CefSharedProcessMessageBuilder supports creation of a CefProcessMessage
backed by a CefSharedMemoryRegion.
Performance tests comparing the existing ArgumentList approach and the new
SharedMemoryRegion approach have been added to cefclient at
http://tests/ipc_performance.
CefMessageRouter has been updated to use SharedMemoryRegion as transport
for larger message payloads. The threshold is configurable via
|CefMessageRouterConfig.message_size_threshold|.
To test:
run `ceftests --gtest_filter=SendSharedProcessMessageTest.*:SharedProcessMessageTest.*:MessageRouterTest.Threshold*`
The mojo channel used for frame communication may disconnect for a variety of
reasons including frame navigation, frame destruction, or insertion into the
BackForwardCache (when the browser-side frame representation is destroyed and
closes the connection). When disconnect occurs we now evaluate the situation
and reconnect if appropriate.
Connections are now initiated solely from the renderer process and the
RenderFrame is passed as an argument to FrameAttached() instead of being
retrieved independently. Messages are queued while the frame is disconnected
and sent only after FrameAttachedAck() is received from the browser process.
The renderer process will be crashed intentionally with a "connection retry
failure" message if the reconnect fails 3 times in a row.
See the new cef_frame_handler.h for complete usage documentation.
This change includes the following related enhancements:
- The newly added CefBrowser::IsValid method will return false (in the browser
process) after CefLifeSpanHandler::OnBeforeClose is called.
- CefBrowser::GetMainFrame will return a valid object (in the browser process)
until after CefLifeSpanHandler::OnBeforeClose is called.
- The main frame object will change during cross-origin navigation or
re-navigation after renderer process termination. During that time,
GetMainFrame will return the new/pending frame (in the browser process) and
any messages that arrive for the new/pending frame will be correctly
attributed in OnProcessMessageReceived.
- Commands to be executed in the renderer process that may fail during early
frame initialization (ExecuteJavaScript, LoadRequest, etc.) will now be
queued until after the JavaScript context for the frame has been created.
- Logging has been added for any commands that are dropped because they arrived
after frame detachment.
When navigating cross-origin a speculative RenderFrameHost (RFH) and
CefFrameHostImpl is created in the browser process for the new frame object
created in a new renderer process. The FrameAttached message then arrives for
the speculative RFH, and as a consequence interfaces are bound between the new
CefFrameHostImpl and the speculative RFH. If the pending navigation commits
then the existing RFH will be replaced with the previously speculative RFH.
Since interfaces are already bound we must keep the new CefFrameHostImpl. This
means that frame objects (including for the main frame) will now always change
after cross-origin navigation, and the old frame object will be invalidated.
This change introduces a few minor CEF API behavior changes:
- A CefProcessMessage object cannot be reused after being passed to
SendProcessMessage.
- The |extra_info| argument to CefRenderProcessHandler::OnBrowserCreated may
now be NULL.
Where appropriate, we now utilize the default UTF string encoding format and
shared memory to reduce copies and conversions for the cross-process
transfer of arbitrary-length strings. For example, CefFrame::GetSource/GetText
now involves zero UTF conversions and zero copies in the browser process for
the CefString delivered to CefStringVisitor::Visit().