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Re-implement audio capturing based on the AudioService API (fixes issue #2755)
This commit is contained in:
committed by
Marshall Greenblatt
parent
d65483ae16
commit
8d01442d75
@@ -33,13 +33,14 @@
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// by hand. See the translator.README.txt file in the tools directory for
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// more information.
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//
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// $hash=6a0312765614a697d56e87c8503afba8404bb08b$
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// $hash=8d4cb3e0bbf230804c93898daa4a8b2866a2c1ce$
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//
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#ifndef CEF_INCLUDE_CAPI_CEF_CLIENT_CAPI_H_
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#define CEF_INCLUDE_CAPI_CEF_CLIENT_CAPI_H_
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#pragma once
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#include "include/capi/cef_audio_handler_capi.h"
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#include "include/capi/cef_base_capi.h"
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#include "include/capi/cef_context_menu_handler_capi.h"
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#include "include/capi/cef_dialog_handler_capi.h"
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@@ -69,6 +70,12 @@ typedef struct _cef_client_t {
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///
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cef_base_ref_counted_t base;
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///
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// Return the handler for audio rendering events.
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///
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struct _cef_audio_handler_t*(CEF_CALLBACK* get_audio_handler)(
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struct _cef_client_t* self);
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///
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// Return the handler for context menus. If no handler is provided the default
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// implementation will be used.
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