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Update to Chromium revision 9ef2aa86 (#550428)
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@@ -1,15 +1,15 @@
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diff --git ui/base/ime/input_method_win.cc ui/base/ime/input_method_win.cc
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index 06f8831222dd..68297ba47dd3 100644
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--- ui/base/ime/input_method_win.cc
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+++ ui/base/ime/input_method_win.cc
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@@ -685,8 +685,9 @@ bool InputMethodWin::IsWindowFocused(const TextInputClient* client) const {
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diff --git ui/base/ime/input_method_win_base.cc ui/base/ime/input_method_win_base.cc
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index 0e89451afb3b..1a0bdac93c1b 100644
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--- ui/base/ime/input_method_win_base.cc
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+++ ui/base/ime/input_method_win_base.cc
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@@ -53,8 +53,9 @@ bool InputMethodWinBase::IsWindowFocused(const TextInputClient* client) const {
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// receiving keyboard input as long as it is an active window. This works well
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// even when the |attached_window_handle| becomes active but has not received
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// WM_FOCUS yet.
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+ // With CEF |toplevel_window_handle_| may be a child window.
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return toplevel_window_handle_ &&
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- GetActiveWindow() == toplevel_window_handle_;
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+ GetActiveWindow() == ::GetAncestor(toplevel_window_handle_, GA_ROOT);
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- GetActiveWindow() == toplevel_window_handle_;
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+ GetActiveWindow() == ::GetAncestor(toplevel_window_handle_, GA_ROOT);
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}
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ui::EventDispatchDetails InputMethodWin::DispatchFabricatedKeyEvent(
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LRESULT InputMethodWinBase::OnChar(HWND window_handle,
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