- Add #ifdef _DEBUG around the DebugObjCt DCHECK() calls to avoid compile errors in release build (Fix by: vridosh, Issue #1).
git-svn-id: https://chromiumembedded.googlecode.com/svn/trunk@20 5089003a-bbd8-11dd-ad1f-f1f9622dbc98
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@ -30,6 +30,7 @@ CEF_EXPORT void cef_shutdown()
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{
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CefShutdown();
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#ifdef _DEBUG
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// Check that all wrapper objects have been destroyed
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DCHECK(CefBrowserCppToC::DebugObjCt == 0);
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DCHECK(CefRequestCppToC::DebugObjCt == 0);
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@ -40,6 +41,7 @@ CEF_EXPORT void cef_shutdown()
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DCHECK(CefVariantCppToC::DebugObjCt == 0);
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DCHECK(CefHandlerCToCpp::DebugObjCt == 0);
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DCHECK(CefJSHandlerCToCpp::DebugObjCt == 0);
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#endif // _DEBUG
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}
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CEF_EXPORT void cef_do_message_loop_work()
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@ -25,6 +25,7 @@ void CefShutdown()
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{
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cef_shutdown();
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#ifdef _DEBUG
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// Check that all wrapper objects have been destroyed
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DCHECK(CefHandlerCppToC::DebugObjCt == 0);
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DCHECK(CefJSHandlerCppToC::DebugObjCt == 0);
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@ -35,6 +36,7 @@ void CefShutdown()
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DCHECK(CefStreamReaderCToCpp::DebugObjCt == 0);
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DCHECK(CefStreamWriterCToCpp::DebugObjCt == 0);
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DCHECK(CefVariantCToCpp::DebugObjCt == 0);
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#endif // _DEBUG
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}
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void CefDoMessageLoopWork()
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