Remove usage of FrameTreeNode IDs (see issue #2421)

With the introduction of prerendering in Chromium it is now possible for
RenderFrameHosts (RFH) to move between FrameTrees. As a consequence we can no
longer rely on FrameTreeNode IDs to uniquely identify a RFH over its lifespan.
We must now switch to using GlobalRenderFrameHostId (child_id, frame_routing_id)
instead for that purpose. Additionally, we simplify existing code by using the
GlobalRenderFrameHostId struct in all places that previously used a
(render_process_id, render_frame_id) pair, since these concepts are equivalent.

See https://crbug.com/1179502#c8 for additional background.
This commit is contained in:
Marshall Greenblatt
2021-08-19 17:07:44 -04:00
parent cfdec92624
commit 955097ea77
33 changed files with 506 additions and 781 deletions

View File

@ -78,7 +78,8 @@
namespace content {
class BrowserContext;
}
struct GlobalRenderFrameHostId;
} // namespace content
class CefMediaRouterManager;
class CefRequestContextImpl;
@ -96,10 +97,9 @@ class CefBrowserContext {
// Returns the existing instance, if any, associated with the specified IDs.
// See comments on IsAssociatedContext() for usage.
static CefBrowserContext* FromIDs(int render_process_id,
int render_frame_id,
int frame_tree_node_id,
bool require_frame_match);
static CefBrowserContext* FromGlobalId(
const content::GlobalRenderFrameHostId& global_id,
bool require_frame_match);
// Returns the underlying CefBrowserContext if any.
static CefBrowserContext* FromBrowserContext(
@ -127,17 +127,13 @@ class CefBrowserContext {
// Called from CefRequestContextImpl::OnRenderFrameCreated.
void OnRenderFrameCreated(CefRequestContextImpl* request_context,
int render_process_id,
int render_frame_id,
int frame_tree_node_id,
const content::GlobalRenderFrameHostId& global_id,
bool is_main_frame,
bool is_guest_view);
// Called from CefRequestContextImpl::OnRenderFrameDeleted.
void OnRenderFrameDeleted(CefRequestContextImpl* request_context,
int render_process_id,
int render_frame_id,
int frame_tree_node_id,
const content::GlobalRenderFrameHostId& global_id,
bool is_main_frame,
bool is_guest_view);
@ -147,18 +143,14 @@ class CefBrowserContext {
// match, then the first handler for the same |render_process_id| will be
// returned.
CefRefPtr<CefRequestContextHandler> GetHandler(
int render_process_id,
int render_frame_id,
int frame_tree_node_id,
const content::GlobalRenderFrameHostId& global_id,
bool require_frame_match) const;
// Returns true if this context is associated with the specified IDs. Pass -1
// for unknown values. If |require_frame_match| is true only exact matches
// will qualify. If |require_frame_match| is false, and there is not an exact
// match, then any match for |render_process_id| will qualify.
bool IsAssociatedContext(int render_process_id,
int render_frame_id,
int frame_tree_node_id,
bool IsAssociatedContext(const content::GlobalRenderFrameHostId& global_id,
bool require_frame_match) const;
// Remember the plugin load decision for plugin status requests that arrive
@ -175,7 +167,8 @@ class CefBrowserContext {
chrome::mojom::PluginStatus* status) const;
// Clear the plugin load decisions associated with |render_process_id|, or all
// plugin load decisions if |render_process_id| is -1.
// plugin load decisions if |render_process_id| is
// content::ChildProcessHost::kInvalidUniqueID.
void ClearPluginLoadDecision(int render_process_id);
// Called from CefRequestContextImpl methods of the same name.
@ -258,18 +251,10 @@ class CefBrowserContext {
PluginLoadDecisionMap;
PluginLoadDecisionMap plugin_load_decision_map_;
// Set of (render_process_id, render_frame_id) associated with this context.
typedef std::set<std::pair<int, int>> RenderIdSet;
// Set of global IDs associated with this context.
typedef std::set<content::GlobalRenderFrameHostId> RenderIdSet;
RenderIdSet render_id_set_;
// Set of frame_tree_node_id associated with this context. Keeping this list
// is necessary because, when navigating the main frame, a new (pre-commit)
// network request will be created before the RenderFrameHost. Consequently we
// can't rely on valid render IDs. See https://crbug.com/776884 for
// background.
typedef std::set<int> NodeIdSet;
NodeIdSet node_id_set_;
#if DCHECK_IS_ON()
bool is_shutdown_ = false;
#endif