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https://bitbucket.org/chromiumembedded/cef
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cefclient:
- Add the User Interface App Example that demonstrates two-way JavaScript communication between the page and an embedded plugin implemented using OpenGL. git-svn-id: https://chromiumembedded.googlecode.com/svn/trunk@40 5089003a-bbd8-11dd-ad1f-f1f9622dbc98
This commit is contained in:
284
tests/cefclient/uiplugin.cpp
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284
tests/cefclient/uiplugin.cpp
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// Copyright (c) 2009 The Chromium Embedded Framework Authors.
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// Portions copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "stdafx.h"
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#include "uiplugin.h"
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#include "cefclient.h"
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#include <gl/gl.h>
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#include <sstream>
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// Initialized in NP_Initialize.
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NPNetscapeFuncs* g_uibrowser = NULL;
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// Global values.
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float g_rotationspeed = 0.0f;
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float g_theta = 0.0f;
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// Class holding pointers for the client plugin window.
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class ClientPlugin
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{
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public:
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ClientPlugin()
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{
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hWnd = NULL;
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hDC = NULL;
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hRC = NULL;
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}
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HWND hWnd;
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HDC hDC;
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HGLRC hRC;
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};
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// Forward declarations of functions included in this code module:
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LRESULT CALLBACK PluginWndProc(HWND hWnd, UINT message, WPARAM wParam,
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LPARAM lParam);
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void EnableOpenGL(HWND hWnd, HDC * hDC, HGLRC * hRC);
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void DisableOpenGL(HWND hWnd, HDC hDC, HGLRC hRC);
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static
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NPError NPP_New(NPMIMEType plugin_type, NPP instance, uint16 mode, int16 argc,
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char* argn[], char* argv[], NPSavedData* saved) {
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if (instance == NULL)
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return NPERR_INVALID_INSTANCE_ERROR;
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ClientPlugin *plugin = new ClientPlugin;
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instance->pdata = reinterpret_cast<void*>(plugin);
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return NPERR_NO_ERROR;
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}
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static
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NPError NPP_Destroy(NPP instance, NPSavedData** save) {
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ClientPlugin *plugin = reinterpret_cast<ClientPlugin*>(instance->pdata);
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if (plugin) {
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if(plugin->hWnd) {
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DestroyWindow(plugin->hWnd);
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DisableOpenGL(plugin->hWnd, plugin->hDC, plugin->hRC);
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}
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delete plugin;
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g_rotationspeed = 0.0f;
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g_theta = 0.0f;
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}
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return NPERR_NO_ERROR;
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}
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static
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NPError NPP_SetWindow(NPP instance, NPWindow* window_info) {
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if (instance == NULL)
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return NPERR_INVALID_INSTANCE_ERROR;
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if (window_info == NULL)
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return NPERR_GENERIC_ERROR;
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ClientPlugin *plugin = reinterpret_cast<ClientPlugin*>(instance->pdata);
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HWND parent_hwnd = reinterpret_cast<HWND>(window_info->window);
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if (plugin->hWnd == NULL)
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{
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WNDCLASS wc;
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HINSTANCE hInstance = GetModuleHandle(NULL);
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// Register the window class.
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wc.style = CS_OWNDC;
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wc.lpfnWndProc = PluginWndProc;
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wc.cbClsExtra = 0;
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wc.cbWndExtra = 0;
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wc.hInstance = hInstance;
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wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
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wc.hCursor = LoadCursor(NULL, IDC_ARROW);
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wc.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
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wc.lpszMenuName = NULL;
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wc.lpszClassName = L"ClientUIPlugin";
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RegisterClass(&wc);
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// Create the main window.
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plugin->hWnd = CreateWindow(L"ClientUIPlugin", L"Client UI Plugin",
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WS_CHILD, 0, 0, 0, 0, parent_hwnd, NULL, hInstance, NULL);
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// Enable OpenGL drawing for the window.
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EnableOpenGL(plugin->hWnd, &(plugin->hDC), &(plugin->hRC));
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}
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// Position the window and make sure it's visible.
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RECT parent_rect;
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GetClientRect(parent_hwnd, &parent_rect);
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SetWindowPos(plugin->hWnd, NULL, parent_rect.left, parent_rect.top,
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parent_rect.right - parent_rect.left,
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parent_rect.bottom - parent_rect.top, SWP_SHOWWINDOW);
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UpdateWindow(plugin->hWnd);
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ShowWindow(plugin->hWnd, SW_SHOW);
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return NPERR_NO_ERROR;
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}
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NPError API_CALL NP_UIGetEntryPoints(NPPluginFuncs* pFuncs)
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{
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pFuncs->newp = NPP_New;
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pFuncs->destroy = NPP_Destroy;
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pFuncs->setwindow = NPP_SetWindow;
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return NPERR_NO_ERROR;
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}
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NPError API_CALL NP_UIInitialize(NPNetscapeFuncs* pFuncs)
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{
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g_uibrowser = pFuncs;
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return NPERR_NO_ERROR;
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}
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NPError API_CALL NP_UIShutdown(void)
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{
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g_uibrowser = NULL;
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return NPERR_NO_ERROR;
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}
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// Send the notification to the browser as a JavaScript function call.
