Update include/ comments to Doxygen formatting (see issue #3384)

See related guidelines in the issue.
This commit is contained in:
Marshall Greenblatt
2022-08-31 22:03:04 -04:00
parent 7b352159df
commit d7a153bdd4
235 changed files with 11484 additions and 11274 deletions

View File

@ -42,7 +42,7 @@
#include "include/cef_browser.h"
///
// Implement this interface to handle audio events.
/// Implement this interface to handle audio events.
///
/*--cef(source=client)--*/
class CefAudioHandler : public virtual CefBaseRefCounted {
@ -50,10 +50,10 @@ class CefAudioHandler : public virtual CefBaseRefCounted {
typedef cef_channel_layout_t ChannelLayout;
///
// Called on the UI thread to allow configuration of audio stream parameters.
// Return true to proceed with audio stream capture, or false to cancel it.
// All members of |params| can optionally be configured here, but they are
// also pre-filled with some sensible defaults.
/// Called on the UI thread to allow configuration of audio stream parameters.
/// Return true to proceed with audio stream capture, or false to cancel it.
/// All members of |params| can optionally be configured here, but they are
/// also pre-filled with some sensible defaults.
///
/*--cef()--*/
virtual bool GetAudioParameters(CefRefPtr<CefBrowser> browser,
@ -62,11 +62,11 @@ class CefAudioHandler : public virtual CefBaseRefCounted {
}
///
// Called on a browser audio capture thread when the browser starts
// streaming audio. OnAudioStreamStopped will always be called after
// OnAudioStreamStarted; both methods may be called multiple times
// for the same browser. |params| contains the audio parameters like
// sample rate and channel layout. |channels| is the number of channels.
/// Called on a browser audio capture thread when the browser starts
/// streaming audio. OnAudioStreamStopped will always be called after
/// OnAudioStreamStarted; both methods may be called multiple times
/// for the same browser. |params| contains the audio parameters like
/// sample rate and channel layout. |channels| is the number of channels.
///
/*--cef()--*/
virtual void OnAudioStreamStarted(CefRefPtr<CefBrowser> browser,
@ -74,14 +74,14 @@ class CefAudioHandler : public virtual CefBaseRefCounted {
int channels) = 0;
///
// Called on the audio stream thread when a PCM packet is received for the
// stream. |data| is an array representing the raw PCM data as a floating
// point type, i.e. 4-byte value(s). |frames| is the number of frames in the
// PCM packet. |pts| is the presentation timestamp (in milliseconds since the
// Unix Epoch) and represents the time at which the decompressed packet should
// be presented to the user. Based on |frames| and the |channel_layout| value
// passed to OnAudioStreamStarted you can calculate the size of the |data|
// array in bytes.
/// Called on the audio stream thread when a PCM packet is received for the
/// stream. |data| is an array representing the raw PCM data as a floating
/// point type, i.e. 4-byte value(s). |frames| is the number of frames in the
/// PCM packet. |pts| is the presentation timestamp (in milliseconds since the
/// Unix Epoch) and represents the time at which the decompressed packet
/// should be presented to the user. Based on |frames| and the
/// |channel_layout| value passed to OnAudioStreamStarted you can calculate
/// the size of the |data| array in bytes.
///
/*--cef()--*/
virtual void OnAudioStreamPacket(CefRefPtr<CefBrowser> browser,
@ -90,18 +90,18 @@ class CefAudioHandler : public virtual CefBaseRefCounted {
int64 pts) = 0;
///
// Called on the UI thread when the stream has stopped. OnAudioSteamStopped
// will always be called after OnAudioStreamStarted; both methods may be
// called multiple times for the same stream.
/// Called on the UI thread when the stream has stopped. OnAudioSteamStopped
/// will always be called after OnAudioStreamStarted; both methods may be
/// called multiple times for the same stream.
///
/*--cef()--*/
virtual void OnAudioStreamStopped(CefRefPtr<CefBrowser> browser) = 0;
///
// Called on the UI or audio stream thread when an error occurred. During the
// stream creation phase this callback will be called on the UI thread while
// in the capturing phase it will be called on the audio stream thread. The
// stream will be stopped immediately.
/// Called on the UI or audio stream thread when an error occurred. During the
/// stream creation phase this callback will be called on the UI thread while
/// in the capturing phase it will be called on the audio stream thread. The
/// stream will be stopped immediately.
///
/*--cef()--*/
virtual void OnAudioStreamError(CefRefPtr<CefBrowser> browser,