Mac: Fix locale error with GL shader (issue #1270).
git-svn-id: https://chromiumembedded.googlecode.com/svn/branches/1916@1703 5089003a-bbd8-11dd-ad1f-f1f9622dbc98
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@ -1,7 +1,7 @@
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diff --git compositing_iosurface_layer_mac.mm compositing_iosurface_layer_mac.mm
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index 08d3d4d..02467a7 100644
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--- compositing_iosurface_layer_mac.mm
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+++ compositing_iosurface_layer_mac.mm
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Index: compositing_iosurface_layer_mac.mm
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===================================================================
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--- compositing_iosurface_layer_mac.mm (revision 266998)
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+++ compositing_iosurface_layer_mac.mm (working copy)
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@@ -117,7 +117,7 @@
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(context_ && context_->cgl_context() != glContext) ||
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!renderWidgetHostView_ ||
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@ -11,11 +11,11 @@ index 08d3d4d..02467a7 100644
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glClear(GL_COLOR_BUFFER_BIT);
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return;
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}
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diff --git compositing_iosurface_mac.mm compositing_iosurface_mac.mm
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index 45f4758..ed071b2 100644
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--- compositing_iosurface_mac.mm
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+++ compositing_iosurface_mac.mm
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@@ -362,7 +362,7 @@ bool CompositingIOSurfaceMac::DrawIOSurface(
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Index: compositing_iosurface_mac.mm
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===================================================================
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--- compositing_iosurface_mac.mm (revision 266998)
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+++ compositing_iosurface_mac.mm (working copy)
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@@ -362,7 +362,7 @@
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glUseProgram(0); CHECK_AND_SAVE_GL_ERROR();
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} else {
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// Should match the clear color of RenderWidgetHostViewMac.
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@ -24,19 +24,20 @@ index 45f4758..ed071b2 100644
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glClear(GL_COLOR_BUFFER_BIT);
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}
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diff --git compositing_iosurface_shader_programs_mac.cc compositing_iosurface_shader_programs_mac.cc
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index 753c180..c5f09f1 100644
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--- compositing_iosurface_shader_programs_mac.cc
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+++ compositing_iosurface_shader_programs_mac.cc
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@@ -11,6 +11,7 @@
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Index: compositing_iosurface_shader_programs_mac.cc
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===================================================================
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--- compositing_iosurface_shader_programs_mac.cc (revision 266998)
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+++ compositing_iosurface_shader_programs_mac.cc (working copy)
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@@ -11,6 +11,8 @@
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#include "base/debug/trace_event.h"
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#include "base/logging.h"
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#include "base/memory/scoped_ptr.h"
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+#include "base/strings/stringprintf.h"
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+#include "base/strings/string_number_conversions.h"
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#include "base/values.h"
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#include "content/browser/gpu/gpu_data_manager_impl.h"
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#include "gpu/config/gpu_driver_bug_workaround_type.h"
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@@ -51,6 +52,7 @@ const char kfsBlit[] = GLSL_PROGRAM_AS_STRING(
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@@ -51,6 +53,7 @@
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}
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);
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@ -44,7 +45,7 @@ index 753c180..c5f09f1 100644
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// Only calculates position.
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const char kvsSolidWhite[] = GLSL_PROGRAM_AS_STRING(
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@@ -238,6 +240,16 @@ GLuint CompileShaderGLSL(ShaderProgram shader_program, GLenum shader_type,
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@@ -238,6 +241,18 @@
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const GLuint shader = glCreateShader(shader_type);
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DCHECK_NE(shader, 0u);
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@ -53,15 +54,17 @@ index 753c180..c5f09f1 100644
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+ if (shader_program == SHADER_PROGRAM_SOLID_WHITE &&
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+ shader_type == GL_FRAGMENT_SHADER) {
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+ bg_shader = base::StringPrintf(
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+ "void main() { gl_FragColor = vec4(%f, %f, %f, 1.0); }",
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+ bgcolor[0], bgcolor[1], bgcolor[2]);
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+ "void main() { gl_FragColor = vec4(%s, %s, %s, 1.0); }",
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+ base::DoubleToString(bgcolor[0]).c_str(),
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+ base::DoubleToString(bgcolor[1]).c_str(),
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+ base::DoubleToString(bgcolor[2]).c_str());
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+ kFragmentShaderSourceCodeMap[shader_program] = bg_shader.c_str();
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+ }
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+
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// Select and compile the shader program source code.
