Add NetworkService support for CefURLRequest (see issue #2622).

Requests created using CefURLRequest::Create are not associated with a
browser/frame. When originating from the render process these requests cannot be
intercepted and consequently only http(s) and blob requests are supported. To
work around this limitation a new CefFrame::CreateURLRequest method has been
added that allows the request to be associated with that browser/frame for
interception purposes.

This change also fixes an issue with the NetworkService implementation where
redirected requests could result in two parallel requests being sent to the
target server.

To test: URLRequestTest.* tests pass with NetworkService enabled.
This commit is contained in:
Marshall Greenblatt
2019-05-10 18:14:48 -04:00
parent f9b042c375
commit ba0e1b5719
43 changed files with 1637 additions and 344 deletions

View File

@ -13,6 +13,10 @@
#include "base/synchronization/lock.h"
namespace content {
class RenderFrameHost;
}
class CefBrowserHostImpl;
// Implementation of CefFrame. CefFrameHostImpl objects are owned by the
@ -55,6 +59,9 @@ class CefFrameHostImpl : public CefFrame {
CefRefPtr<CefBrowser> GetBrowser() override;
CefRefPtr<CefV8Context> GetV8Context() override;
void VisitDOM(CefRefPtr<CefDOMVisitor> visitor) override;
CefRefPtr<CefURLRequest> CreateURLRequest(
CefRefPtr<CefRequest> request,
CefRefPtr<CefURLRequestClient> client) override;
void SetFocused(bool focused);
void SetAttributes(bool is_main_frame,
@ -69,6 +76,10 @@ class CefFrameHostImpl : public CefFrame {
void ExecuteJavaScriptWithUserGestureForTests(const CefString& javascript);
// Returns the RFH associated with this frame. Must be called on the UI
// thread.
content::RenderFrameHost* GetRenderFrameHost();
// Detach the frame from the browser.
void Detach();