A modal dialog is a child CefWindow that implements some special behaviors
relative to a parent CefWindow. Like any CefWindow it can be framed with
titlebar or frameless, and optionally contain draggable regions (subject to
platform limitations described below). Modal dialogs are shown centered on
the parent window (inside a single display) and always stay on top of the
parent window in z-order. Sizing behavior and available window buttons are
controlled via the usual CefWindowDelegate callbacks. For example, the dialog
can have a preferred size with resize, minimize and maximize disabled (via
GetPreferredSize, CanResize, CanMinimize and CanMaximize respectively).
This change adds support for two modality modes. With window modality all
controls in the parent window are disabled. With browser modality only the
browser view in the parent window is disabled.
Both modality modes require that a valid parent window be returned via
GetParentWindow. For window modality return true from IsWindowModalDialog
and call CefWindow::Show. For browser modality return false from
IsWindowModalDialog (the default value) and call
CefWindow::ShowAsBrowserModalDialog with a reference to the parent window's
browser view.
Window modal dialog behavior depends on the platform. On Windows and
Linux these dialogs have a titlebar and can be moved independent of the
parent window. On macOS these dialogs do not have a titlebar, move with
the parent window, and do not support draggable regions (because they are
implemented using sheets). On Linux disabling the parent window controls
requires a window manager the supports _NET_WM_STATE_MODAL.
Browser modal dialog behavior is similar on all platforms. The dialog will
be automatically sized and positioned relative to the parent window's
browser view. Closing the parent window or navigating the parent browser
view will dismiss the dialog. The dialog can also be moved independent of
the parent window though it will be recentered when the parent window
itself is resized or redisplayed. On MacOS the dialog will move along with
the parent window while on Windows and Linux the parent window can be moved
independently.
To test: Use the Tests > Dialog Window menu option in cefclient with Views
enabled (`--use-views` or `--enable-chrome-runtime` command-line flag).
Browser modal dialog is the default behavior. For window modal dialog add
the `--use-window-modal-dialog` command-line flag.
This change replaces existing CefSettings.user_data_path usage with
CefSettings.root_cache_path for better alignment with the Chrome runtime.
All files should now be written inside the root_cache_path directory.
This adds support for the three-finger-swipe navigation gesture with
Alloy/Views. The default implementation matches the Chrome runtime
and navigates the browser back/forward. We also add an Alloy/Views-
specific client callback in CefBrowserViewDelegate for optional
custom handling of the gesture event.
Cross-origin usage of document.domain is now restricted by default with the
Chrome runtime. Relax this policy for XSS tests by setting the
"Origin-Agent-Cluster: ?0" header.
Also remove usage of global variable in tests.
Use pointers to incomplete struct types. If an argument of a not suitable
type is passed to a function of any string collection,
C compiler will warn:
warning: passing argument 1 of <func> from incompatible pointer type
C++ compiler will raise an error, for example:
error: cannot convert 'cef_string_list_t' ... to 'cef_string_multimap_t'
With the previously used `void*` pointer types, such errors in a code were not
diagnosed.
In the error case, we previously output a pragma with a string immediately
followed by __FILE__ - but with no space between the string terminator and
__FILE__, a compliant C++ compiler can interpret this as a user-defined literal
suffix and end up failing to embed the intended information. We should add
spaces here to ensure our generated code is standards-compliant.
Initialize the Chrome color mixer so that ColorProvider returns the expected
semi-transparent color for overlay background in video_overlay_window_views.cc
instead of the default opaque red color (kPlaceholderColor).