mirror of
https://bitbucket.org/chromiumembedded/cef
synced 2025-06-05 21:39:12 +02:00
Update to Chromium revision bc084a8b (#530369)
This commit is contained in:
@ -266,6 +266,33 @@ def transfer_files(cef_dir, script_dir, transfer_cfg_dir, mode, output_dir,
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eval_transfer_file(cef_dir, script_dir, transfer_cfg, output_dir, quiet)
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# |paths| is a list of dictionary values with the following keys:
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# path [required] Input file or directory path relative to |build_dir|.
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# By default this will also be the output path relative
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# to |dst_dir|.
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# out_path [optional] Override the output path relative to |dst_dir|.
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# conditional [optional] Set to True if the path is conditional on build
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# settings. Missing conditional paths will not be
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# treated as an error.
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def copy_files_list(build_dir, dst_dir, paths):
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''' Copy the files listed in |paths| from |build_dir| to |dst_dir|. '''
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for entry in paths:
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source_path = os.path.join(build_dir, entry['path'])
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if os.path.exists(source_path):
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target_path = os.path.join(dst_dir, entry['out_path']
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if 'out_path' in entry else entry['path'])
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make_dir(os.path.dirname(target_path), options.quiet)
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if os.path.isdir(source_path):
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copy_dir(source_path, target_path, options.quiet)
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else:
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copy_file(source_path, target_path, options.quiet)
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else:
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if 'conditional' in entry and entry['conditional']:
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sys.stdout.write('Missing conditional path: %s.\n' % source_path)
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else:
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raise Exception('Missing required path: %s' % source_path)
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def combine_libs(build_dir, libs, dest_lib):
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""" Combine multiple static libraries into a single static library. """
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cmdline = 'msvs_env.bat win%s python combine_libs.py -o "%s"' % (
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@ -653,23 +680,44 @@ if mode == 'standard':
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os.path.join(output_dir, 'cef_paths2.gypi'), options.quiet)
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if platform == 'windows':
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libcef_dll = 'libcef.dll'
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libcef_dll_lib = '%s.lib' % libcef_dll
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libcef_dll_pdb = '%s.pdb' % libcef_dll
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# yapf: disable
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binaries = [
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{'path': 'chrome_elf.dll'},
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{'path': 'd3dcompiler_47.dll'},
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{'path': 'libcef.dll'},
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{'path': 'libEGL.dll'},
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{'path': 'libGLESv2.dll'},
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{'path': 'natives_blob.bin'},
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{'path': 'snapshot_blob.bin'},
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{'path': 'v8_context_snapshot.bin'},
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# Should match the output path from media/cdm/ppapi/cdm_paths.gni.
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{'path': 'WidevineCdm\\_platform_specific\\win_%s\\widevinecdmadapter.dll' % \
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('x64' if options.x64build else 'x86'), 'strip_folder': True},
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{'path': 'swiftshader\\libEGL.dll'},
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{'path': 'swiftshader\\libGLESv2.dll'},
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{'path': 'chrome_elf.dll'},
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{'path': 'd3dcompiler_47.dll'},
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{'path': libcef_dll},
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{'path': 'libEGL.dll'},
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{'path': 'libGLESv2.dll'},
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{'path': 'natives_blob.bin'},
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{'path': 'snapshot_blob.bin', 'conditional': True},
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{'path': 'v8_context_snapshot.bin', 'conditional': True},
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# Should match the output path from media/cdm/ppapi/cdm_paths.gni.
