macOS: Add support for and enable the V2 sandbox (issue #2459)

The CEF_USE_SANDBOX define is now used on all platforms.
This commit is contained in:
Marshall Greenblatt
2018-07-27 17:28:12 -04:00
parent fcad76b405
commit dec98a5534
25 changed files with 461 additions and 108 deletions

View File

@@ -3,14 +3,28 @@
// be found in the LICENSE file.
#include "include/cef_app.h"
#import "include/wrapper/cef_library_loader.h"
#include "include/wrapper/cef_library_loader.h"
#include "tests/shared/common/client_app_other.h"
#include "tests/shared/renderer/client_app_renderer.h"
// When generating projects with CMake the CEF_USE_SANDBOX value will be defined
// automatically. Pass -DUSE_SANDBOX=OFF to the CMake command-line to disable
// use of the sandbox.
#if defined(CEF_USE_SANDBOX)
#include "include/cef_sandbox_mac.h"
#endif
namespace client {
int RunMain(int argc, char* argv[]) {
#if defined(CEF_USE_SANDBOX)
// Initialize the macOS sandbox for this helper process.
CefScopedSandboxContext sandbox_context;
if (!sandbox_context.Initialize(argc, argv))
return 1;
#endif
// Load the CEF framework library at runtime instead of linking directly
// as required by the macOS sandbox implementation.
CefScopedLibraryLoader library_loader;