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Remove usage of FrameTreeNode IDs (see issue #2421)
With the introduction of prerendering in Chromium it is now possible for RenderFrameHosts (RFH) to move between FrameTrees. As a consequence we can no longer rely on FrameTreeNode IDs to uniquely identify a RFH over its lifespan. We must now switch to using GlobalRenderFrameHostId (child_id, frame_routing_id) instead for that purpose. Additionally, we simplify existing code by using the GlobalRenderFrameHostId struct in all places that previously used a (render_process_id, render_frame_id) pair, since these concepts are equivalent. See https://crbug.com/1179502#c8 for additional background.
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@ -12,6 +12,7 @@
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#include "include/cef_request_context_handler.h"
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#include "base/macros.h"
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#include "content/public/browser/global_routing_id.h"
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// Tracks CefRequestContextHandler associations on a single thread.
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class CefRequestContextHandlerMap {
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@ -23,38 +24,26 @@ class CefRequestContextHandlerMap {
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// originates from frame create/delete notifications in
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// CefBrowserContentsDelegate or CefMimeHandlerViewGuestDelegate which are
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// forwarded via CefRequestContextImpl and CefBrowserContext.
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void AddHandler(int render_process_id,
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int render_frame_id,
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int frame_tree_node_id,
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void AddHandler(const content::GlobalRenderFrameHostId& global_id,
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CefRefPtr<CefRequestContextHandler> handler);
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void RemoveHandler(int render_process_id,
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int render_frame_id,
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int frame_tree_node_id);
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void RemoveHandler(const content::GlobalRenderFrameHostId& global_id);
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// Returns the handler that matches the specified IDs. Pass -1 for unknown
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// values. If |require_frame_match| is true only exact matches will be
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// returned. If |require_frame_match| is false, and there is not an exact
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// match, then the first handler for the same |render_process_id| will be
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// returned.
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// Returns the handler that matches the specified IDs. If
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// |require_frame_match| is true only exact matches will be returned. If
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// |require_frame_match| is false, and there is not an exact match, then the
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// first handler for the same |global_id.child_id| will be returned.
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CefRefPtr<CefRequestContextHandler> GetHandler(
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int render_process_id,
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int render_frame_id,
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int frame_tree_node_id,
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const content::GlobalRenderFrameHostId& global_id,
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bool require_frame_match) const;
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private:
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// Map of (render_process_id, render_frame_id) to handler.
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typedef std::map<std::pair<int, int>, CefRefPtr<CefRequestContextHandler>>
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RenderIdHandlerMap;
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// Map of global ID to handler. These IDs are guaranteed to uniquely
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// identify a RFH for its complete lifespan. See documentation on
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// RenderFrameHost::GetFrameTreeNodeId() for background.
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using RenderIdHandlerMap = std::map<content::GlobalRenderFrameHostId,
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CefRefPtr<CefRequestContextHandler>>;
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RenderIdHandlerMap render_id_handler_map_;
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// Map of frame_tree_node_id to handler. Keeping this map is necessary
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// because, when navigating the main frame, a new (pre-commit) network request
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// will be created before the RenderFrameHost. Consequently we can't rely
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// on valid render IDs. See https://crbug.com/776884 for background.
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typedef std::map<int, CefRefPtr<CefRequestContextHandler>> NodeIdHandlerMap;
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NodeIdHandlerMap node_id_handler_map_;
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DISALLOW_COPY_AND_ASSIGN(CefRequestContextHandlerMap);
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};
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