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Reduce the frequency of connection-related renderer crashes (see #3664)
- Use ResetWithReason to report intentional browser side disconnects of existing Mojo connections. Don't retry for those disconnects. - Add set_disconnect_with_reason_and_result_handler in Chromium/Mojo to expose the MojoResult code for failed connections, allowing identification of connections that are intentionally unbound on the browser side. - Optimize initial reconnect delay for known disconnect cases such as navigation-related and bfcache changes. - Remove connection timeout and increase total connection deadline by 100% to further reduce crash rates on slower machines. - Only fail fatally for main frames (not sub-frames) in cases where the connection fails or disconnects for unknown reasons. - Improve connection debug logging when running with `--enable-logging --vmodule=*frame*=1 --log-file=C:\temp\log.txt`
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@ -184,6 +184,8 @@ class CefFrameHostImpl : public CefFrame, public cef::mojom::BrowserFrame {
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void OnRenderFrameDisconnect();
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void DetachRenderFrame();
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std::string GetDebugString() const;
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const bool is_main_frame_;
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