Don't run UI thread tasks after calling CefQuitMessageLoop
This avoids a situation where misbehaving clients may cause the application to continue running indefinitely by posting new UI thread tasks after calling CefQuitMessageLoop.
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@ -273,8 +273,8 @@ void CefMainRunner::Shutdown(base::OnceClosure shutdown_on_ui_thread,
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void CefMainRunner::RunMessageLoop() {
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void CefMainRunner::RunMessageLoop() {
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base::RunLoop run_loop;
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base::RunLoop run_loop;
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DCHECK(quit_when_idle_callback_.is_null());
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DCHECK(quit_callback_.is_null());
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quit_when_idle_callback_ = run_loop.QuitWhenIdleClosure();
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quit_callback_ = run_loop.QuitClosure();
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main_delegate_->BeforeMainMessageLoopRun(&run_loop);
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main_delegate_->BeforeMainMessageLoopRun(&run_loop);
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@ -283,11 +283,11 @@ void CefMainRunner::RunMessageLoop() {
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}
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}
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void CefMainRunner::QuitMessageLoop() {
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void CefMainRunner::QuitMessageLoop() {
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if (!quit_when_idle_callback_.is_null()) {
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if (!quit_callback_.is_null()) {
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if (main_delegate_->HandleMainMessageLoopQuit()) {
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if (main_delegate_->HandleMainMessageLoopQuit()) {
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return;
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return;
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}
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}
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std::move(quit_when_idle_callback_).Run();
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std::move(quit_callback_).Run();
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}
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}
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}
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}
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@ -89,7 +89,7 @@ class CefMainRunner : public CefMainRunnerHandler {
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std::unique_ptr<CefUIThread> ui_thread_;
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std::unique_ptr<CefUIThread> ui_thread_;
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// Used to quit the current base::RunLoop.
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// Used to quit the current base::RunLoop.
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base::OnceClosure quit_when_idle_callback_;
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base::OnceClosure quit_callback_;
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};
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};
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#endif // CEF_LIBCEF_BROWSER_MAIN_RUNNER_H_
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#endif // CEF_LIBCEF_BROWSER_MAIN_RUNNER_H_
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@ -61,19 +61,19 @@ void ChromeMainRunnerDelegate::BeforeMainMessageLoopRun(
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keep_alive_ = std::make_unique<ScopedKeepAlive>(
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keep_alive_ = std::make_unique<ScopedKeepAlive>(
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KeepAliveOrigin::APP_CONTROLLER, KeepAliveRestartOption::DISABLED);
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KeepAliveOrigin::APP_CONTROLLER, KeepAliveRestartOption::DISABLED);
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// The idle callback will be executed from BrowserProcessImpl::Unpin() via
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// The QuitClosure will be executed from BrowserProcessImpl::Unpin() via
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// KeepAliveRegistry when the last ScopedKeepAlive is released.
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// KeepAliveRegistry when the last ScopedKeepAlive is released.
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// ScopedKeepAlives are also held by Browser objects.
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// ScopedKeepAlives are also held by Browser objects.
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DCHECK(g_browser_process);
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DCHECK(g_browser_process);
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static_cast<BrowserProcessImpl*>(g_browser_process)
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static_cast<BrowserProcessImpl*>(g_browser_process)
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->SetQuitClosure(run_loop->QuitWhenIdleClosure());
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->SetQuitClosure(run_loop->QuitClosure());
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}
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}
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bool ChromeMainRunnerDelegate::HandleMainMessageLoopQuit() {
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bool ChromeMainRunnerDelegate::HandleMainMessageLoopQuit() {
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// May be called multiple times. See comments in RunMainMessageLoopBefore.
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// May be called multiple times. See comments in RunMainMessageLoopBefore.
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keep_alive_.reset();
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keep_alive_.reset();
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// Cancel direct execution of the QuitWhenIdleClosure() in
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// Cancel direct execution of the QuitClosure() in
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// CefMainRunner::QuitMessageLoop. We instead wait for all Chrome browser
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// CefMainRunner::QuitMessageLoop. We instead wait for all Chrome browser
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// windows to exit.
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// windows to exit.
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return true;
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return true;
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