- Windows: 10.0.19041 SDK is now required.
- macOS: 10.15.1 SDK (at least Xcode 11.2) is now required.
- Remove CefMediaSource::IsValid and CefMediaSink::IsValid which would
always return true.
Ozone builds can run with different platform backends (Wayland, X11, etc). Usage of the Views framework is required, and the cefclient sample application is not supported.
Example usage:
$ export GN_DEFINES="use_ozone=true"
$ cd /path/to/chromium/src/cef
$ ./cef_create_projects.sh
$ cd /path/to/chromium/src
$ ninja -C out/Release_GN_x64 cefsimple
$ ./out/Release_GN_x64/cefsimple --use-views --ozone-platform=wayland
Binary distributions can be created by passing the `--ozone` flag to make_distrib.py.
- Introduce native/ and osr/ folders for native (non-platform-agnostic) and
osr (windowless) code respectively.
- Introduce CefBrowserPlatformDelegate for abstracting platform-specific
implementations of browser host functionality.
- Move dialog and menu code to separate manager and platform-specific runner
implementations exposed via CefBrowserPlatformDelegate.
- Standardize focus-handling behavior between windowed and windowless
implementations. CefFocusHandler::OnSetFocus() will now also be called for
osr focus changes.
- Support multiple simultaneous popups (issue #1289).