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Mac: Fix loading of media libraries (issue #1176)
git-svn-id: https://chromiumembedded.googlecode.com/svn/trunk@1570 5089003a-bbd8-11dd-ad1f-f1f9622dbc98
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@ -39,6 +39,7 @@ MSVC_POP_WARNING();
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#include "content/public/browser/browser_thread.h"
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#include "content/public/browser/browser_thread.h"
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#include "content/public/browser/render_process_host.h"
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#include "content/public/browser/render_process_host.h"
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#include "content/public/common/content_constants.h"
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#include "content/public/common/content_constants.h"
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#include "content/public/common/content_paths.h"
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#include "content/public/renderer/render_thread.h"
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#include "content/public/renderer/render_thread.h"
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#include "content/public/renderer/render_view.h"
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#include "content/public/renderer/render_view.h"
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#include "content/renderer/render_frame_impl.h"
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#include "content/renderer/render_frame_impl.h"
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@ -391,7 +392,7 @@ void CefContentRendererClient::RenderThreadStarted() {
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// Note that under Linux, the media library will normally already have
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// Note that under Linux, the media library will normally already have
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// been initialized by the Zygote before this instance became a Renderer.
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// been initialized by the Zygote before this instance became a Renderer.
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base::FilePath media_path;
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base::FilePath media_path;
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PathService::Get(base::DIR_MODULE, &media_path);
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PathService::Get(content::DIR_MEDIA_LIBS, &media_path);
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if (!media_path.empty())
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if (!media_path.empty())
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media::InitializeMediaLibrary(media_path);
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media::InitializeMediaLibrary(media_path);
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