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{'path': 'WidevineCdm\\_platform_specific\\win_%s\\widevinecdmadapter.dll' % \
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('x64' if options.x64build else 'x86'), 'out_path': 'widevinecdmadapter.dll'},
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{'path': 'swiftshader\\libEGL.dll'},
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{'path': 'swiftshader\\libGLESv2.dll'},
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]
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# yapf: enable
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if mode == 'client':
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binaries.append({'path': 'cefclient.exe'})
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else:
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binaries.append({'path': libcef_dll_lib, 'out_path': 'libcef.lib'})
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# yapf: disable
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resources = [
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{'path': 'cef.pak'},
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{'path': 'cef_100_percent.pak'},
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{'path': 'cef_200_percent.pak'},
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{'path': 'cef_extensions.pak'},
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{'path': 'devtools_resources.pak'},
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{'path': 'icudtl.dat'},
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{'path': 'locales'},
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]
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# yapf: enable
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libcef_dll_file = 'libcef.dll.lib'
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cef_sandbox_lib = 'obj\\cef\\cef_sandbox.lib'
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sandbox_libs = [
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'obj\\base\\base.lib',
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@ -702,22 +750,12 @@ if platform == 'windows':
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# transfer Debug files
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build_dir = build_dir_debug
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if not options.allowpartial or path_exists(
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os.path.join(build_dir, 'libcef.dll')):
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os.path.join(build_dir, libcef_dll)):
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valid_build_dir = build_dir
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dst_dir = os.path.join(output_dir, 'Debug')
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make_dir(dst_dir, options.quiet)
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copy_files_list(build_dir, dst_dir, binaries)
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copy_files(
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os.path.join(script_dir, 'distrib/win/*.dll'), dst_dir, options.quiet)
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for binary in binaries:
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if 'strip_folder' in binary and binary['strip_folder']:
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target_path = os.path.join(dst_dir, os.path.basename(binary['path']))
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else:
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target_path = os.path.join(dst_dir, binary['path'])
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make_dir(os.path.dirname(target_path), options.quiet)
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copy_file(
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os.path.join(build_dir, binary['path']), target_path, options.quiet)
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copy_file(os.path.join(build_dir, libcef_dll_file), os.path.join(dst_dir, 'libcef.lib'), \
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options.quiet)
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if not options.nosymbols:
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# create the symbol output directory
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@ -725,36 +763,21 @@ if platform == 'windows':
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output_dir_name + '_debug_symbols', options.outputdir)
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# transfer contents
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copy_file(
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os.path.join(build_dir, 'libcef.dll.pdb'), symbol_output_dir,
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os.path.join(build_dir, libcef_dll_pdb), symbol_output_dir,
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options.quiet)
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else:
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sys.stderr.write("No Debug build files.\n")
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sys.stdout.write("No Debug build files.\n")
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if mode != 'sandbox':
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# transfer Release files
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build_dir = build_dir_release
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if not options.allowpartial or path_exists(
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os.path.join(build_dir, 'libcef.dll')):
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os.path.join(build_dir, libcef_dll)):
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valid_build_dir = build_dir
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dst_dir = os.path.join(output_dir, 'Release')
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make_dir(dst_dir, options.quiet)
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copy_files_list(build_dir, dst_dir, binaries)
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copy_files(
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os.path.join(script_dir, 'distrib/win/*.dll'), dst_dir, options.quiet)
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for binary in binaries:
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if 'strip_folder' in binary and binary['strip_folder']:
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target_path = os.path.join(dst_dir, os.path.basename(binary['path']))
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else:
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target_path = os.path.join(dst_dir, binary['path'])
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make_dir(os.path.dirname(target_path), options.quiet)
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copy_file(
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os.path.join(build_dir, binary['path']), target_path, options.quiet)
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if mode != 'client':
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copy_file(os.path.join(build_dir, libcef_dll_file), os.path.join(dst_dir, 'libcef.lib'), \
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options.quiet)
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else:
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copy_file(
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os.path.join(build_dir, 'cefclient.exe'), dst_dir, options.quiet)
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if not options.nosymbols:
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# create the symbol output directory
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@ -762,10 +785,10 @@ if platform == 'windows':
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output_dir_name + '_release_symbols', options.outputdir)
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# transfer contents
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copy_file(
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os.path.join(build_dir, 'libcef.dll.pdb'), symbol_output_dir,
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os.path.join(build_dir, libcef_dll_pdb), symbol_output_dir,
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options.quiet)
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else:
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sys.stderr.write("No Release build files.\n")
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sys.stdout.write("No Release build files.\n")
