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Update include/ comments to Doxygen formatting (see issue #3384)
See related guidelines in the issue.
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@ -33,7 +33,7 @@
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// by hand. See the translator.README.txt file in the tools directory for
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// more information.
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//
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// $hash=62f58ab826b8a3d436655bf0855848632f2a73b5$
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// $hash=4e243df31e29bc6e473d56e371ed6328d948959c$
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//
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#ifndef CEF_INCLUDE_CAPI_CEF_AUDIO_HANDLER_CAPI_H_
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@ -48,30 +48,30 @@ extern "C" {
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#endif
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///
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// Implement this structure to handle audio events.
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/// Implement this structure to handle audio events.
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///
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typedef struct _cef_audio_handler_t {
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///
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// Base structure.
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/// Base structure.
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///
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cef_base_ref_counted_t base;
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///
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// Called on the UI thread to allow configuration of audio stream parameters.
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// Return true (1) to proceed with audio stream capture, or false (0) to
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// cancel it. All members of |params| can optionally be configured here, but
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// they are also pre-filled with some sensible defaults.
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/// Called on the UI thread to allow configuration of audio stream parameters.
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/// Return true (1) to proceed with audio stream capture, or false (0) to
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/// cancel it. All members of |params| can optionally be configured here, but
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/// they are also pre-filled with some sensible defaults.
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///
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int(CEF_CALLBACK* get_audio_parameters)(struct _cef_audio_handler_t* self,
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struct _cef_browser_t* browser,
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cef_audio_parameters_t* params);
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///
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// Called on a browser audio capture thread when the browser starts streaming
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// audio. OnAudioStreamStopped will always be called after
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// OnAudioStreamStarted; both functions may be called multiple times for the
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// same browser. |params| contains the audio parameters like sample rate and
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// channel layout. |channels| is the number of channels.
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/// Called on a browser audio capture thread when the browser starts streaming
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/// audio. OnAudioStreamStopped will always be called after
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/// OnAudioStreamStarted; both functions may be called multiple times for the
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/// same browser. |params| contains the audio parameters like sample rate and
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/// channel layout. |channels| is the number of channels.
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///
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void(CEF_CALLBACK* on_audio_stream_started)(
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struct _cef_audio_handler_t* self,
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@ -80,14 +80,14 @@ typedef struct _cef_audio_handler_t {
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int channels);
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///
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// Called on the audio stream thread when a PCM packet is received for the
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// stream. |data| is an array representing the raw PCM data as a floating
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// point type, i.e. 4-byte value(s). |frames| is the number of frames in the
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// PCM packet. |pts| is the presentation timestamp (in milliseconds since the
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// Unix Epoch) and represents the time at which the decompressed packet should
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// be presented to the user. Based on |frames| and the |channel_layout| value
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// passed to OnAudioStreamStarted you can calculate the size of the |data|
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// array in bytes.
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/// Called on the audio stream thread when a PCM packet is received for the
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/// stream. |data| is an array representing the raw PCM data as a floating
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/// point type, i.e. 4-byte value(s). |frames| is the number of frames in the
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/// PCM packet. |pts| is the presentation timestamp (in milliseconds since the
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/// Unix Epoch) and represents the time at which the decompressed packet
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/// should be presented to the user. Based on |frames| and the
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/// |channel_layout| value passed to OnAudioStreamStarted you can calculate
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/// the size of the |data| array in bytes.
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///
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void(CEF_CALLBACK* on_audio_stream_packet)(struct _cef_audio_handler_t* self,
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struct _cef_browser_t* browser,
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@ -96,18 +96,18 @@ typedef struct _cef_audio_handler_t {
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int64 pts);
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///
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// Called on the UI thread when the stream has stopped. OnAudioSteamStopped
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// will always be called after OnAudioStreamStarted; both functions may be
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// called multiple times for the same stream.
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/// Called on the UI thread when the stream has stopped. OnAudioSteamStopped
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/// will always be called after OnAudioStreamStarted; both functions may be
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/// called multiple times for the same stream.
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///
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void(CEF_CALLBACK* on_audio_stream_stopped)(struct _cef_audio_handler_t* self,
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struct _cef_browser_t* browser);
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///
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// Called on the UI or audio stream thread when an error occurred. During the
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// stream creation phase this callback will be called on the UI thread while
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// in the capturing phase it will be called on the audio stream thread. The
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// stream will be stopped immediately.
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/// Called on the UI or audio stream thread when an error occurred. During the
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/// stream creation phase this callback will be called on the UI thread while
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/// in the capturing phase it will be called on the audio stream thread. The
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/// stream will be stopped immediately.
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///
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void(CEF_CALLBACK* on_audio_stream_error)(struct _cef_audio_handler_t* self,
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struct _cef_browser_t* browser,
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