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- Add off-screen rendering support on Windows. This involves a number of new CefBrowser and CefHandler methods. See the "Off-Screen Rendering Example" in cefclient for example usage.
- Add CefRunMessageLoop() for efficient message loop usage and modify cefclient to use it. - Add CefHandler::HandleNavStateChange() for back/forward state notifications and modify cefclient to use it. git-svn-id: https://chromiumembedded.googlecode.com/svn/trunk@208 5089003a-bbd8-11dd-ad1f-f1f9622dbc98
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@@ -57,10 +57,13 @@ class CefProcess : public base::RefCounted<CefProcess>,
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return ui_thread_.get();
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}
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// Necessary to perform work on the UI thread if started without a multi
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// threaded message loop.
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// Do a single iteration of the UI message loop on the current thread. If
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// RunMessageLoop() was called you do not need to call this method.
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void DoMessageLoopIteration();
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// Run the UI message loop for the on the current thread.
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void RunMessageLoop();
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// Returns the thread that we perform I/O coordination on (network requests,
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// communication with renderers, etc.
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// NOTE: You should ONLY use this to pass to IPC or other objects which must
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