cmake: Update documentation of build requirements and examples
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# distribution include:
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# distribution include:
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#
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#
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# Linux: Ninja, Unix Makefiles
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# Linux: Ninja, Unix Makefiles
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# Mac OS X: Ninja, Xcode 5+
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# MacOS: Ninja, Xcode 8+
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# Windows: Ninja, Visual Studio 2010+
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# Windows: Ninja, Visual Studio 2015+
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#
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#
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# Ninja is a cross-platform open-source tool for running fast builds using
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# Ninja is a cross-platform open-source tool for running fast builds using
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# pre-installed platform toolchains (GNU, clang, Xcode or MSVC). It can be
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# pre-installed platform toolchains (GNU, clang, Xcode or MSVC). It can be
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#
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#
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# - Linux requirements:
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# - Linux requirements:
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# Currently supported distributions include Debian Wheezy, Ubuntu Precise, and
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# Currently supported distributions include Debian Wheezy, Ubuntu Precise, and
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# related. Ubuntu 14.04 64-bit is recommended. Newer versions will likely also
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# related. Ubuntu 18.04 64-bit is recommended. Newer versions will likely also
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# work but may not have been tested.
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# work but may not have been tested.
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# Required packages include:
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# Required packages include:
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# build-essential
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# build-essential
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# libgtk2.0-dev (required by the cefclient target only)
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# libgtk2.0-dev (required by the cefclient target only)
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# libgtkglext1-dev (required by the cefclient target only)
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# libgtkglext1-dev (required by the cefclient target only)
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#
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#
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# - Mac OS X requirements:
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# - MacOS requirements:
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# Xcode 5 or newer building on Mac OS X 10.9 (Mavericks) or newer. Xcode 8.3
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# Xcode 8 or newer building on MacOS 10.10 (Yosemite) or newer. Xcode 11.2
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# and OS X 10.12 are recommended. The Xcode command-line tools must also be
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# and MacOS 10.14 are recommended. The Xcode command-line tools must also be
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# installed. Only 64-bit builds are supported on OS X.
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# installed. Only 64-bit builds are supported.
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#
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#
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# - Windows requirements:
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# - Windows requirements:
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# Visual Studio 2010 or newer building on Windows 7 or newer. Visual Studio
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# Visual Studio 2015 or newer building on Windows 7 or newer. Visual Studio
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# 2015 Update 3 and Windows 10 64-bit are recommended.
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# 2019 and Windows 10 64-bit are recommended.
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#
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#
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# BUILD EXAMPLES
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# BUILD EXAMPLES
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#
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#
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# > cmake -G "Ninja" -DCMAKE_BUILD_TYPE=Debug ..
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# > cmake -G "Ninja" -DCMAKE_BUILD_TYPE=Debug ..
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# > ninja cefclient cefsimple
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# > ninja cefclient cefsimple
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#
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#
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# To perform a Mac OS X build using a 64-bit CEF binary distribution:
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# To perform a MacOS build using a 64-bit CEF binary distribution:
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# Using the Xcode IDE:
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# Using the Xcode IDE:
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# > cmake -G "Xcode" -DPROJECT_ARCH="x86_64" ..
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# > cmake -G "Xcode" -DPROJECT_ARCH="x86_64" ..
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# Open build\cef.xcodeproj in Xcode and select Product > Build.
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# Open build\cef.xcodeproj in Xcode and select Product > Build.
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# > ninja cefclient cefsimple
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# > ninja cefclient cefsimple
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#
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#
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# To perform a Windows build using a 32-bit CEF binary distribution:
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# To perform a Windows build using a 32-bit CEF binary distribution:
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# Using the Visual Studio 2015 IDE:
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# Using the Visual Studio 2019 IDE:
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# > cmake -G "Visual Studio 14" ..
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# > cmake -G "Visual Studio 16" -A Win32 ..
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# Open build\cef.sln in Visual Studio and select Build > Build Solution.
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# Open build\cef.sln in Visual Studio and select Build > Build Solution.
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#
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#
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# Using Ninja with Visual Studio 2015 command-line tools:
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# Using Ninja with Visual Studio 2019 command-line tools:
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# (this path may be different depending on your Visual Studio installation)
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# (this path may be different depending on your Visual Studio installation)
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# > "C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\vcvars32.bat"
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# > "C:\Program Files (x86)\Microsoft Visual Studio\2019\Professional\VC\Auxiliary\Build\vcvars32.bat"
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# > cmake -G "Ninja" -DCMAKE_BUILD_TYPE=Debug ..
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# > cmake -G "Ninja" -DCMAKE_BUILD_TYPE=Debug ..
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# > ninja cefclient cefsimple
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# > ninja cefclient cefsimple
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#
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#
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# To perform a Windows build using a 64-bit CEF binary distribution:
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# To perform a Windows build using a 64-bit CEF binary distribution:
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# Using the Visual Studio 2015 IDE:
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# Using the Visual Studio 2019 IDE:
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# > cmake -G "Visual Studio 14 Win64" ..
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# > cmake -G "Visual Studio 16" -A x64 ..
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# Open build\cef.sln in Visual Studio and select Build > Build Solution.
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# Open build\cef.sln in Visual Studio and select Build > Build Solution.
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#
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#
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# Using Ninja with Visual Studio 2015 command-line tools:
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# Using Ninja with Visual Studio 2019 command-line tools:
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# (this path may be different depending on your Visual Studio installation)
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# (this path may be different depending on your Visual Studio installation)
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# > "C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\amd64\vcvars64.bat"
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# > "C:\Program Files (x86)\Microsoft Visual Studio\2019\Professional\VC\Auxiliary\Build\vcvars64.bat"
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# > cmake -G "Ninja" -DCMAKE_BUILD_TYPE=Debug ..
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# > cmake -G "Ninja" -DCMAKE_BUILD_TYPE=Debug ..
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# > ninja cefclient cefsimple
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# > ninja cefclient cefsimple
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