Remove usage of FrameTreeNode IDs (see issue #2421)

With the introduction of prerendering in Chromium it is now possible for
RenderFrameHosts (RFH) to move between FrameTrees. As a consequence we can no
longer rely on FrameTreeNode IDs to uniquely identify a RFH over its lifespan.
We must now switch to using GlobalRenderFrameHostId (child_id, frame_routing_id)
instead for that purpose. Additionally, we simplify existing code by using the
GlobalRenderFrameHostId struct in all places that previously used a
(render_process_id, render_frame_id) pair, since these concepts are equivalent.

See https://crbug.com/1179502#c8 for additional background.
This commit is contained in:
Marshall Greenblatt
2021-08-19 17:07:44 -04:00
parent cfdec92624
commit 955097ea77
33 changed files with 506 additions and 781 deletions

View File

@ -4,14 +4,22 @@
#include "libcef/common/frame_util.h"
#include "libcef/browser/thread_util.h"
#include <limits>
#include <sstream>
#include "content/public/browser/navigation_handle.h"
#include "content/public/browser/render_frame_host.h"
namespace frame_util {
int64_t MakeFrameId(int32_t render_process_id, int32_t render_routing_id) {
return (static_cast<uint64_t>(render_process_id) << 32) |
static_cast<uint64_t>(render_routing_id);
content::GlobalRenderFrameHostId GetGlobalId(
content::NavigationHandle* navigation_handle) {
CEF_REQUIRE_UIT();
return navigation_handle->HasCommitted()
? navigation_handle->GetRenderFrameHost()->GetGlobalId()
: navigation_handle->GetPreviousRenderFrameHostId();
}
std::string GetFrameDebugString(int64_t frame_id) {
@ -23,4 +31,9 @@ std::string GetFrameDebugString(int64_t frame_id) {
return ss.str();
}
std::string GetFrameDebugString(
const content::GlobalRenderFrameHostId& global_id) {
return GetFrameDebugString(MakeFrameId(global_id));
}
} // namespace frame_util