Merge revision 1078 changes:
- When running in single-process mode wait for the render thread to stop before shutting down the context (issue #570). git-svn-id: https://chromiumembedded.googlecode.com/svn/branches/1364@1079 5089003a-bbd8-11dd-ad1f-f1f9622dbc98
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@ -13,6 +13,7 @@
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#include "libcef/browser/thread_util.h"
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#include "libcef/browser/trace_subscriber.h"
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#include "libcef/common/main_delegate.h"
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#include "libcef/renderer/content_renderer_client.h"
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#include "base/bind.h"
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#include "base/command_line.h"
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@ -20,6 +21,7 @@
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#include "base/synchronization/waitable_event.h"
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#include "content/public/app/content_main.h"
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#include "content/public/app/content_main_runner.h"
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#include "content/public/browser/render_process_host.h"
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#include "content/public/common/content_switches.h"
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#include "ui/base/ui_base_switches.h"
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@ -341,6 +343,11 @@ void CefContext::FinishShutdownOnUIThread(
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}
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void CefContext::FinalizeShutdown() {
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if (content::RenderProcessHost::run_renderer_in_process()) {
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// Blocks until RenderProcess cleanup is complete.
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CefContentRendererClient::Get()->RunSingleProcessCleanup();
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}
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// Shut down the browser runner or UI thread.
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main_delegate_->ShutdownBrowser();
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@ -14,6 +14,7 @@ MSVC_POP_WARNING();
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#include "libcef/renderer/content_renderer_client.h"
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#include "libcef/browser/context.h"
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#include "libcef/common/cef_messages.h"
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#include "libcef/common/cef_switches.h"
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#include "libcef/common/content_client.h"
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@ -30,6 +31,8 @@ MSVC_POP_WARNING();
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#include "base/path_service.h"
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#include "base/string_number_conversions.h"
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#include "content/common/child_thread.h"
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#include "content/public/browser/browser_thread.h"
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#include "content/public/browser/render_process_host.h"
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#include "content/public/renderer/render_thread.h"
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#include "content/public/renderer/render_view.h"
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#include "ipc/ipc_sync_channel.h"
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@ -208,7 +211,8 @@ struct CefContentRendererClient::SchemeInfo {
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CefContentRendererClient::CefContentRendererClient()
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: devtools_agent_count_(0),
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uncaught_exception_stack_size_(0) {
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uncaught_exception_stack_size_(0),
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single_process_cleanup_complete_(false) {
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}
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CefContentRendererClient::~CefContentRendererClient() {
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@ -411,6 +415,35 @@ void CefContentRendererClient::RemoveWorkerTaskRunner(int worker_id) {
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worker_task_runner_map_.erase(it);
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}
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void CefContentRendererClient::RunSingleProcessCleanup() {
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DCHECK(content::RenderProcessHost::run_renderer_in_process());
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// Make sure the render thread was actually started.
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if (!render_task_runner_)
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return;
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if (content::BrowserThread::CurrentlyOn(content::BrowserThread::UI)) {
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RunSingleProcessCleanupOnUIThread();
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} else {
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content::BrowserThread::PostTask(content::BrowserThread::UI, FROM_HERE,
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base::Bind(&CefContentRendererClient::RunSingleProcessCleanupOnUIThread,
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base::Unretained(this)));
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}
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// Wait for the render thread cleanup to complete. Spin instead of using
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// base::WaitableEvent because calling Wait() is not allowed on the UI
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// thread.
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bool complete = false;
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do {
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{
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base::AutoLock lock_scope(single_process_cleanup_lock_);
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complete = single_process_cleanup_complete_;
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}
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if (!complete)
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base::PlatformThread::YieldCurrentThread();
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} while (!complete);
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}
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void CefContentRendererClient::RenderThreadStarted() {
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render_task_runner_ = base::MessageLoopProxy::current();
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observer_.reset(new CefRenderProcessObserver());
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@ -419,6 +452,12 @@ void CefContentRendererClient::RenderThreadStarted() {
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thread->AddObserver(observer_.get());
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thread->GetChannel()->AddFilter(new CefRenderMessageFilter);
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if (content::RenderProcessHost::run_renderer_in_process()) {
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// When running in single-process mode register as a destruction observer
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// on the render thread's MessageLoop.
