- mac: Xcode 14.0 with macOS SDK 13.0 is now required.
- Remove CefRequestHandler::OnQuotaRequest because persistent quota is no
longer supported (see https://crbug.com/1208141)
- Windows: SDK version 10.0.20348.0 is now required.
- MacOS: SDK version 12.3 (Xcode 13.3) is now required.
- Legacy swiftshader binaries (`swiftshader/*` on Win/Linux and
`libswiftshader_*.dylib` on MacOS) have been removed (see issue #3176).
- CefURLRequest::Create is no longer supported in the renderer process
(see https://crbug.com/891872). Use CefFrame::CreateURLRequest instead.
- Mac platform definitions have been changed from `MACOSX` to `MAC`
(see https://crbug.com/1105907) and related CMake macro names have
been updated. The old `OS_MACOSX` define is still set in code and CMake
for backwards compatibility.
- Linux ARM build is currently broken (see https://crbug.com/1123214).
- Windows: 10.0.19041 SDK is now required.
- macOS: 10.15.1 SDK (at least Xcode 11.2) is now required.
- Remove CefMediaSource::IsValid and CefMediaSink::IsValid which would
always return true.
Split `gclient sync` into separate `gclient sync --nohooks` and
`gclient runhooks` steps so that we can optionally apply patches
from `runhooks.patch` in-between. This is necessary because the
src/tools/clang/scripts/update.py script is run via a hook and has
dependencies on the VS toolchain scripts which must be patched to
properly consider the GYP_MSVS_VERSION environment variable.