build errors (see issue #2424).
This change also adds a cefclient demo for configuring offline mode
using the DevTools protocol (fixes issue #245). This is controlled
by the "Offline mode" context menu option and the `--offline`
command-line switch which will launch cefclient in offline mode. When
cefclient is offline all network requests will fail with
ERR_INTERNET_DISCONNECTED and navigator.onLine will return false when
called from JavaScript in any frame. This mode is per-browser so
newly created browser windows will have the default mode. Note that
configuring offline mode in this way will not update the Network tab
UI ("Throtting" option) in a displayed DevTools front-end instance.