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if (shader_type == GL_VERTEX_SHADER) {
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const GLchar* source_snippets[] = {
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@@ -412,6 +424,14 @@ void CompositingIOSurfaceShaderPrograms::SetOutputFormatForTesting(
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@@ -412,6 +427,14 @@
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Reset();
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}
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@ -76,11 +79,11 @@ index 753c180..c5f09f1 100644
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GLuint CompositingIOSurfaceShaderPrograms::GetShaderProgram(int which) {
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if (shader_programs_[which] == 0u) {
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shader_programs_[which] =
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diff --git compositing_iosurface_shader_programs_mac.h compositing_iosurface_shader_programs_mac.h
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index de1987f..d36b988 100644
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--- compositing_iosurface_shader_programs_mac.h
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+++ compositing_iosurface_shader_programs_mac.h
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@@ -48,6 +48,8 @@ class CompositingIOSurfaceShaderPrograms {
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Index: compositing_iosurface_shader_programs_mac.h
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===================================================================
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--- compositing_iosurface_shader_programs_mac.h (revision 266998)
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+++ compositing_iosurface_shader_programs_mac.h (working copy)
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@@ -48,6 +48,8 @@
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return rgb_to_yv12_output_format_;
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}
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@ -89,11 +92,11 @@ index de1987f..d36b988 100644
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protected:
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FRIEND_TEST_ALL_PREFIXES(CompositingIOSurfaceTransformerTest,
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TransformsRGBToYV12);
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diff --git render_widget_host_view_aura.cc render_widget_host_view_aura.cc
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index 8493660..ce185939 100644
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--- render_widget_host_view_aura.cc
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+++ render_widget_host_view_aura.cc
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@@ -2685,8 +2685,14 @@ void RenderWidgetHostViewAura::OnPaint(gfx::Canvas* canvas) {
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Index: render_widget_host_view_aura.cc
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===================================================================
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--- render_widget_host_view_aura.cc (revision 266998)
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+++ render_widget_host_view_aura.cc (working copy)
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@@ -2685,8 +2685,14 @@
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// For non-opaque windows, we don't draw anything, since we depend on the
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// canvas coming from the compositor to already be initialized as
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// transparent.
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@ -110,11 +113,11 @@ index 8493660..ce185939 100644
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}
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}
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diff --git render_widget_host_view_mac.mm render_widget_host_view_mac.mm
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index 9cdbc07..4f9c19e 100644
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--- render_widget_host_view_mac.mm
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+++ render_widget_host_view_mac.mm
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@@ -440,7 +440,7 @@ RenderWidgetHostViewMac::RenderWidgetHostViewMac(RenderWidgetHost* widget)
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Index: render_widget_host_view_mac.mm
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===================================================================
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--- render_widget_host_view_mac.mm (revision 266998)
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+++ render_widget_host_view_mac.mm (working copy)
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@@ -440,7 +440,7 @@
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use_core_animation_ = true;
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background_layer_.reset([[CALayer alloc] init]);
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[background_layer_
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@ -123,7 +126,7 @@ index 9cdbc07..4f9c19e 100644
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[cocoa_view_ setLayer:background_layer_];
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[cocoa_view_ setWantsLayer:YES];
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}
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@@ -3108,7 +3108,7 @@ SkBitmap::Config RenderWidgetHostViewMac::PreferredReadbackFormat() {
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@@ -3108,7 +3108,7 @@
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NSRect r = [self flipRectToNSRect:gfx::Rect(x, y, width, height)];
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CGContextSetFillColorWithColor(context,
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@ -132,7 +135,7 @@ index 9cdbc07..4f9c19e 100644
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CGContextFillRect(context, NSRectToCGRect(r));
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}
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if (damagedRect.bottom() > rect.bottom()) {
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@@ -3130,7 +3130,7 @@ SkBitmap::Config RenderWidgetHostViewMac::PreferredReadbackFormat() {
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@@ -3130,7 +3130,7 @@
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NSRect r = [self flipRectToNSRect:gfx::Rect(x, y, width, height)];
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CGContextSetFillColorWithColor(context,
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@ -141,7 +144,7 @@ index 9cdbc07..4f9c19e 100644
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CGContextFillRect(context, NSRectToCGRect(r));
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}
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}
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@@ -3280,7 +3280,7 @@ SkBitmap::Config RenderWidgetHostViewMac::PreferredReadbackFormat() {
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@@ -3280,7 +3280,7 @@
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}
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} else {
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CGContextSetFillColorWithColor(context,
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@ -150,7 +153,7 @@ index 9cdbc07..4f9c19e 100644
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CGContextFillRect(context, dirtyRect);
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if (renderWidgetHostView_->whiteout_start_time_.is_null())
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renderWidgetHostView_->whiteout_start_time_ = base::TimeTicks::Now();
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@@ -4303,7 +4303,7 @@ extern NSString *NSTextInputReplacementRangeAttributeName;
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@@ -4303,7 +4303,7 @@
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if (self = [super init]) {
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renderWidgetHostView_ = r;
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@ -159,7 +162,7 @@ index 9cdbc07..4f9c19e 100644
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[self setAnchorPoint:CGPointMake(0, 0)];
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// Setting contents gravity is necessary to prevent the layer from being
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// scaled during dyanmic resizes (especially with devtools open).
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@@ -4332,7 +4332,7 @@ extern NSString *NSTextInputReplacementRangeAttributeName;
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@@ -4332,7 +4332,7 @@
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inContext:context];
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} else {
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CGContextSetFillColorWithColor(context,
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