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Implement off-screen rendering support using delegated rendering (issue #1257).
This implementation supports both GPU compositing and software compositing (used when GPU is not supported or when passing `--disable-gpu --disable-gpu-compositing` command-line flags). GPU-accelerated features (WebGL and 3D CSS) that did not work with the previous off-screen rendering implementation do work with this implementation when GPU support is available. Rendering now operates on a per-frame basis. The frame rate is configurable via CefBrowserSettings.windowless_frame_rate up to a maximum of 60fps (potentially limited by how fast the system can generate new frames). CEF generates a bitmap from the compositor backing and passes it to CefRenderHandler::OnPaint. The previous CefRenderHandler/CefBrowserHost API for off-screen rendering has been restored mostly as-is with some minor changes: - CefBrowserHost::Invalidate no longer accepts a CefRect region argument. Instead of invalidating a specific region it now triggers generation of a new frame. - The |dirtyRects| argument to CefRenderHandler::OnPaint will now always be a single CefRect representing the whole view (frame) size. Previously, invalidated regions were listed separately. - Linux: CefBrowserHost::SendKeyEvent now expects X11 event information instead of GTK event information. See cefclient for an example of converting GTK events to the necessary format. - Sizes passed to the CefRenderHandler OnPaint and OnPopupSize methods are now already DPI scaled. Previously, the client had to perform DPI scaling. - Includes drag&drop implementation from issue #1032. - Includes unit test fixes from issue #1245. git-svn-id: https://chromiumembedded.googlecode.com/svn/trunk@1751 5089003a-bbd8-11dd-ad1f-f1f9622dbc98
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@ -24,10 +24,29 @@ bool CefMenuCreatorRunnerWin::RunContextMenu(CefMenuCreator* manager) {
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gfx::Point screen_point;
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aura::Window* window = manager->browser()->GetContentView();
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const gfx::Rect& bounds_in_screen = window->GetBoundsInScreen();
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screen_point = gfx::Point(bounds_in_screen.x() + manager->params().x,
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bounds_in_screen.y() + manager->params().y);
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if (manager->browser()->IsWindowless()) {
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CefRefPtr<CefClient> client = manager->browser()->GetClient();
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if (!client.get())
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return false;
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CefRefPtr<CefRenderHandler> handler = client->GetRenderHandler();
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if (!handler.get())
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return false;
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int screenX = 0, screenY = 0;
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if (!handler->GetScreenPoint(manager->browser(),
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manager->params().x, manager->params().y,
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screenX, screenY)) {
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return false;
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}
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screen_point = gfx::Point(screenX, screenY);
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} else {
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aura::Window* window = manager->browser()->GetContentView();
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const gfx::Rect& bounds_in_screen = window->GetBoundsInScreen();
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screen_point = gfx::Point(bounds_in_screen.x() + manager->params().x,
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bounds_in_screen.y() + manager->params().y);
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}
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// Show the menu. Blocks until the menu is dismissed.
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menu_->RunMenuAt(screen_point, views::Menu2::ALIGN_TOPLEFT);
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