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MessageLoop::current()->AddDestructionObserver(this);
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}
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// Note that under Linux, the media library will normally already have
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// been initialized by the Zygote before this instance became a Renderer.
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FilePath media_path;
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@ -592,3 +631,37 @@ void CefContentRendererClient::WillReleaseScriptContext(
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CefV8ReleaseContext(context);
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}
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void CefContentRendererClient::WillDestroyCurrentMessageLoop() {
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base::AutoLock lock_scope(single_process_cleanup_lock_);
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single_process_cleanup_complete_ = true;
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}
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void CefContentRendererClient::RunSingleProcessCleanupOnUIThread() {
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DCHECK(content::BrowserThread::CurrentlyOn(content::BrowserThread::UI));
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// Clean up the single existing RenderProcessHost.
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content::RenderProcessHost* host = NULL;
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content::RenderProcessHost::iterator iterator(
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content::RenderProcessHost::AllHostsIterator());
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if (!iterator.IsAtEnd()) {
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host = iterator.GetCurrentValue();
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host->Cleanup();
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iterator.Advance();
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DCHECK(iterator.IsAtEnd());
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}
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DCHECK(host);
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// Clear the run_renderer_in_process() flag to avoid a DCHECK in the
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// RenderProcessHost destructor.
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content::RenderProcessHost::SetRunRendererInProcess(false);
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// Deletion of the RenderProcessHost object will stop the render thread and
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// result in a call to WillDestroyCurrentMessageLoop.
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// Cleanup() will cause deletion to be posted as a task on the UI thread but
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// this task will only execute when running in multi-threaded message loop
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// mode (because otherwise the UI message loop has already stopped). Therefore
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// we need to explicitly delete the object when not running in this mode.
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if (!_Context->settings().multi_threaded_message_loop)
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delete host;
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}
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@ -16,6 +16,7 @@
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#include "base/compiler_specific.h"
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#include "base/memory/scoped_ptr.h"
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#include "base/message_loop.h"
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#include "base/sequenced_task_runner.h"
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#include "content/public/renderer/content_renderer_client.h"
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@ -23,7 +24,8 @@ class CefRenderProcessObserver;
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class CefWebWorkerScriptObserver;
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struct Cef_CrossOriginWhiteListEntry_Params;
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class CefContentRendererClient : public content::ContentRendererClient {
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class CefContentRendererClient : public content::ContentRendererClient,
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public MessageLoop::DestructionObserver {
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public:
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CefContentRendererClient();
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virtual ~CefContentRendererClient();
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@ -72,6 +74,10 @@ class CefContentRendererClient : public content::ContentRendererClient {
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// Remove the task runner associated with the specified worker ID.
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void RemoveWorkerTaskRunner(int worker_id);
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// Perform cleanup work that needs to occur before shutdown when running in
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// single-process mode. Blocks until cleanup is complete.
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void RunSingleProcessCleanup();
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private:
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// ContentRendererClient implementation.
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virtual void RenderThreadStarted() OVERRIDE;
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v8::Handle<v8::Context> context,
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int world_id) OVERRIDE;
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// MessageLoop::DestructionObserver implementation.
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virtual void WillDestroyCurrentMessageLoop() OVERRIDE;
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// Perform cleanup work for single-process mode.
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void RunSingleProcessCleanupOnUIThread();
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scoped_refptr<base::SequencedTaskRunner> render_task_runner_;
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scoped_ptr<CefRenderProcessObserver> observer_;
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scoped_ptr<CefWebWorkerScriptObserver> worker_script_observer_;
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WorkerTaskRunnerMap;
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WorkerTaskRunnerMap worker_task_runner_map_;
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base::Lock worker_task_runner_lock_;
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// Used in single-process mode to test when cleanup is complete.
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// Access must be protected by |single_process_cleanup_lock_|.
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bool single_process_cleanup_complete_;
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base::Lock single_process_cleanup_lock_;
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};
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#endif // CEF_LIBCEF_RENDERER_CONTENT_RENDERER_CLIENT_H_
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