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alloy: Use Views context menus on Windows/Linux (fixes issue #3330)
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@ -33,7 +33,7 @@
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// by hand. See the translator.README.txt file in the tools directory for
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// more information.
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//
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// $hash=79fba8a1a86cc65251dd7251e0863dd20205bb3b$
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// $hash=7fc75c41ce47a5e715471b9bb82c848d6cf25472$
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//
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#ifndef CEF_INCLUDE_CAPI_CEF_RENDER_HANDLER_CAPI_H_
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@ -67,25 +67,27 @@ typedef struct _cef_render_handler_t {
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struct _cef_render_handler_t* self);
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///
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// Called to retrieve the root window rectangle in screen coordinates. Return
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// true (1) if the rectangle was provided. If this function returns false (0)
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// the rectangle from GetViewRect will be used.
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// Called to retrieve the root window rectangle in screen DIP coordinates.
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// Return true (1) if the rectangle was provided. If this function returns
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// false (0) the rectangle from GetViewRect will be used.
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///
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int(CEF_CALLBACK* get_root_screen_rect)(struct _cef_render_handler_t* self,
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struct _cef_browser_t* browser,
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cef_rect_t* rect);
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///
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// Called to retrieve the view rectangle which is relative to screen
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// coordinates. This function must always provide a non-NULL rectangle.
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// Called to retrieve the view rectangle in screen DIP coordinates. This
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// function must always provide a non-NULL rectangle.
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///
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void(CEF_CALLBACK* get_view_rect)(struct _cef_render_handler_t* self,
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struct _cef_browser_t* browser,
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cef_rect_t* rect);
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///
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// Called to retrieve the translation from view coordinates to actual screen
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// coordinates. Return true (1) if the screen coordinates were provided.
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// Called to retrieve the translation from view DIP coordinates to screen
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// coordinates. Windows/Linux should provide screen device (pixel) coordinates
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// and MacOS should provide screen DIP coordinates. Return true (1) if the
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// requested coordinates were provided.
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///
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int(CEF_CALLBACK* get_screen_point)(struct _cef_render_handler_t* self,
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struct _cef_browser_t* browser,
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