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Remove usage of FrameTreeNode IDs (see issue #2421)
With the introduction of prerendering in Chromium it is now possible for RenderFrameHosts (RFH) to move between FrameTrees. As a consequence we can no longer rely on FrameTreeNode IDs to uniquely identify a RFH over its lifespan. We must now switch to using GlobalRenderFrameHostId (child_id, frame_routing_id) instead for that purpose. Additionally, we simplify existing code by using the GlobalRenderFrameHostId struct in all places that previously used a (render_process_id, render_frame_id) pair, since these concepts are equivalent. See https://crbug.com/1179502#c8 for additional background.
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@ -38,7 +38,7 @@ std::unique_ptr<InterceptedRequestHandler> CreateInterceptedRequestHandler(
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// Create an InterceptedRequestHandler that will delegate to a
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// CefResourceRequestHandler. The resulting object should be passed to
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// ProxyURLLoaderFactory::CreateProxy. Called on the IO thread only.
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// ProxyURLLoaderFactory::CreateProxy. Called on the UI thread only.
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std::unique_ptr<InterceptedRequestHandler> CreateInterceptedRequestHandler(
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content::WebContents::Getter web_contents_getter,
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int frame_tree_node_id,
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