- Add CefWindowInfo::shared_texture_enabled and
CefRenderHandler::OnAcceleratedPaint for shared texture support. Currently
only supported on Windows (D3D11).
- Add CefWindowInfo::external_begin_frame_enabled and
CefBrowserHost::SendExternalBeginFrame for external begin frame support.
- Remove |accept_lang| parameter from CefJSDialogHandler::OnJSDialog
and CefFormatUrlForSecurityDisplay (see https://crbug.com/336973#c36).
- Remove remaining NPAPI-related code including functions from
cef_web_plugin.h (see https://crbug.com/493212#c55).
- Mac: 10.7+ deployment target is now required for client applications.
- Mac: Remove CefBrowserHost::SetWindowVisibility (issue #1375). No
replacement is required for windowed rendering. Use WasHidden for
off-screen rendering.
- Windows: Visual Studio 2015 Update 2 is now required when building
CEF/Chromium.
- Introduce native/ and osr/ folders for native (non-platform-agnostic) and
osr (windowless) code respectively.
- Introduce CefBrowserPlatformDelegate for abstracting platform-specific
implementations of browser host functionality.
- Move dialog and menu code to separate manager and platform-specific runner
implementations exposed via CefBrowserPlatformDelegate.
- Standardize focus-handling behavior between windowed and windowless
implementations. CefFocusHandler::OnSetFocus() will now also be called for
osr focus changes.
- Support multiple simultaneous popups (issue #1289).