cmake: Update documentation of build requirements and examples

This commit is contained in:
Marshall Greenblatt 2020-07-21 16:12:33 -04:00
parent ef7e98c616
commit 845322b5fb
1 changed files with 18 additions and 18 deletions

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# distribution include:
#
# Linux: Ninja, Unix Makefiles
# Mac OS X: Ninja, Xcode 5+
# Windows: Ninja, Visual Studio 2010+
# MacOS: Ninja, Xcode 8+
# Windows: Ninja, Visual Studio 2015+
#
# Ninja is a cross-platform open-source tool for running fast builds using
# pre-installed platform toolchains (GNU, clang, Xcode or MSVC). It can be
@ -40,21 +40,21 @@
#
# - Linux requirements:
# Currently supported distributions include Debian Wheezy, Ubuntu Precise, and
# related. Ubuntu 14.04 64-bit is recommended. Newer versions will likely also
# related. Ubuntu 18.04 64-bit is recommended. Newer versions will likely also
# work but may not have been tested.
# Required packages include:
# build-essential
# libgtk2.0-dev (required by the cefclient target only)
# libgtkglext1-dev (required by the cefclient target only)
#
# - Mac OS X requirements:
# Xcode 5 or newer building on Mac OS X 10.9 (Mavericks) or newer. Xcode 8.3
# and OS X 10.12 are recommended. The Xcode command-line tools must also be
# installed. Only 64-bit builds are supported on OS X.
# - MacOS requirements:
# Xcode 8 or newer building on MacOS 10.10 (Yosemite) or newer. Xcode 11.2
# and MacOS 10.14 are recommended. The Xcode command-line tools must also be
# installed. Only 64-bit builds are supported.
#
# - Windows requirements:
# Visual Studio 2010 or newer building on Windows 7 or newer. Visual Studio
# 2015 Update 3 and Windows 10 64-bit are recommended.
# Visual Studio 2015 or newer building on Windows 7 or newer. Visual Studio
# 2019 and Windows 10 64-bit are recommended.
#
# BUILD EXAMPLES
#
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# > cmake -G "Ninja" -DCMAKE_BUILD_TYPE=Debug ..
# > ninja cefclient cefsimple
#
# To perform a Mac OS X build using a 64-bit CEF binary distribution:
# To perform a MacOS build using a 64-bit CEF binary distribution:
# Using the Xcode IDE:
# > cmake -G "Xcode" -DPROJECT_ARCH="x86_64" ..
# Open build\cef.xcodeproj in Xcode and select Product > Build.
@ -85,24 +85,24 @@
# > ninja cefclient cefsimple
#
# To perform a Windows build using a 32-bit CEF binary distribution:
# Using the Visual Studio 2015 IDE:
# > cmake -G "Visual Studio 14" ..
# Using the Visual Studio 2019 IDE:
# > cmake -G "Visual Studio 16" -A Win32 ..
# Open build\cef.sln in Visual Studio and select Build > Build Solution.
#
# Using Ninja with Visual Studio 2015 command-line tools:
# Using Ninja with Visual Studio 2019 command-line tools:
# (this path may be different depending on your Visual Studio installation)
# > "C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\vcvars32.bat"
# > "C:\Program Files (x86)\Microsoft Visual Studio\2019\Professional\VC\Auxiliary\Build\vcvars32.bat"
# > cmake -G "Ninja" -DCMAKE_BUILD_TYPE=Debug ..
# > ninja cefclient cefsimple
#
# To perform a Windows build using a 64-bit CEF binary distribution:
# Using the Visual Studio 2015 IDE:
# > cmake -G "Visual Studio 14 Win64" ..
# Using the Visual Studio 2019 IDE:
# > cmake -G "Visual Studio 16" -A x64 ..
# Open build\cef.sln in Visual Studio and select Build > Build Solution.
#
# Using Ninja with Visual Studio 2015 command-line tools:
# Using Ninja with Visual Studio 2019 command-line tools:
# (this path may be different depending on your Visual Studio installation)
# > "C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\amd64\vcvars64.bat"
# > "C:\Program Files (x86)\Microsoft Visual Studio\2019\Professional\VC\Auxiliary\Build\vcvars64.bat"
# > cmake -G "Ninja" -DCMAKE_BUILD_TYPE=Debug ..
# > ninja cefclient cefsimple