- Windows: SDK version 10.0.20348.0 is now required.
- MacOS: SDK version 12.3 (Xcode 13.3) is now required.
- Legacy swiftshader binaries (`swiftshader/*` on Win/Linux and
`libswiftshader_*.dylib` on MacOS) have been removed (see issue #3176).
This change adds a CefCommandHandler::OnChromeCommand callback for optionally
handling Chrome commands triggered via menus or keyboard shortcuts. Supported
command IDs are listed in a new cef_command_ids.h header file.
To test: Run `cefclient --enable-chrome-runtime --hide-controls`. Most commands
will blocked and removed from context menus.
This functionality stopped being relevant after the removal of Flash support
in January 2021. The last remaining PPAPI plugin (PDF viewer) will switch to
a non-plugin implementation (PdfUnseasoned) in M100.
This fixes warnings when compiling with `-Wstrict-prototypes`.
Functions with empty parameter lists behave differently in C and C++:
- void func() in C is same as void func(...) in C++.
- void func() in C++ is same as void func(void) in C.
This change disables PartitionAlloc and the related allocator shim. Using the
system allocator makes it easier to integrate with client applications which
may perform allocations before initializing CEF.
To test:
Run `cefclient.exe --use-views --hide-frame --hide-controls`
Add `--enable-chrome-runtime` for the same behavior using the Chrome location
bar instead of a text field.
When building on an ARM64 host the ARM64 configs (arm64) will be generated by
default and the AMD64 configs (x86,x64) will only be generated if the
CEF_ENABLE_AMD64=1 env variable is set.
When building on an AMD64 host the AMD64 configs (x86,x64) will be generated by
default and the ARM64 configs (arm64) will only be generated if the
CEF_ENABLE_ARM64=1 env variable is set.
Automatically report unit tests to the TeamCity server if run within TeamCity.
See tests/gtest/teamcity/README.cef for details.
To test: Set the TEAMCITY_PROJECT_NAME environment variable and run ceftests.
- Convert scoped_ptr to std::unique_ptr from <memory>
- Convert arraysize to base::size from include/base/cef_cxx17_backports.h
- Convert NULL to nullptr
- Include include/base/cef_callback.h instead of include/base/cef_bind.h
- Implicit conversion of CefRefPtr<T> or scoped_refptr<T> to T* is gone;
use .get() instead
See the issue for additional details.
Building with dSYMs enabled results in substantially longer link times and
provides minimal benefit for builds that are not intended for distribution.
They can still optionally be enabled by setting enable_dsyms=true via
GN_DEFINES. They remain enabled by default for official builds generated
with is_official_build=true and are required if packaging symbols via the
make_distrib.py script.
Iterator debugging has been disabled by default (_HAS_ITERATOR_DEBUGGING=0)
for CEF/Chromium builds using clang/LLVM since 2018. Inversely, it is enabled
by default (_ITERATOR_DEBUG_LEVEL=2) for the MSVC Debug build configuration.
In order to minimize configuration-related headaches for MSVC-based clients
we have been building the Debug cef_sandbox.lib with iterator debugging
enabled. Recently, we have identified a number of crashes that may be due to
bugs in current clang/LLVM or MSVC versions but in any case can be resolved by
disabling iterator debugging:
- Crash when loading chrome://sandbox.
- Crash if an application lists libraries that utilize iterators after
cef_sandbox.lib in the linker order.
To resolve these crashes we will now disable iterator debugging by default
for the cef_sandbox.lib builds. Client applications that link cef_sandbox.lib
will now also need to build with iterator debugging disabled by setting
_HAS_ITERATOR_DEBUGGING=0 or _ITERATOR_DEBUG_LEVEL=0 in their project
configuration (this will be done for you if you use cef_variables.cmake from
the binary distribution).
In addition to the crash fixes mentioned above, this change also:
- Reduces the size of the Debug cef_sandbox.lib by ~10MB.
- May result in faster Debug executables (see https://crbug.com/539996).
Chrome currently uses chrome_100_percent.pak, chrome_200_percent.pak,
resources.pak and locales/<locale>.pak files. This change adds CEF
resources to those existing pak files and updates the Alloy runtime to
use them instead of the previous CEF-specific pak files (cef.pak,
cef_100_percent.pak, cef_200_percent.pak, cef_extensions.pak,
devtools_resources.pak) which are no longer generated.
The addition of Chrome resources results in an ~16% (~4.1MB) increase in total
combined pak file size vs. the previous CEF-specific pak files. While a size
increase is not ideal for the Alloy runtime, it seems preferable to the
alternative of distributing separate (and partially duplicated) pak files for
each runtime, which would have added ~9.8MB to the total binary distribution
size.
The Chrome browser can now be hosted in a Views-based application on Mac
(see issue #2969).
To launch a fully-featured Chrome window using cefsimple:
$ open cefsimple.app --args --enable-chrome-runtime
To launch a minimally-styled Views-hosted window using cefsimple:
$ open cefsimple.app --args --use-views [--enable-chrome-runtime]
To launch a fully-styled Views-hosted window using cefclient:
$ open cefclient.app --args --use-views [--enable-chrome-runtime]
Known issues:
- Some Views unit tests are currently failing on Mac.
Windows ARM64 cross-compile requires building Clang x64 binaries. Building both
arm64 and x64 binaries in the same build is not possible when using INCLUDE/LIB
values set via the environment. Instead, allow Chromium to extract the correct
configuration from vcvarsall.bat for populating the environment.[arch] files.
To generate Windows ARM64 builds set the CEF_ENABLE_ARM64=1 environment
variable and pass the "--arm64-build --build-target=cefsimple" command-line
arguments to automate-git.py. We can't build cefclient.exe for ARM64 due to
missing OpenGL library support so build cefsimple.exe instead.
Requires Xcode 12.2 and the MacOS 11.0 SDK. To generate ARM64 builds set
the CEF_ENABLE_ARM64=1 environment variable and replace all usage of
--x64-build with --arm64-build in script command-line arguments.