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if not valid_build_dir is None:
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# transfer resource files
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@ -774,21 +797,7 @@ if platform == 'windows':
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dst_dir = os.path.join(output_dir, 'Release')
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else:
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dst_dir = os.path.join(output_dir, 'Resources')
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make_dir(dst_dir, options.quiet)
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copy_file(os.path.join(build_dir, 'cef.pak'), dst_dir, options.quiet)
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copy_file(
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os.path.join(build_dir, 'cef_100_percent.pak'), dst_dir, options.quiet)
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copy_file(
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os.path.join(build_dir, 'cef_200_percent.pak'), dst_dir, options.quiet)
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copy_file(
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os.path.join(build_dir, 'cef_extensions.pak'), dst_dir, options.quiet)
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copy_file(
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os.path.join(build_dir, 'devtools_resources.pak'), dst_dir,
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options.quiet)
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copy_file(os.path.join(build_dir, 'icudtl.dat'), dst_dir, options.quiet)
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copy_dir(
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os.path.join(build_dir, 'locales'),
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os.path.join(dst_dir, 'locales'), options.quiet)
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copy_files_list(build_dir, dst_dir, resources)
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if mode == 'standard' or mode == 'minimal':
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# transfer include files
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@ -831,14 +840,17 @@ if platform == 'windows':
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copy_dir(src_dir, docs_output_dir, options.quiet)
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elif platform == 'macosx':
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valid_build_dir = None
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framework_name = 'Chromium Embedded Framework'
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framework_dsym = '%s.dSYM' % framework_name
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cefclient_app = 'cefclient.app'
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valid_build_dir = None
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if mode == 'standard':
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# transfer Debug files
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build_dir = build_dir_debug
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if not options.allowpartial or path_exists(
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os.path.join(build_dir, 'cefclient.app')):
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os.path.join(build_dir, cefclient_app)):
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valid_build_dir = build_dir
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dst_dir = os.path.join(output_dir, 'Debug')
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make_dir(dst_dir, options.quiet)
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@ -857,14 +869,15 @@ elif platform == 'macosx':
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# dSYMs are only generated when is_official_build=true or enable_dsyms=true.
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# See //build/config/mac/symbols.gni.
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copy_dir(
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os.path.join(build_dir, '%s.dSYM' % framework_name),
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os.path.join(symbol_output_dir, '%s.dSYM' % framework_name),
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options.quiet)
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os.path.join(build_dir, framework_dsym),
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os.path.join(symbol_output_dir, framework_dsym), options.quiet)
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else:
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sys.stdout.write("No Debug build files.\n")
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# transfer Release files
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build_dir = build_dir_release
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if not options.allowpartial or path_exists(
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os.path.join(build_dir, 'cefclient.app')):
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os.path.join(build_dir, cefclient_app)):
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valid_build_dir = build_dir
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dst_dir = os.path.join(output_dir, 'Release')
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make_dir(dst_dir, options.quiet)
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@ -876,8 +889,8 @@ elif platform == 'macosx':
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os.path.join(dst_dir, 'widevinecdmadapter.plugin'), options.quiet)
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else:
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copy_dir(
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os.path.join(build_dir, 'cefclient.app'),
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os.path.join(dst_dir, 'cefclient.app'), options.quiet)
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os.path.join(build_dir, cefclient_app),
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os.path.join(dst_dir, cefclient_app), options.quiet)
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if not options.nosymbols:
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# create the symbol output directory
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@ -888,9 +901,10 @@ elif platform == 'macosx':
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# dSYMs are only generated when is_official_build=true or enable_dsyms=true.
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# See //build/config/mac/symbols.gni.
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copy_dir(
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os.path.join(build_dir, '%s.dSYM' % framework_name),
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os.path.join(symbol_output_dir, '%s.dSYM' % framework_name),
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options.quiet)
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os.path.join(build_dir, framework_dsym),
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os.path.join(symbol_output_dir, framework_dsym), options.quiet)
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else:
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sys.stdout.write("No Release build files.\n")
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if mode == 'standard' or mode == 'minimal':
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# transfer include files
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@ -940,62 +954,59 @@ elif platform == 'macosx':
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options.quiet)
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elif platform == 'linux':
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libcef_so = 'libcef.so'
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# yapf: disable
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binaries = [
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{'path': 'libEGL.so'},
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{'path': 'libGLESv2.so'},
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{'path': 'libwidevinecdmadapter.so'},
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{'path': 'natives_blob.bin'},
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{'path': 'snapshot_blob.bin'},
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{'path': 'v8_context_snapshot.bin'},
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{'path': 'swiftshader/libEGL.so'},
