Update include/ comments to Doxygen formatting (see issue #3384)

See related guidelines in the issue.
This commit is contained in:
Marshall Greenblatt
2022-08-31 22:03:04 -04:00
parent 7b352159df
commit d7a153bdd4
235 changed files with 11484 additions and 11274 deletions

View File

@ -37,130 +37,138 @@
#include "include/base/cef_ref_counted.h"
///
// Smart pointer implementation that is an alias of scoped_refptr from
// include/base/cef_ref_counted.h.
// <p>
// A smart pointer class for reference counted objects. Use this class instead
// of calling AddRef and Release manually on a reference counted object to
// avoid common memory leaks caused by forgetting to Release an object
// reference. Sample usage:
// <pre>
// class MyFoo : public CefBaseRefCounted {
// ...
// };
//
// void some_function() {
// // The MyFoo object that |foo| represents starts with a single
// // reference.
// CefRefPtr&lt;MyFoo&gt; foo = new MyFoo();
// foo-&gt;Method(param);
// // |foo| is released when this function returns
// }
//
// void some_other_function() {
// CefRefPtr&lt;MyFoo&gt; foo = new MyFoo();
// ...
// foo = NULL; // explicitly releases |foo|
// ...
// if (foo)
// foo-&gt;Method(param);
// }
// </pre>
// The above examples show how CefRefPtr&lt;T&gt; acts like a pointer to T.
// Given two CefRefPtr&lt;T&gt; classes, it is also possible to exchange
// references between the two objects, like so:
// <pre>
// {
// CefRefPtr&lt;MyFoo&gt; a = new MyFoo();
// CefRefPtr&lt;MyFoo&gt; b;
//
// b.swap(a);
// // now, |b| references the MyFoo object, and |a| references NULL.
// }
// </pre>
// To make both |a| and |b| in the above example reference the same MyFoo
// object, simply use the assignment operator:
// <pre>
// {
// CefRefPtr&lt;MyFoo&gt; a = new MyFoo();
// CefRefPtr&lt;MyFoo&gt; b;
//
// b = a;
// // now, |a| and |b| each own a reference to the same MyFoo object.
// // the reference count of the underlying MyFoo object will be 2.
// }
// </pre>
// Reference counted objects can also be passed as function parameters and
// used as function return values:
// <pre>
// void some_func_with_param(CefRefPtr&lt;MyFoo&gt; param) {
// // A reference is added to the MyFoo object that |param| represents
// // during the scope of some_func_with_param() and released when
// // some_func_with_param() goes out of scope.
// }
//
// CefRefPtr&lt;MyFoo&gt; some_func_with_retval() {
// // The MyFoo object that |foox| represents starts with a single
// // reference.
// CefRefPtr&lt;MyFoo&gt; foox = new MyFoo();
//
// // Creating the return value adds an additional reference.
// return foox;
//
// // When some_func_with_retval() goes out of scope the original |foox|
// // reference is released.
// }
//
// void and_another_function() {
// CefRefPtr&lt;MyFoo&gt; foo = new MyFoo();
//
// // pass |foo| as a parameter.
// some_function(foo);
//
// CefRefPtr&lt;MyFoo&gt; foo2 = some_func_with_retval();
// // Now, since we kept a reference to the some_func_with_retval() return
// // value, |foo2| is the only class pointing to the MyFoo object created
// in some_func_with_retval(), and it has a reference count of 1.
//
// some_func_with_retval();
// // Now, since we didn't keep a reference to the some_func_with_retval()
// // return value, the MyFoo object created in some_func_with_retval()
// // will automatically be released.
// }
// </pre>
// And in standard containers:
// <pre>
// {
// // Create a vector that holds MyFoo objects.
// std::vector&lt;CefRefPtr&lt;MyFoo&gt; &gt; MyFooVec;
//
// // The MyFoo object that |foo| represents starts with a single
// // reference.
// CefRefPtr&lt;MyFoo&gt; foo = new MyFoo();
//
// // When the MyFoo object is added to |MyFooVec| the reference count
// // is increased to 2.
// MyFooVec.push_back(foo);
// }
// </pre>
// </p>
/// Smart pointer implementation that is an alias of scoped_refptr from
/// include/base/cef_ref_counted.h.
///
/// A smart pointer class for reference counted objects. Use this class instead
/// of calling AddRef and Release manually on a reference counted object to
/// avoid common memory leaks caused by forgetting to Release an object
/// reference. Sample usage:
///
/// <pre>
/// class MyFoo : public CefBaseRefCounted {
