5 Commits

Author SHA1 Message Date
Marshall Greenblatt
f7aa98fe69 Update to Chromium revision 088f14a0 (#373530)
- Building on Windows now requires the Windows 10.0.10586 SDK.
- Remove CefParseCSSColor which was implemented using Blink code in the
  browser process. This is longer advisable now that the Oilpan GC is enabled.
- Avoid potential renderer process crashes by disabling script actions
  on the CefV8Context passed to CefRenderProcessHandler::OnContextReleased.
2016-02-08 13:16:11 -05:00
Marshall Greenblatt
d2372c3d11 Update to Chromium revision d7d5682a (#367535) 2016-01-07 11:53:39 -08:00
Marshall Greenblatt
9af98fab45 Update to Chromium revision 788460a4 (#345352)
- Mac: 10.10 SDK is now required for building (see http://crbug.com/463170#c63).
  Older SDKs can be used for a short time by setting mac_sdk_min via GYP_DEFINES.
2015-08-26 12:42:54 -04:00
Marshall Greenblatt
378a64b39a Update to Chromium revision 14bd12d6 (#333041)
- Remove CefNavigationEntry::GetFrameName() (see http://crbug.com/477150#c5).
- Devirtualize base::BindState (see http://crbug.com/486594).
- Move Tuple to the base namespace.
2015-06-08 17:31:50 -04:00
Marshall Greenblatt
2fe1d33239 Add Pepper Flash plugin support (issue #1586).
A system-wide installation of the Pepper Flash plugin is available from Adobe
for Windows and Mac OS X platforms as a separate download. To enable automatic
detection and loading of the system-wide installation pass the
`--enable-system-flash` command-line flag.

The Pepper Flash plugin can also be loaded by specifying the file path and
version via the `--ppapi-flash-path=<path> --ppapi-flash-version=<version>`
command-line flags. The version can be identified by viewing the
manifest.json file in the same directory as the Pepper Flash plugin library.
2015-03-26 17:00:30 -04:00