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{'path': 'swiftshader/libGLESv2.so'},
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{'path': 'chrome_sandbox', 'out_path': 'chrome-sandbox'},
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{'path': libcef_so},
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{'path': 'libEGL.so'},
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{'path': 'libGLESv2.so'},
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{'path': 'libwidevinecdmadapter.so'},
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{'path': 'natives_blob.bin'},
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{'path': 'snapshot_blob.bin', 'conditional': True},
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{'path': 'v8_context_snapshot.bin', 'conditional': True},
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{'path': 'swiftshader/libEGL.so'},
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{'path': 'swiftshader/libGLESv2.so'},
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]
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# yapf: enable
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if mode == 'client':
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binaries.append({'path': 'cefclient'})
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# yapf: disable
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resources = [
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{'path': 'cef.pak'},
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{'path': 'cef_100_percent.pak'},
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{'path': 'cef_200_percent.pak'},
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{'path': 'cef_extensions.pak'},
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{'path': 'devtools_resources.pak'},
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{'path': 'icudtl.dat'},
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{'path': 'locales'},
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]
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# yapf: enable
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valid_build_dir = None
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if mode == 'standard':
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# transfer Debug files
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build_dir = build_dir_debug
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libcef_path = os.path.join(build_dir, 'libcef.so')
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libcef_path = os.path.join(build_dir, libcef_so)
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if not options.allowpartial or path_exists(libcef_path):
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valid_build_dir = build_dir
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dst_dir = os.path.join(output_dir, 'Debug')
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make_dir(dst_dir, options.quiet)
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copy_file(
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os.path.join(build_dir, 'chrome_sandbox'),
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os.path.join(dst_dir, 'chrome-sandbox'), options.quiet)
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copy_file(libcef_path, dst_dir, options.quiet)
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for binary in binaries:
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target_path = os.path.join(dst_dir, binary['path'])
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make_dir(os.path.dirname(target_path), options.quiet)
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copy_file(
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os.path.join(build_dir, binary['path']), target_path, options.quiet)
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copy_files_list(build_dir, dst_dir, binaries)
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else:
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sys.stderr.write("No Debug build files.\n")
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sys.stdout.write("No Debug build files.\n")
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# transfer Release files
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build_dir = build_dir_release
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libcef_path = os.path.join(build_dir, 'libcef.so')
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libcef_path = os.path.join(build_dir, libcef_so)
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if not options.allowpartial or path_exists(libcef_path):
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valid_build_dir = build_dir
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dst_dir = os.path.join(output_dir, 'Release')
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make_dir(dst_dir, options.quiet)
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if mode == 'client':
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copy_file(os.path.join(build_dir, 'cefsimple'), dst_dir, options.quiet)
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copy_file(libcef_path, dst_dir, options.quiet)
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copy_file(
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os.path.join(build_dir, 'chrome_sandbox'),
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os.path.join(dst_dir, 'chrome-sandbox'), options.quiet)
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for binary in binaries:
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target_path = os.path.join(dst_dir, binary['path'])
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make_dir(os.path.dirname(target_path), options.quiet)
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copy_file(
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os.path.join(build_dir, binary['path']), target_path, options.quiet)
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copy_files_list(build_dir, dst_dir, binaries)
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else:
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sys.stderr.write("No Release build files.\n")
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sys.stdout.write("No Release build files.\n")
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if not valid_build_dir is None:
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# transfer resource files
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@ -1004,21 +1015,7 @@ elif platform == 'linux':
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dst_dir = os.path.join(output_dir, 'Release')
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else:
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dst_dir = os.path.join(output_dir, 'Resources')
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make_dir(dst_dir, options.quiet)
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copy_file(os.path.join(build_dir, 'cef.pak'), dst_dir, options.quiet)
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copy_file(
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os.path.join(build_dir, 'cef_100_percent.pak'), dst_dir, options.quiet)
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copy_file(
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os.path.join(build_dir, 'cef_200_percent.pak'), dst_dir, options.quiet)
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copy_file(
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os.path.join(build_dir, 'cef_extensions.pak'), dst_dir, options.quiet)
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copy_file(
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os.path.join(build_dir, 'devtools_resources.pak'), dst_dir,
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options.quiet)
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copy_file(os.path.join(build_dir, 'icudtl.dat'), dst_dir, options.quiet)
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copy_dir(
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os.path.join(build_dir, 'locales'),
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os.path.join(dst_dir, 'locales'), options.quiet)
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copy_files_list(build_dir, dst_dir, resources)
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if mode == 'standard' or mode == 'minimal':
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# transfer include files
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|
Reference in New Issue
Block a user