Update to Chromium revision 304f01a1 (#358063)

- Improve ordering of CefLoadHandler callbacks. OnLoadingStateChange will
  be called before and after all calls to OnLoadStart and OnLoadEnd.
  OnLoadStart/OnLoadEnd calls will occur as matching pairs
  (see http://crbug.com/539952#c2).
- Remove the |requesting_url| argument to CefGeolocationHandler::
  OnCancelGeolocationPermission. Clients can use the |request_id| argument
  to track this information themselves.
- Fix a crash when loading the PDF extension in multiple browsers with a
  custom CefRequestContext (issue #1757).
This commit is contained in:
Marshall Greenblatt
2015-11-10 15:18:16 -05:00
parent e0974ea64d
commit c6111d5947
92 changed files with 1918 additions and 902 deletions

View File

@ -62,7 +62,8 @@ typedef struct _cef_load_handler_t {
// Called when the loading state has changed. This callback will be executed
// twice -- once when loading is initiated either programmatically or by user
// action, and once when loading is terminated due to completion, cancellation
// of failure.
// of failure. It will be called before any calls to OnLoadStart and after all
// calls to OnLoadError and/or OnLoadEnd.
///
void (CEF_CALLBACK *on_loading_state_change)(struct _cef_load_handler_t* self,
struct _cef_browser_t* browser, int isLoading, int canGoBack,
@ -73,9 +74,9 @@ typedef struct _cef_load_handler_t {
// never be NULL -- call the is_main() function to check if this frame is the
// main frame. Multiple frames may be loading at the same time. Sub-frames may
// start or continue loading after the main frame load has ended. This
// function may not be called for a particular frame if the load request for
// that frame fails. For notification of overall browser load status use
// OnLoadingStateChange instead.
// function will always be called for all frames irrespective of whether the
// request completes successfully. For notification of overall browser load
// status use OnLoadingStateChange instead.
///
void (CEF_CALLBACK *on_load_start)(struct _cef_load_handler_t* self,
struct _cef_browser_t* browser, struct _cef_frame_t* frame);
@ -86,7 +87,8 @@ typedef struct _cef_load_handler_t {
// main frame. Multiple frames may be loading at the same time. Sub-frames may
// start or continue loading after the main frame load has ended. This
// function will always be called for all frames irrespective of whether the
// request completes successfully.
// request completes successfully. For notification of overall browser load
// status use OnLoadingStateChange instead.
///
void (CEF_CALLBACK *on_load_end)(struct _cef_load_handler_t* self,
struct _cef_browser_t* browser, struct _cef_frame_t* frame,