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static void NotifyNewRotation(float value)
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{
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std::wstringstream buf;
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buf << L"notifyNewRotation(" << value << L");";
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AppGetBrowser()->GetMainFrame()->ExecuteJavaScript(buf.str(), std::wstring(),
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0);
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}
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void ModifyRotation(float value)
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{
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g_rotationspeed += value;
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NotifyNewRotation(g_rotationspeed);
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}
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void ResetRotation()
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{
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g_rotationspeed = 0.0;
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NotifyNewRotation(g_rotationspeed);
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}
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// Nice little fly polygon borrowed from the OpenGL Red Book.
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const GLubyte fly[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x03, 0x80, 0x01, 0xC0, 0x06, 0xC0, 0x03, 0x60,
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0x04, 0x60, 0x06, 0x20, 0x04, 0x30, 0x0C, 0x20,
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0x04, 0x18, 0x18, 0x20, 0x04, 0x0C, 0x30, 0x20,
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0x04, 0x06, 0x60, 0x20, 0x44, 0x03, 0xC0, 0x22,
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0x44, 0x01, 0x80, 0x22, 0x44, 0x01, 0x80, 0x22,
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0x44, 0x01, 0x80, 0x22, 0x44, 0x01, 0x80, 0x22,
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0x44, 0x01, 0x80, 0x22, 0x44, 0x01, 0x80, 0x22,
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0x66, 0x01, 0x80, 0x66, 0x33, 0x01, 0x80, 0xCC,
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0x19, 0x81, 0x81, 0x98, 0x0C, 0xC1, 0x83, 0x30,
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0x07, 0xe1, 0x87, 0xe0, 0x03, 0x3f, 0xfc, 0xc0,
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0x03, 0x31, 0x8c, 0xc0, 0x03, 0x33, 0xcc, 0xc0,
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0x06, 0x64, 0x26, 0x60, 0x0c, 0xcc, 0x33, 0x30,
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0x18, 0xcc, 0x33, 0x18, 0x10, 0xc4, 0x23, 0x08,
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0x10, 0x63, 0xC6, 0x08, 0x10, 0x30, 0x0c, 0x08,
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0x10, 0x18, 0x18, 0x08, 0x10, 0x00, 0x00, 0x08};
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// Plugin window procedure.
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LRESULT CALLBACK PluginWndProc(HWND hWnd, UINT message, WPARAM wParam,
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LPARAM lParam)
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{
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HDC hDC;
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int width, height;
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switch(message)
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{
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case WM_CREATE:
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// Start the timer that's used for redrawing.
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SetTimer(hWnd, 1, 1, NULL);
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return 0;
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case WM_DESTROY:
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// Stop the timer that's used for redrawing.
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KillTimer(hWnd, 1);
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return 0;
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case WM_LBUTTONDOWN:
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// Decrement rotation speed.
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ModifyRotation(-2.0f);
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return 0;
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case WM_RBUTTONDOWN:
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// Increment rotation speed.
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ModifyRotation(2.0f);
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return 0;
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case WM_SIZE:
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// Resize the OpenGL viewport to match the window size.
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width = LOWORD(lParam);
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height = HIWORD(lParam);
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glViewport(0, 0, width, height);
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break;
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case WM_ERASEBKGND:
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return 0;
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case WM_TIMER:
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// Adjust the theta value and redraw the display when the timer fires.
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hDC = GetDC(hWnd);
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glClearColor(1.0f, 1.0f, 1.0f, 0.0f);
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glClear(GL_COLOR_BUFFER_BIT);
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glPushMatrix();
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glEnable(GL_POLYGON_STIPPLE);
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glPolygonStipple(fly);
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glRotatef(g_theta, 0.0f, 0.0f, 1.0f);
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glBegin(GL_QUADS);
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glColor3f(1.0f, 0.0f, 0.0f); glVertex2f(0.7f, 0.7f);
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glColor3f(0.0f, 1.0f, 0.0f); glVertex2f(0.7f, -0.7f);
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glColor3f(0.0f, 0.0f, 1.0f); glVertex2f(-0.7f, -0.7f);
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glColor3f(1.0f, 0.0f, 1.0f); glVertex2f(-0.7f, 0.7f);
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glEnd();
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glDisable(GL_POLYGON_STIPPLE);
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glPopMatrix();
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SwapBuffers(hDC);
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ReleaseDC(hWnd, hDC);
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g_theta -= g_rotationspeed;
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}
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return DefWindowProc(hWnd, message, wParam, lParam);
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}
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// Enable OpenGL.
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void EnableOpenGL(HWND hWnd, HDC * hDC, HGLRC * hRC)
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{
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PIXELFORMATDESCRIPTOR pfd;
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int format;
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// Get the device context.
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*hDC = GetDC(hWnd);
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// Set the pixel format for the DC.
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ZeroMemory(&pfd, sizeof(pfd));
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pfd.nSize = sizeof(pfd);
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pfd.nVersion = 1;
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pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
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pfd.iPixelType = PFD_TYPE_RGBA;
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pfd.cColorBits = 24;
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pfd.cDepthBits = 16;
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pfd.iLayerType = PFD_MAIN_PLANE;
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format = ChoosePixelFormat(*hDC, &pfd);
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SetPixelFormat(*hDC, format, &pfd);
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// Create and enable the render contex.
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*hRC = wglCreateContext(*hDC);
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wglMakeCurrent(*hDC, *hRC);
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}
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// Disable OpenGL.
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void DisableOpenGL(HWND hWnd, HDC hDC, HGLRC hRC)
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{
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wglMakeCurrent(NULL, NULL);
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wglDeleteContext(hRC);
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ReleaseDC(hWnd, hDC);
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}
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