/// ...
/// };
///
/// void some_function() {
/// // The MyFoo object that |foo| represents starts with a single
/// // reference.
/// CefRefPtr&lt;MyFoo&gt; foo = new MyFoo();
/// foo-&gt;Method(param);
/// // |foo| is released when this function returns
/// }
///
/// void some_other_function() {
/// CefRefPtr&lt;MyFoo&gt; foo = new MyFoo();
/// ...
/// foo = NULL; /// explicitly releases |foo|
/// ...
/// if (foo)
/// foo-&gt;Method(param);
/// }
/// </pre>
///
/// The above examples show how CefRefPtr&lt;T&gt; acts like a pointer to T.
/// Given two CefRefPtr&lt;T&gt; classes, it is also possible to exchange
/// references between the two objects, like so:
///
/// <pre>
/// {
/// CefRefPtr&lt;MyFoo&gt; a = new MyFoo();
/// CefRefPtr&lt;MyFoo&gt; b;
///
/// b.swap(a);
/// // now, |b| references the MyFoo object, and |a| references NULL.
/// }
/// </pre>
///
/// To make both |a| and |b| in the above example reference the same MyFoo
/// object, simply use the assignment operator:
///
/// <pre>
/// {
/// CefRefPtr&lt;MyFoo&gt; a = new MyFoo();
/// CefRefPtr&lt;MyFoo&gt; b;
///
/// b = a;
/// // now, |a| and |b| each own a reference to the same MyFoo object.
/// // the reference count of the underlying MyFoo object will be 2.
/// }
/// </pre>
///
/// Reference counted objects can also be passed as function parameters and
/// used as function return values:
///
/// <pre>
/// void some_func_with_param(CefRefPtr&lt;MyFoo&gt; param) {
/// // A reference is added to the MyFoo object that |param| represents
/// // during the scope of some_func_with_param() and released when
/// // some_func_with_param() goes out of scope.
/// }
///
/// CefRefPtr&lt;MyFoo&gt; some_func_with_retval() {
/// // The MyFoo object that |foox| represents starts with a single
/// // reference.
/// CefRefPtr&lt;MyFoo&gt; foox = new MyFoo();
///
/// // Creating the return value adds an additional reference.
/// return foox;
///
/// // When some_func_with_retval() goes out of scope the original |foox|
/// // reference is released.
/// }
///
/// void and_another_function() {
/// CefRefPtr&lt;MyFoo&gt; foo = new MyFoo();
///
/// // pass |foo| as a parameter.
/// some_function(foo);
///
/// CefRefPtr&lt;MyFoo&gt; foo2 = some_func_with_retval();
/// // Now, since we kept a reference to the some_func_with_retval() return
/// // value, |foo2| is the only class pointing to the MyFoo object created
/// in some_func_with_retval(), and it has a reference count of 1.
///
/// some_func_with_retval();
/// // Now, since we didn't keep a reference to the some_func_with_retval()
/// // return value, the MyFoo object created in some_func_with_retval()
/// // will automatically be released.
/// }
/// </pre>
///
/// And in standard containers:
///
/// <pre>
/// {
/// // Create a vector that holds MyFoo objects.
/// std::vector&lt;CefRefPtr&lt;MyFoo&gt; &gt; MyFooVec;
///
/// // The MyFoo object that |foo| represents starts with a single
/// // reference.
/// CefRefPtr&lt;MyFoo&gt; foo = new MyFoo();
///
/// // When the MyFoo object is added to |MyFooVec| the reference count
/// // is increased to 2.
/// MyFooVec.push_back(foo);
/// }
/// </pre>
///
template <class T>
using CefRefPtr = scoped_refptr<T>;
///
// A CefOwnPtr<T> is like a T*, except that the destructor of CefOwnPtr<T>
// automatically deletes the pointer it holds (if any). That is, CefOwnPtr<T>
// owns the T object that it points to. Like a T*, a CefOwnPtr<T> may hold
// either NULL or a pointer to a T object. Also like T*, CefOwnPtr<T> is
// thread-compatible, and once you dereference it, you get the thread safety
// guarantees of T.
/// A CefOwnPtr<T> is like a T*, except that the destructor of CefOwnPtr<T>
/// automatically deletes the pointer it holds (if any). That is, CefOwnPtr<T>
/// owns the T object that it points to. Like a T*, a CefOwnPtr<T> may hold
/// either NULL or a pointer to a T object. Also like T*, CefOwnPtr<T> is
/// thread-compatible, and once you dereference it, you get the thread safety
/// guarantees of T.
///
template <class T, class D = std::default_delete<T>>
using CefOwnPtr = std::unique_ptr<T, D>;
///
// A CefRawPtr<T> is the same as T*
/// A CefRawPtr<T> is the same as T*
///
template <class T>
using CefRawPtr = T*;